Player Matchup

Gilgamesh
Gilgamesh
BCKast
Gilgamesh
Level 15
God Stats
7W - 3L
1,850 SR
Queue Stats
211W - 204L
1,589 Elo+
Party 3
Bellona
Bellona
DarkThevoll
Bellona
Level 21
God Stats
1W - 3L
1,281 SR
Queue Stats
36W - 29L
1,332 Elo+
Solo
Sol
Sol
Shliixx
Sol
Level 17
God Stats
17W - 8L
1,340 SR
Queue Stats
233W - 197L
1,539 Elo+
Party 3
Anubis
Anubis
destrution21
Anubis
Level 17
God Stats
9W - 5L
1,630 SR
Queue Stats
39W - 34L
1,527 Elo+
Solo
Serqet
Serqet
unswagpogdoge
Serqet
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 39L
1,547 Elo+
Solo
Team Averages
Level 17
1,520 SR
1,507 Elo+

VS

Team Averages
Level 17
1,491 SR
1,551 Elo+
Tiamat
Tiamat
Funky999
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 1
Yemoja
Yemoja
N1k0623
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 2
Gilgamesh
Gilgamesh
Quinnyboyx
Gilgamesh
Level 12
God Stats
2W - 1L
1,300 SR
Queue Stats
7W - 4L
1,506 Elo+
Party 1
Izanami
Izanami
SpaceChild15
Izanami
Level 25
God Stats
1W - 5L
1,297 SR
Queue Stats
113W - 139L
1,470 Elo+
Solo
Fenrir
Fenrir
Timo109
Fenrir
Level 32
God Stats
0W - 1L
1,860 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BCKast
Gilgamesh
8
2 / 0 / 5
5,794
579
2,731
3,486
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
DarkThevoll
Bellona
12
2 / 0 / 1
6,426
643
3,131
4,383
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
11
9 / 0 / 2
7,066
707
5,567
4,349
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
10
3 / 2 / 7
6,237
624
6,319
3,934
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 0 / 1
6,721
672
3,751
5,557
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Funky999
Tiamat
7
0 / 6 / 1
4,329
433
1,426
5,638
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
N1k0623
Yemoja
5
0 / 7 / 0
3,812
381
1,222
6,619
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Quinnyboyx
Gilgamesh
9
0 / 2 / 2
5,140
514
2,851
7,182
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SpaceChild15
Izanami
7
0 / 4 / 0
4,288
429
1,483
5,101
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Timo109
Fenrir
8
2 / 4 / 0
5,238
524
2,288
8,096
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
22
Kills
2
2
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BCKast
Gilgamesh
2
0
5
4.5
W
Bellona
DarkThevoll
Bellona
2
0
1
2.5
L
Tiamat
Funky999
Tiamat
0
6
1
0.08
L
Yemoja
N1k0623
Yemoja
0
7
0
0
L
Gilgamesh
Quinnyboyx
Gilgamesh
0
2
2
0.5
W
Sol
9
0
2
10
L
Izanami
SpaceChild15
Izanami
0
4
0
0
L
Fenrir
Timo109
Fenrir
2
4
0
0.5
W
Anubis
3
2
7
3.25
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
9,270
21,709
Taken
32,636
8,891
Mitigated
9,042
8,283
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BCKast
Gilgamesh
2,731
970
0
1,673
3,486
1,553
0
533
2,953
0
13,047
W
Bellona
DarkThevoll
Bellona
3,131
1,172
0
1,462
4,383
2,839
0
0
4,383
0
30,925
L
Tiamat
Funky999
Tiamat
1,426
64
0
562
5,638
1,410
0
2,426
3,063
12,844
0
L
Yemoja
N1k0623
Yemoja
1,222
193
0
132
6,619
2,122
0
3,927
2,466
4,771
0
L
Gilgamesh
Quinnyboyx
Gilgamesh
2,851
689
0
650
7,182
2,338
192
1,464
5,628
0
23,665
W
Sol
5,567
2,552
0
2,751
4,349
1,187
28
596
3,753
38,801
0
L
Izanami
SpaceChild15
Izanami
1,483
894
0
1,033
5,101
991
0
2,114
2,945
0
15,637
L
Fenrir
Timo109
Fenrir
2,288
523
0
2,190
8,096
2,181
0
1,508
6,249
0
20,994
W
Anubis
6,319
304
0
1,361
3,934
1,555
1,397
946
2,798
27,372
0
W
3,751
680
0
1,036
5,557
1,757
0
333
5,174
0
45,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
22,807
313
Minions Killed
171
0
Camps Cleared
0
931,495
Distance Traveled
847,649
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,794
579
18
2
0
173,722
0
W
Bellona
6,426
643
74
7
0
199,836
4
L
Tiamat
4,329
433
30
3
0
134,208
1
L
Yemoja
3,812
381
6
1
0
159,664
2
L
Gilgamesh
5,140
514
51
5
0
202,599
2
W
Sol
7,066
707
78
8
0
180,133
4
L
Izanami
4,288
429
34
3
0
169,007
1
L
Fenrir
5,238
524
50
5
0
182,171
1
W
Anubis
6,237
624
57
6
0
144,636
3
W
Serqet
6,721
672
86
9
0
233,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role