Player Matchup

Danzaburou
Danzaburou
ACC7Perkele
Danzaburou
Level 125
God Stats
26W - 20L
1,539 SR
Queue Stats
105W - 110L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Dark-Crow-kabuki
Gilgamesh
Level 65
God Stats
2W - 0L
1,704 SR
Queue Stats
50W - 60L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
Rocksed
Heimdallr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vaeldyn
Kumbhakarna
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Zupy29
Thoth
Level 102
God Stats
3W - 5L
1,318 SR
Queue Stats
46W - 49L
1,501 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,476 Elo+

VS

Team Averages
Level 94
1,576 SR
1,541 Elo+
Khepri
Khepri
Keizhac
Khepri
Level 60
God Stats
1W - 1L
1,586 SR
Queue Stats
9W - 17L
1,357 Elo+
Party 3
Athena
Athena
MarioHD
Athena
Level 57
God Stats
0W - 1L
1,595 SR
Queue Stats
3W - 3L
1,724 Elo+
Solo
Sol
Sol
PierreATS
Sol
Level 119
God Stats
0W - 3L
1,592 SR
Queue Stats
64W - 61L
1,498 Elo+
Party 3
King Arthur
King Arthur
Qwartx
King Arthur
Level 116
God Stats
4W - 5L
1,627 SR
Queue Stats
11W - 10L
1,614 Elo+
Solo
Hera
Hera
Zantako
Hera
Level 116
God Stats
4W - 5L
1,482 SR
Queue Stats
213W - 209L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACC7Perkele
Danzaburou
13
1 / 0 / 17
7,719
858
7,512
7,141
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
13
4 / 3 / 16
8,944
994
6,488
9,332
6,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Rocksed
Heimdallr
14
4 / 0 / 7
8,164
907
5,640
4,457
1,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kumbhakarna
Vaeldyn
Kumbhakarna
13
3 / 2 / 11
7,900
878
4,344
9,280
5,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Zupy29
Thoth
15
11 / 0 / 10
10,137
1,126
13,218
2,915
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Keizhac
Khepri
11
2 / 7 / 2
6,822
758
2,947
12,840
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
MarioHD
Athena
11
1 / 6 / 3
5,723
636
4,524
12,053
6,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 3
6,294
699
5,655
7,601
2,162
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Qwartx
King Arthur
8
0 / 2 / 2
5,103
567
1,245
4,370
1,526
Hera
Zantako
Hera
12
1 / 3 / 4
6,484
720
7,429
5,864
1,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
23
Kills
5
5
Deaths
23
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ACC7Perkele
Danzaburou
1
0
17
9.5
W
Gilgamesh
4
3
16
4
L
Khepri
Keizhac
Khepri
2
7
2
0.43
L
Athena
MarioHD
Athena
1
6
3
0.42
L
1
5
3
0.5
L
King Arthur
Qwartx
King Arthur
0
2
2
0.5
W
Heimdallr
Rocksed
Heimdallr
4
0
7
7.5
W
Kumbhakarna
Vaeldyn
Kumbhakarna
3
2
11
4.25
L
Hera
Zantako
Hera
1
3
4
1
W
Thoth
Zupy29
Thoth
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
21,800
33,125
Taken
42,728
16,848
Mitigated
19,634
5,355
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ACC7Perkele
Danzaburou
7,512
3,253
0
2,468
7,141
2,601
1,857
4,530
2,611
0
27,555
W
Gilgamesh
6,488
1,698
0
600
9,332
6,034
432
5,202
4,130
0
15,154
L
Khepri
Keizhac
Khepri
2,947
162
0
480
12,840
7,554
0
4,707
8,133
7,739
0
L
Athena
MarioHD
Athena
4,524
1,714
0
828
12,053
6,714
0
4,319
7,734
11,532
0
L
5,655
1,780
0
1,605
7,601
2,162
0
3,805
3,796
20,288
0
L
King Arthur
Qwartx
King Arthur
1,245
115
0
630
4,370
1,526
0
1,409
2,961
0
3,529
W
Heimdallr
Rocksed
Heimdallr
5,640
2,439
0
1,157
4,457
1,636
2,338
3,171
1,286
0
26,450
W
Kumbhakarna
Vaeldyn
Kumbhakarna
4,344
484
0
319
9,280
5,581
205
6,320
2,960
18,625
0
L
Hera
Zantako
Hera
7,429
2,329
0
542
5,864
1,678
0
3,646
2,218
26,623
0
W
Thoth
Zupy29
Thoth
13,218
187
0
811
2,915
996
344
1,741
1,174
29,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
30,426
198
Minions Killed
137
8
Camps Cleared
5
922,519
Distance Traveled
652,595
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,719
858
40
4
2
172,170
1
W
Gilgamesh
8,944
994
18
2
1
197,456
1
L
Khepri
6,822
758
12
1
1
133,941
1
L
Athena
5,723
636
11
1
0
151,304
1
L
Sol
6,294
699
52
6
0
138,275
2
L
King Arthur
5,103
567
5
1
2
83,953
1
W
Heimdallr
8,164
907
60
7
5
172,854
1
W
Kumbhakarna
7,900
878
36
4
0
188,592
0
L
Hera
6,484
720
57
6
2
145,122
1
W
Thoth
10,137
1,126
44
5
0
191,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role