Player Matchup

Horus
Horus
Bot-almette
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 28
God Stats
294W - 296L
1,589 SR
Queue Stats
337W - 347L
1,424 Elo+
Party 1
Cerberus
Cerberus
MathesonMM
Cerberus
Level 28
God Stats
84W - 81L
1,541 SR
Queue Stats
158W - 189L
1,395 Elo+
Party 1
Arachne
Arachne
opanowany_czynsz
Arachne
Level 4
God Stats
3W - 5L
1,457 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 2
Zeus
Zeus
seedless_sleeve0
Zeus
Level 3
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 3L
1,442 Elo+
Party 2
Team Averages
Level 13
1,467 SR
1,429 Elo+

VS

Team Averages
Level 25
1,655 SR
1,466 Elo+
Guan Yu
Guan Yu
Angiolier01
Guan Yu
Level 18
God Stats
8W - 6L
1,712 SR
Queue Stats
26W - 36L
1,326 Elo+
Party 3
Chang'e
Chang'e
Im_PoDiuM
Chang'e
Level 28
God Stats
9W - 8L
1,592 SR
Queue Stats
188W - 161L
1,579 Elo+
Party 3
Izanami
Izanami
Kotbollen
Izanami
Level 26
God Stats
19W - 14L
1,932 SR
Queue Stats
433W - 395L
1,509 Elo+
Solo
Apollo
Apollo
W4rd4Win
Apollo
Level 29
God Stats
3W - 1L
1,539 SR
Queue Stats
124W - 121L
1,534 Elo+
Party 3
Sylvanus
Sylvanus
reymuerte
Sylvanus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 55L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 3
12,112
433
9,125
30,113
12,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Fiyah1477
Cernunnos
17
3 / 5 / 3
11,250
402
13,574
16,723
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MathesonMM
Cerberus
18
4 / 7 / 6
12,976
463
14,535
28,339
23,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
1 / 6 / 5
11,625
415
13,094
20,681
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 9 / 2
10,880
389
14,645
15,303
3,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Angiolier01
Guan Yu
19
2 / 2 / 5
13,637
487
9,466
23,375
23,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Im_PoDiuM
Chang'e
20
9 / 1 / 10
16,311
583
21,692
19,675
7,020
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kotbollen
Izanami
20
5 / 1 / 7
16,453
588
20,322
24,643
8,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
W4rd4Win
Apollo
20
17 / 0 / 9
17,021
608
23,524
25,346
13,068
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
reymuerte
Sylvanus
18
2 / 6 / 10
13,239
473
7,502
21,431
19,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
10
Kills
35
35
Deaths
10
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Angiolier01
Guan Yu
2
2
5
2.25
L
1
8
3
0.31
L
Cernunnos
Fiyah1477
Cernunnos
3
5
3
0.9
W
Chang'e
Im_PoDiuM
Chang'e
9
1
10
14
W
Izanami
Kotbollen
Izanami
5
1
7
8.5
L
Cerberus
MathesonMM
Cerberus
4
7
6
1
W
Apollo
W4rd4Win
Apollo
17
0
9
21.5
L
1
6
5
0.58
W
Sylvanus
reymuerte
Sylvanus
2
6
10
1.17
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,973
Damage
82,506
111,159
Taken
114,470
51,631
Mitigated
71,752
26,001
Healing
56,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Angiolier01
Guan Yu
9,466
2,650
1,259
7,614
23,375
23,234
802
5,845
17,530
0
55,692
L
9,125
4,821
1,562
9,343
30,113
12,037
0
5,224
24,815
0
92,326
L
Cernunnos
Fiyah1477
Cernunnos
13,574
5,676
0
4,253
16,723
4,600
1,572
5,168
11,353
0
65,322
W
Chang'e
Im_PoDiuM
Chang'e
21,692
1,743
2,445
8,899
19,675
7,020
532
8,074
10,997
107,268
0
W
Izanami
Kotbollen
Izanami
20,322
14,034
0
17,496
24,643
8,660
6,845
4,534
20,109
0
186,522
L
Cerberus
MathesonMM
Cerberus
14,535
661
0
7,202
28,339
23,117
946
8,754
19,439
61,174
0
W
Apollo
W4rd4Win
Apollo
23,524
14,048
0
11,058
25,346
13,068
3,955
6,036
19,310
0
146,070
L
13,094
9,581
0
3,641
20,681
8,408
460
5,460
15,127
0
91,952
W
Sylvanus
reymuerte
Sylvanus
7,502
2,965
2,609
4,989
21,431
19,770
705
8,074
13,357
39,867
8,709
L
14,645
2,095
0
0
15,303
3,469
0
3,422
11,711
64,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,843
Gold Earned
76,661
599
Minions Killed
744
0
Camps Cleared
0
2,270,084
Distance Traveled
2,614,446
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,637
487
93
3
0
508,885
1
L
Horus
12,112
433
155
6
0
419,594
0
L
Cernunnos
11,250
402
98
4
0
416,976
0
W
Chang'e
16,311
583
171
6
0
537,857
4
W
Izanami
16,453
588
237
8
0
494,526
8
L
Cerberus
12,976
463
104
4
0
475,547
1
W
Apollo
17,021
608
181
6
0
588,962
0
L
Arachne
11,625
415
137
5
0
548,389
0
W
Sylvanus
13,239
473
62
2
0
484,216
1
L
Zeus
10,880
389
105
4
0
409,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role