Player Matchup

Thoth
Thoth
Conorone
Thoth
Level 39
God Stats
5W - 12L
1,290 SR
Queue Stats
358W - 359L
1,489 Elo+
Party 1
Apollo
Apollo
KollSt0rm
Apollo
Level 46
God Stats
15W - 17L
1,655 SR
Queue Stats
392W - 337L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
SquareRootOfANS
Cthulhu
Level 20
God Stats
11W - 2L
1,283 SR
Queue Stats
49W - 36L
1,510 Elo+
Party 3
Cernunnos
Cernunnos
SugarBabyTutas
Cernunnos
Level 28
God Stats
26W - 23L
1,528 SR
Queue Stats
240W - 258L
1,436 Elo+
Party 1
Thanatos
Thanatos
Zackkyy
Thanatos
Level 75
God Stats
5W - 8L
1,300 SR
Queue Stats
187W - 169L
1,441 Elo+
Party 3
Team Averages
Level 42
1,411 SR
1,469 Elo+

VS

Team Averages
Level 58
1,554 SR
1,486 Elo+
Yemoja
Yemoja
Binckx
Yemoja
Level 114
God Stats
4W - 7L
1,554 SR
Queue Stats
300W - 287L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bobbybobsta
Tsukuyomi
Level 36
God Stats
50W - 39L
1,531 SR
Queue Stats
107W - 88L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neo900
Ah Muzen Cab
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 26L
1,391 Elo+
Party 2
Sol
Sol
TodesHorst
Sol
Level 104
God Stats
8W - 14L
1,684 SR
Queue Stats
272W - 257L
1,570 Elo+
Party 2
Nike
Nike
Vandrian
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Conorone
Thoth
15
4 / 2 / 5
9,465
557
7,884
8,199
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
KollSt0rm
Apollo
15
5 / 2 / 5
9,603
565
11,172
9,997
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 5
9,208
542
8,060
10,689
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
SugarBabyTutas
Cernunnos
16
2 / 1 / 1
9,359
551
10,232
9,122
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Zackkyy
Thanatos
16
6 / 3 / 3
9,754
574
10,627
17,064
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Binckx
Yemoja
11
0 / 3 / 2
7,192
423
3,330
11,686
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Bobbybobsta
Tsukuyomi
14
4 / 3 / 3
9,057
533
6,387
11,562
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Neo900
Ah Muzen Cab
13
2 / 7 / 2
8,004
471
6,850
14,228
4,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 5 / 1
9,482
558
8,858
13,638
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
13
0 / 3 / 0
7,828
460
5,579
15,427
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
10
10
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Binckx
Yemoja
0
3
2
0.33
L
Tsukuyomi
Bobbybobsta
Tsukuyomi
4
3
3
1.83
W
Thoth
Conorone
Thoth
4
2
5
3.25
W
Apollo
KollSt0rm
Apollo
5
2
5
3.75
L
Ah Muzen Cab
Neo900
Ah Muzen Cab
2
7
2
0.43
W
4
2
5
3.25
W
Cernunnos
SugarBabyTutas
Cernunnos
2
1
1
2.5
L
4
5
1
0.9
L
Nike
0
3
0
0
W
Thanatos
Zackkyy
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,975
Damage
31,004
55,071
Taken
66,541
28,897
Mitigated
28,096
28,698
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Binckx
Yemoja
3,330
317
1,322
3,085
11,686
5,057
0
4,467
7,111
20,938
0
L
Tsukuyomi
Bobbybobsta
Tsukuyomi
6,387
1,494
0
3,812
11,562
3,941
0
2,278
9,158
0
51,811
W
Thoth
Conorone
Thoth
7,884
323
0
1,280
8,199
2,755
315
3,195
5,004
49,488
0
W
Apollo
KollSt0rm
Apollo
11,172
6,896
0
4,987
9,997
4,049
3,246
2,713
7,284
0
65,349
L
Ah Muzen Cab
Neo900
Ah Muzen Cab
6,850
4,822
0
3,986
14,228
4,311
0
4,224
9,964
0
41,326
W
8,060
487
74
1,826
10,689
11,490
462
2,679
8,010
22,714
0
W
Cernunnos
SugarBabyTutas
Cernunnos
10,232
6,010
0
5,016
9,122
4,046
796
0
8,647
0
51,698
L
8,858
3,583
0
5,316
13,638
4,981
2,692
4,207
8,937
57,343
3,045
L
Nike
5,579
581
0
3,945
15,427
9,806
0
0
15,427
0
43,678
W
Thanatos
Zackkyy
Thanatos
10,627
3,477
0
15,515
17,064
6,557
0
3,287
13,752
0
69,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,389
Gold Earned
41,563
480
Minions Killed
424
0
Camps Cleared
0
1,598,143
Distance Traveled
1,444,088
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,192
423
41
2
0
310,774
11
L
Tsukuyomi
9,057
533
102
6
0
328,646
1
W
Thoth
9,465
557
99
6
0
331,151
2
W
Apollo
9,603
565
136
8
0
295,274
4
L
Ah Muzen Cab
8,004
471
87
5
0
233,706
2
W
Cthulhu
9,208
542
47
3
0
302,666
5
W
Cernunnos
9,359
551
97
6
0
296,272
3
L
Sol
9,482
558
111
7
0
291,096
2
L
Nike
7,828
460
83
5
0
279,866
5
W
Thanatos
9,754
574
101
6
0
372,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role