Player Matchup

Da Ji
Da Ji
Callysaan459
Da Ji
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,378 Elo+
Solo
Ra
Ra
Elite_King11219
Ra
Level 142
God Stats
2W - 4L
1,447 SR
Queue Stats
242W - 217L
1,519 Elo+
Solo
Hercules
Hercules
Mortus8998
Hercules
Level 88
God Stats
19W - 16L
1,537 SR
Queue Stats
788W - 793L
1,390 Elo+
Party 1
Neith
Neith
thunderfalls81
Neith
Level 86
God Stats
0W - 1L
1,551 SR
Queue Stats
8W - 10L
1,489 Elo+
Solo
Cabrakan
Cabrakan
vicecityXsnow
Cabrakan
Level 144
God Stats
26W - 17L
1,550 SR
Queue Stats
379W - 368L
1,487 Elo+
Party 1
Team Averages
Level 105
1,517 SR
1,453 Elo+

VS

Team Averages
Level 112
1,619 SR
1,510 Elo+
Loki
Loki
FISCHER17
Loki
Level 89
God Stats
31W - 31L
1,493 SR
Queue Stats
413W - 443L
1,414 Elo+
Solo
Khepri
Khepri
Ganso123
Khepri
Level 118
God Stats
4W - 1L
1,699 SR
Queue Stats
99W - 102L
1,439 Elo+
Party 2
Rama
Rama
PhillipMrkz
Rama
Level 121
God Stats
7W - 8L
1,654 SR
Queue Stats
108W - 96L
1,744 Elo+
Party 2
Poseidon
Poseidon
TinyJorm
Poseidon
Level 146
God Stats
2W - 2L
1,566 SR
Queue Stats
130W - 143L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
iDreamNoLonger
Gilgamesh
Level 88
God Stats
14W - 14L
1,686 SR
Queue Stats
243W - 220L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
8,037
423
6,754
13,102
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 4
9,032
475
9,649
9,844
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Mortus8998
Hercules
12
0 / 3 / 4
7,597
400
5,289
16,889
14,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 1
7,370
388
7,017
12,683
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
vicecityXsnow
Cabrakan
16
5 / 3 / 0
9,980
525
12,543
14,849
15,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 3 / 7
9,848
518
4,628
9,944
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Ganso123
Khepri
15
0 / 1 / 17
10,285
541
5,158
14,463
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
14 / 1 / 2
12,077
636
13,834
17,264
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TinyJorm
Poseidon
17
5 / 3 / 5
11,493
605
12,457
11,981
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
iDreamNoLonger
Gilgamesh
17
4 / 1 / 5
11,026
580
9,933
14,724
8,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
27
27
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
1
5
4
0.6
W
Loki
4
3
7
2.5
W
Khepri
Ganso123
Khepri
0
1
17
8.5
L
Hercules
Mortus8998
Hercules
0
3
4
0.67
W
14
1
2
15
W
Poseidon
TinyJorm
Poseidon
5
3
5
2.5
W
Gilgamesh
iDreamNoLonger
Gilgamesh
4
1
5
6.5
L
0
8
1
0.06
L
Cabrakan
vicecityXsnow
Cabrakan
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,252
Damage
46,010
67,367
Taken
68,376
42,356
Mitigated
40,311
18,683
Healing
26,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,754
1,849
0
2,834
13,102
4,990
0
3,614
9,488
0
32,844
L
9,649
1,147
919
1,230
9,844
3,901
0
4,760
5,084
61,660
0
W
Loki
4,628
1,536
681
3,089
9,944
4,542
372
2,302
7,552
0
51,064
W
Khepri
Ganso123
Khepri
5,158
327
855
2,427
14,463
15,402
86
3,622
10,715
24,354
0
L
Hercules
Mortus8998
Hercules
5,289
1,711
0
4,252
16,889
14,529
0
5,600
11,289
0
31,604
W
13,834
11,846
0
11,146
17,264
6,916
6,651
2,130
15,086
0
98,791
W
Poseidon
TinyJorm
Poseidon
12,457
2,162
0
4,158
11,981
4,664
1,673
4,509
7,348
83,580
0
W
Gilgamesh
iDreamNoLonger
Gilgamesh
9,933
2,949
0
3,871
14,724
8,787
680
9,125
5,483
0
65,503
L
7,017
2,662
0
3,382
12,683
3,665
0
1,273
11,410
0
42,147
L
Cabrakan
vicecityXsnow
Cabrakan
12,543
1,986
0
6,066
14,849
15,271
0
2,368
12,481
63,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
54,729
442
Minions Killed
533
0
Camps Cleared
0
1,553,065
Distance Traveled
1,773,280
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,037
423
71
4
0
284,388
2
L
Ra
9,032
475
113
6
0
315,595
5
W
Loki
9,848
518
84
4
0
375,783
3
W
Khepri
10,285
541
26
1
0
333,921
2
L
Hercules
7,597
400
50
3
0
360,457
5
W
Rama
12,077
636
142
7
0
340,915
3
W
Poseidon
11,493
605
157
8
0
361,361
5
W
Gilgamesh
11,026
580
124
7
0
361,300
7
L
Neith
7,370
388
80
4
0
267,727
1
L
Cabrakan
9,980
525
128
7
0
324,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role