Player Matchup

Scylla
Scylla
Dondaresama
Scylla
Level 6
God Stats
7W - 6L
1,440 SR
Queue Stats
8W - 7L
1,597 Elo+
Solo
Zeus
Zeus
F4SOUL1S
Zeus
Level 6
God Stats
15W - 14L
1,953 SR
Queue Stats
17W - 20L
1,600 Elo+
Party 3
Medusa
Medusa
SrMishi
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,627 Elo+
Party 1
Cerberus
Cerberus
billyfilis
Cerberus
Level 47
God Stats
10W - 13L
1,525 SR
Queue Stats
15W - 19L
1,474 Elo+
Party 3
Nike
Nike
ismarlrm11
Nike
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,365 Elo+
Party 1
Team Averages
Level 15
1,584 SR
1,533 Elo+

VS

Team Averages
Level 14
1,489 SR
1,462 Elo+
Bellona
Bellona
Bluerush01
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 26L
1,583 Elo+
Solo
Nox
Nox
Feline
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Loaned
Gilgamesh
Level 18
God Stats
49W - 41L
1,479 SR
Queue Stats
82W - 74L
1,387 Elo+
Party 2
Cerberus
Cerberus
M0000000000
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MajorGz001
Neith
Level 5
God Stats
10W - 13L
1,468 SR
Queue Stats
13W - 18L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 1 / 25
10,596
1,177
14,241
4,740
1,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
10 / 4 / 21
11,752
1,306
19,044
6,653
2,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SrMishi
Medusa
20
30 / 1 / 13
15,323
1,703
40,057
9,099
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
billyfilis
Cerberus
18
1 / 1 / 33
10,668
1,185
10,393
19,738
18,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 2 / 19
9,322
1,036
3,021
6,368
3,566
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bluerush01
Bellona
14
1 / 10 / 2
8,821
980
7,988
24,863
15,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
Feline
Nox
15
2 / 10 / 7
9,507
1,056
5,623
15,703
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Loaned
Gilgamesh
15
3 / 10 / 6
9,592
1,066
16,226
25,059
13,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
M0000000000
Cerberus
15
3 / 7 / 6
10,095
1,122
9,356
21,486
20,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Neith
13
0 / 7 / 3
8,101
900
4,483
8,570
3,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
33
44
Kills
9
9
Deaths
44
111
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bluerush01
Bellona
1
10
2
0.2
W
Scylla
3
1
25
15.5
W
Zeus
10
4
21
5.13
L
Nox
Feline
Nox
2
10
7
0.55
L
Gilgamesh
Loaned
Gilgamesh
3
10
6
0.6
L
Cerberus
M0000000000
Cerberus
3
7
6
0.86
L
Neith
0
7
3
0.21
W
Medusa
SrMishi
Medusa
30
1
13
36.5
W
Cerberus
billyfilis
Cerberus
1
1
33
17.5
W
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,756
Damage
43,676
46,598
Taken
95,681
30,314
Mitigated
58,686
6,957
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bluerush01
Bellona
7,988
1,700
0
796
24,863
15,406
0
12,563
12,300
29
26,859
W
Scylla
14,241
2,009
0
0
4,740
1,658
0
1,766
2,974
31,342
0
W
Zeus
19,044
1,484
0
0
6,653
2,295
0
2,451
4,202
35,465
0
L
Nox
Feline
Nox
5,623
1,630
0
21
15,703
6,721
0
5,858
9,845
14,429
0
L
Gilgamesh
Loaned
Gilgamesh
16,226
4,893
0
1,161
25,059
13,117
0
13,283
11,776
117
33,988
L
Cerberus
M0000000000
Cerberus
9,356
620
172
2,341
21,486
20,108
0
8,955
12,531
28,365
0
L
Neith
4,483
1,608
0
624
8,570
3,334
0
3,019
5,551
0
8,710
W
Medusa
SrMishi
Medusa
40,057
22,153
0
2,440
9,099
4,275
0
2,837
6,262
0
57,737
W
Cerberus
billyfilis
Cerberus
10,393
836
306
4,211
19,738
18,520
0
5,835
13,903
30,031
0
W
3,021
164
0
0
6,368
3,566
0
2,207
4,161
0
8,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,661
Gold Earned
46,116
183
Minions Killed
160
9
Camps Cleared
3
919,514
Distance Traveled
779,654
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,821
980
50
6
3
194,667
0
W
Scylla
10,596
1,177
53
6
0
204,287
0
W
Zeus
11,752
1,306
36
4
0
148,684
1
L
Nox
9,507
1,056
15
2
0
131,141
0
L
Gilgamesh
9,592
1,066
46
5
0
170,400
1
L
Cerberus
10,095
1,122
35
4
0
190,956
1
L
Neith
8,101
900
14
2
0
92,490
0
W
Medusa
15,323
1,703
28
3
6
201,156
0
W
Cerberus
10,668
1,185
53
6
1
208,098
1
W
Nike
9,322
1,036
13
1
2
157,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role