Player Matchup

Neith
Neith
Baayla
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,303 Elo+
Solo
Cthulhu
Cthulhu
IAMTRUEGHOST
Cthulhu
Level 19
God Stats
5W - 8L
1,287 SR
Queue Stats
43W - 66L
1,147 Elo+
Party 2
Zeus
Zeus
KillerPanda73
Zeus
Level 29
God Stats
5W - 3L
1,400 SR
Queue Stats
186W - 216L
1,443 Elo+
Solo
Fenrir
Fenrir
Macattack4
Fenrir
Level 6
God Stats
5W - 11L
1,338 SR
Queue Stats
17W - 26L
1,359 Elo+
Solo
Anubis
Anubis
Nibbato666
Anubis
Level 14
God Stats
2W - 3L
1,331 SR
Queue Stats
78W - 100L
1,182 Elo+
Party 2
Team Averages
Level 15
1,371 SR
1,287 Elo+

VS

Team Averages
Level 44
1,467 SR
1,270 Elo+
Chiron
Chiron
Casadee
Chiron
Level 151
God Stats
0W - 1L
1,610 SR
Queue Stats
29W - 25L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
Gatone85
Sun Wukong
Level 17
God Stats
2W - 3L
1,292 SR
Queue Stats
8W - 15L
1,092 Elo+
Solo
Gilgamesh
Gilgamesh
K DECKER M
Gilgamesh
Level 27
God Stats
5W - 6L
1,408 SR
Queue Stats
34W - 38L
1,252 Elo+
Solo
Olorun
Olorun
YMASPX3DY
Olorun
Level 3
God Stats
5W - 4L
1,724 SR
Queue Stats
9W - 10L
1,405 Elo+
Party 1
Merlin
Merlin
braddahmans6685
Merlin
Level 22
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 16L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baayla
Neith
20
13 / 5 / 9
15,666
1,044
24,930
14,506
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
IAMTRUEGHOST
Cthulhu
20
5 / 8 / 17
14,292
953
22,949
26,166
17,231
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 4 / 16
15,757
1,050
22,583
15,390
5,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Macattack4
Fenrir
20
7 / 8 / 16
14,720
981
16,496
20,025
8,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Nibbato666
Anubis
20
1 / 7 / 11
12,778
852
14,945
18,072
9,281
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Casadee
Chiron
20
21 / 4 / 9
19,331
1,289
42,892
22,380
8,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Gatone85
Sun Wukong
20
0 / 8 / 18
13,207
880
4,431
22,391
23,478
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
K DECKER M
Gilgamesh
20
8 / 7 / 17
15,821
1,055
20,118
25,892
14,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
YMASPX3DY
Olorun
20
3 / 8 / 14
14,405
960
19,759
26,303
9,970
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
0 / 7 / 9
12,226
815
1,398
14,364
5,739

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
99
34
Kills
32
32
Deaths
34
69
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
Baayla
Neith
13
5
9
3.5
L
Chiron
Casadee
Chiron
21
4
9
6.38
L
Sun Wukong
Gatone85
Sun Wukong
0
8
18
1.13
W
Cthulhu
IAMTRUEGHOST
Cthulhu
5
8
17
1.69
L
Gilgamesh
K DECKER M
Gilgamesh
8
7
17
2.36
W
8
4
16
4
W
Fenrir
Macattack4
Fenrir
7
8
16
1.88
W
Anubis
Nibbato666
Anubis
1
7
11
0.93
L
Olorun
YMASPX3DY
Olorun
3
8
14
1.25
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,903
Damage
88,598
94,159
Taken
111,330
47,248
Mitigated
62,703
7,780
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baayla
Neith
24,930
14,504
0
2,604
14,506
6,486
0
3,821
10,685
0
73,319
L
Chiron
Casadee
Chiron
42,892
18,923
1,106
3,994
22,380
8,715
0
11,021
11,314
0
85,691
L
Sun Wukong
Gatone85
Sun Wukong
4,431
617
0
684
22,391
23,478
0
11,245
11,146
939
13,658
W
Cthulhu
IAMTRUEGHOST
Cthulhu
22,949
1,131
1,360
1,213
26,166
17,231
0
10,659
15,507
40,127
0
L
Gilgamesh
K DECKER M
Gilgamesh
20,118
8,356
0
2,315
25,892
14,801
0
13,522
12,370
0
39,806
W
22,583
5,062
0
0
15,390
5,351
0
2,100
13,290
57,765
0
W
Fenrir
Macattack4
Fenrir
16,496
1,985
0
130
20,025
8,899
0
3,042
16,545
0
20,909
W
Anubis
Nibbato666
Anubis
14,945
1,568
0
2,473
18,072
9,281
0
2,092
15,980
23,757
0
L
Olorun
YMASPX3DY
Olorun
19,759
8,086
1,376
7,152
26,303
9,970
0
17,908
8,395
39,108
0
L
1,398
266
0
0
14,364
5,739
0
6,781
7,583
15,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,213
Gold Earned
74,990
265
Minions Killed
232
1
Camps Cleared
6
1,122,570
Distance Traveled
1,196,550
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,666
1,044
115
8
0
212,665
2
L
Chiron
19,331
1,289
114
8
4
277,388
0
L
Sun Wukong
13,207
880
15
1
1
239,150
0
W
Cthulhu
14,292
953
39
3
0
260,703
0
L
Gilgamesh
15,821
1,055
43
3
0
275,385
0
W
Zeus
15,757
1,050
85
6
1
230,337
0
W
Fenrir
14,720
981
6
0
0
232,648
4
W
Anubis
12,778
852
20
1
0
186,217
0
L
Olorun
14,405
960
39
3
1
223,203
2
L
Merlin
12,226
815
21
1
0
181,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role