Player Matchup

Persephone
Persephone
Akizarun
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GNL-Patrik
Cerberus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,602 Elo+
Solo
Ullr
Ullr
IVANNETO01
Ullr
Level 82
God Stats
2W - 4L
1,491 SR
Queue Stats
232W - 226L
1,481 Elo+
Solo
Da Ji
Da Ji
OscuroGT
Da Ji
Level 139
God Stats
1W - 3L
1,118 SR
Queue Stats
151W - 131L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
matuteerick
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 117
1,422 SR
1,516 Elo+

VS

Team Averages
Level 113
1,461 SR
1,488 Elo+
Izanami
Izanami
JeffersonBig
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KgST Gricholik
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 61L
1,595 Elo+
Solo
Bacchus
Bacchus
Perse79
Bacchus
Level 37
God Stats
1W - 1L
1,303 SR
Queue Stats
21W - 35L
1,377 Elo+
Solo
Ah Puch
Ah Puch
SirFall
Ah Puch
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,492 Elo+
Party 2
Nox
Nox
Vesguinha
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Akizarun
Persephone
17
3 / 2 / 5
9,625
875
10,875
8,034
2,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
GNL-Patrik
Cerberus
13
1 / 6 / 5
7,848
713
4,616
16,935
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 6 / 0
7,079
644
2,481
9,537
3,348
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
OscuroGT
Da Ji
13
4 / 5 / 5
7,922
720
5,631
8,475
3,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
15
3 / 5 / 2
9,289
844
9,974
9,804
8,429
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JeffersonBig
Izanami
14
2 / 2 / 15
8,321
756
7,308
8,801
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 15
8,779
798
10,686
7,195
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Perse79
Bacchus
14
2 / 3 / 12
8,312
756
5,478
11,615
15,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
SirFall
Ah Puch
17
7 / 2 / 15
9,708
883
15,329
5,840
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 1 / 11
9,911
901
6,003
8,078
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
11
Kills
24
24
Deaths
11
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Persephone
Akizarun
Persephone
3
2
5
2.75
L
Cerberus
GNL-Patrik
Cerberus
1
6
5
0.58
L
0
6
0
0
W
Izanami
JeffersonBig
Izanami
2
2
15
4.75
W
2
3
15
3.17
L
Da Ji
OscuroGT
Da Ji
4
5
5
1.3
W
Bacchus
Perse79
Bacchus
2
3
12
2.67
W
Ah Puch
SirFall
Ah Puch
7
2
15
7.25
W
11
1
11
16.5
L
Ne Zha
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,577
Damage
44,804
52,785
Taken
41,529
33,059
Mitigated
27,030
11,535
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Akizarun
Persephone
10,875
605
844
2,821
8,034
2,703
164
5,754
1,972
25,056
0
L
Cerberus
GNL-Patrik
Cerberus
4,616
207
886
2,577
16,935
15,576
0
11,451
5,284
9,960
0
L
2,481
1,089
213
472
9,537
3,348
329
7,989
1,246
0
13,028
W
Izanami
JeffersonBig
Izanami
7,308
3,795
348
1,747
8,801
3,529
1,316
3,153
5,648
0
22,112
W
10,686
151
828
621
7,195
2,499
0
3,414
3,781
23,907
0
L
Da Ji
OscuroGT
Da Ji
5,631
1,060
1,020
1,272
8,475
3,003
0
5,289
3,052
0
8,147
W
Bacchus
Perse79
Bacchus
5,478
527
1,327
1,494
11,615
15,107
112
4,551
7,064
9,296
0
W
Ah Puch
SirFall
Ah Puch
15,329
978
828
730
5,840
1,955
158
1,516
4,324
23,244
0
W
6,003
390
2,115
2,293
8,078
3,940
64
2,857
5,221
13,820
0
L
Ne Zha
9,974
768
0
1,430
9,804
8,429
0
5,901
3,735
0
23,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
45,031
119
Minions Killed
122
0
Camps Cleared
0
924,439
Distance Traveled
1,006,712
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,625
875
46
4
0
204,838
3
L
Cerberus
7,848
713
19
2
0
187,699
0
L
Ullr
7,079
644
21
2
0
184,653
0
W
Izanami
8,321
756
36
3
0
195,506
0
W
Thoth
8,779
798
33
3
0
194,251
2
L
Da Ji
7,922
720
9
1
0
182,627
1
W
Bacchus
8,312
756
8
1
0
197,726
1
W
Ah Puch
9,708
883
15
1
0
190,888
1
W
Nox
9,911
901
30
3
0
228,341
0
L
Ne Zha
9,289
844
24
2
0
164,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role