Player Matchup

Terra
Terra
CrusaderGrom115
Terra
Level 126
God Stats
19W - 16L
1,498 SR
Queue Stats
156W - 158L
1,493 Elo+
Party 2
Scylla
Scylla
ElChingon311
Scylla
Level 87
God Stats
10W - 6L
1,790 SR
Queue Stats
190W - 134L
1,555 Elo+
Party 2
Neith
Neith
Valaghlyn
Neith
Level 129
God Stats
26W - 11L
1,746 SR
Queue Stats
629W - 372L
1,706 Elo+
Party 2
Team Averages
Level 114
1,678 SR
1,585 Elo+

VS

Team Averages
Level 42
1,574 SR
1,178 Elo+
Mercury
Mercury
Lucky533
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 155L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
juanjose1020
Baron Samedi
Level 16
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 3L
1,020 Elo+
Party 1
Cerberus
Cerberus
pablojara29
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 13
8,507
773
2,822
7,400
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
13
11 / 1 / 5
9,369
852
10,887
4,626
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Valaghlyn
Neith
12
4 / 2 / 12
8,642
786
11,282
6,946
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lucky533
Mercury
10
3 / 8 / 1
7,870
715
6,260
10,984
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
juanjose1020
Baron Samedi
9
0 / 6 / 1
6,235
567
2,311
8,921
3,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
pablojara29
Cerberus
9
1 / 3 / 3
6,980
635
2,911
10,350
10,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Scylla
11
1
5
13.5
L
Mercury
Lucky533
Mercury
3
8
1
0.44
W
Neith
Valaghlyn
Neith
4
2
12
5
L
Baron Samedi
juanjose1020
Baron Samedi
0
6
1
0.08
L
Cerberus
pablojara29
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
11,482
18,972
Taken
30,255
8,058
Mitigated
19,243
6,273
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,822
105
1,316
1,333
7,400
4,432
198
1,744
5,656
7,156
0
W
Scylla
10,887
1,729
0
1,470
4,626
1,343
1,047
1,627
2,999
36,136
0
L
Mercury
Lucky533
Mercury
6,260
1,088
0
1,169
10,984
4,929
0
4,578
6,242
0
24,050
W
Neith
Valaghlyn
Neith
11,282
5,580
0
2,154
6,946
2,283
1,831
1,895
5,051
0
37,393
L
Baron Samedi
juanjose1020
Baron Samedi
2,311
368
541
735
8,921
3,697
0
4,449
4,241
14,659
0
L
Cerberus
pablojara29
Cerberus
2,911
149
475
1,253
10,350
10,617
0
4,166
6,023
13,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
21,085
116
Minions Killed
105
0
Camps Cleared
0
547,072
Distance Traveled
494,160
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,507
773
7
1
0
193,958
2
W
Scylla
9,369
852
52
5
0
169,211
4
L
Mercury
7,870
715
42
4
0
175,641
3
W
Neith
8,642
786
57
5
0
183,903
1
L
Baron Samedi
6,235
567
18
2
0
146,819
0
L
Cerberus
6,980
635
45
4
0
171,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role