Player Matchup

Gilgamesh
Gilgamesh
Golem_crital
Gilgamesh
Level 49
God Stats
17W - 8L
1,648 SR
Queue Stats
78W - 64L
1,499 Elo+
Solo
Ne Zha
Ne Zha
Jean_Silva_17
Ne Zha
Level 75
God Stats
15W - 15L
1,456 SR
Queue Stats
321W - 363L
1,399 Elo+
Solo
Tiamat
Tiamat
Odinista
Tiamat
Level 79
God Stats
19W - 19L
1,615 SR
Queue Stats
206W - 192L
1,483 Elo+
Solo
Khepri
Khepri
melaniepa10
Khepri
Level 114
God Stats
23W - 21L
1,561 SR
Queue Stats
77W - 60L
1,575 Elo+
Solo
Chiron
Chiron
zumbileftt
Chiron
Level 89
God Stats
37W - 22L
1,489 SR
Queue Stats
251W - 241L
1,437 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,479 Elo+

VS

Team Averages
Level 96
1,550 SR
1,432 Elo+
Skadi
Skadi
AntBaiano
Skadi
Level 76
God Stats
95W - 90L
1,610 SR
Queue Stats
1,016W - 1,081L
1,440 Elo+
Party 1
Bacchus
Bacchus
DLSenpai
Bacchus
Level 67
God Stats
2W - 3L
1,550 SR
Queue Stats
600W - 654L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
II_OVER_LORD_II_
Gilgamesh
Level 100
God Stats
18W - 15L
1,703 SR
Queue Stats
311W - 319L
1,461 Elo+
Solo
Janus
Janus
PauuloRln
Janus
Level 138
God Stats
7W - 17L
1,375 SR
Queue Stats
440W - 473L
1,434 Elo+
Solo
Ymir
Ymir
Sendokay88
Ymir
Level 97
God Stats
19W - 20L
1,514 SR
Queue Stats
441W - 474L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Golem_crital
Gilgamesh
20
12 / 4 / 11
14,441
555
22,016
24,187
20,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 4 / 14
12,438
478
11,673
16,268
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Odinista
Tiamat
20
12 / 3 / 13
14,975
576
32,190
14,967
12,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
2 / 5 / 12
11,886
457
5,683
17,305
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
zumbileftt
Chiron
20
10 / 3 / 6
14,502
558
16,269
18,906
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AntBaiano
Skadi
16
1 / 8 / 4
10,617
408
9,570
22,617
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
DLSenpai
Bacchus
16
5 / 8 / 5
11,286
434
9,443
22,596
26,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
19
10 / 6 / 4
13,596
523
20,045
25,110
22,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
PauuloRln
Janus
16
0 / 9 / 6
10,850
417
13,251
15,142
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 8 / 11
12,295
473
11,318
24,248
12,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
39
Kills
19
19
Deaths
39
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
AntBaiano
Skadi
1
8
4
0.38
L
Bacchus
DLSenpai
Bacchus
5
8
5
0.94
W
Gilgamesh
Golem_crital
Gilgamesh
12
4
11
4.38
L
Gilgamesh
10
6
4
2
W
3
4
14
2.5
W
Tiamat
Odinista
Tiamat
12
3
13
6.17
L
Janus
PauuloRln
Janus
0
9
6
0.33
L
3
8
11
1.06
W
Khepri
2
5
12
1.6
W
Chiron
zumbileftt
Chiron
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,831
Damage
63,627
91,633
Taken
109,713
67,427
Mitigated
74,195
28,891
Healing
21,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AntBaiano
Skadi
9,570
3,401
0
6,006
22,617
7,341
884
5,855
16,762
0
78,117
L
Bacchus
DLSenpai
Bacchus
9,443
794
966
3,755
22,596
26,236
252
8,872
13,724
22,526
0
W
Gilgamesh
Golem_crital
Gilgamesh
22,016
7,217
0
4,484
24,187
20,259
1,778
8,088
16,099
0
88,514
L
Gilgamesh
20,045
5,141
0
3,545
25,110
22,668
1,646
8,037
17,073
0
80,426
W
11,673
3,957
0
4,655
16,268
7,952
1,323
5,701
10,043
0
68,341
W
Tiamat
Odinista
Tiamat
32,190
2,238
0
5,658
14,967
12,763
3,658
7,762
7,205
102,580
0
L
Janus
PauuloRln
Janus
13,251
508
250
2,434
15,142
5,759
472
8,239
6,903
80,703
0
L
11,318
2,670
0
4,826
24,248
12,191
0
6,870
17,378
87,410
0
W
Khepri
5,683
432
0
2,432
17,305
18,178
585
5,305
12,000
33,406
0
W
Chiron
zumbileftt
Chiron
16,269
5,789
1,268
10,394
18,906
8,275
3,196
7,156
11,737
0
109,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,242
Gold Earned
58,644
596
Minions Killed
603
0
Camps Cleared
0
2,393,746
Distance Traveled
2,146,479
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,617
408
150
6
0
396,464
1
L
Bacchus
11,286
434
29
1
0
452,950
9
W
Gilgamesh
14,441
555
124
5
0
459,843
3
L
Gilgamesh
13,596
523
121
5
0
466,815
3
W
Ne Zha
12,438
478
111
4
0
510,213
1
W
Tiamat
14,975
576
157
6
0
473,484
3
L
Janus
10,850
417
162
6
0
426,162
6
L
Ymir
12,295
473
141
5
0
404,088
1
W
Khepri
11,886
457
39
2
0
496,642
13
W
Chiron
14,502
558
165
6
0
453,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role