Player Matchup

Hera
Hera
AddisonR
Hera
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 222L
1,602 Elo+
Solo
Geb
Geb
Chubby Chumkins
Geb
Level 127
God Stats
1W - 1L
1,866 SR
Queue Stats
134W - 144L
1,531 Elo+
Party 2
Vulcan
Vulcan
Killa2shotz
Vulcan
Level 100
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
LONEGRAYWOLF87
Apollo
Level 152
God Stats
10W - 9L
1,766 SR
Queue Stats
637W - 619L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
NotYaDaddy
Gilgamesh
Level 160
God Stats
8W - 7L
1,542 SR
Queue Stats
181W - 177L
1,541 Elo+
Party 2
Team Averages
Level 139
1,641 SR
1,558 Elo+

VS

Team Averages
Level 99
1,595 SR
1,552 Elo+
Danzaburou
Danzaburou
AProtato
Danzaburou
Level 85
God Stats
34W - 48L
1,464 SR
Queue Stats
212W - 257L
1,492 Elo+
Solo
Nox
Nox
Chrystaliza
Nox
Level 126
God Stats
5W - 4L
1,344 SR
Queue Stats
179W - 160L
1,590 Elo+
Party 1
Neith
Neith
FlamingVoid
Neith
Level 128
God Stats
18W - 12L
1,728 SR
Queue Stats
199W - 185L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
HoreHarmony
Sylvanus
Level 97
God Stats
17W - 5L
1,939 SR
Queue Stats
133W - 124L
1,543 Elo+
Party 1
Apollo
Apollo
ツツttvdiosmiloツツ
Apollo
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
1 / 6 / 2
11,886
660
20,559
16,010
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 6
10,348
575
9,893
20,758
17,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
18
0 / 10 / 1
11,028
613
9,479
14,502
7,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 6 / 2
14,115
784
18,660
24,007
11,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
NotYaDaddy
Gilgamesh
18
2 / 7 / 6
12,022
668
16,830
24,939
23,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AProtato
Danzaburou
20
3 / 4 / 21
13,384
744
19,160
19,094
9,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 1 / 15
15,595
866
24,448
15,574
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 12
13,892
772
21,881
18,780
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
HoreHarmony
Sylvanus
19
2 / 0 / 24
13,785
766
13,202
18,926
21,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 14
14,943
830
8,647
18,571
10,503
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
11
Kills
33
33
Deaths
11
17
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AProtato
Danzaburou
3
4
21
3.38
L
Hera
1
6
2
0.33
W
13
1
15
20.5
L
0
4
6
0.75
W
7
3
12
4.33
W
Sylvanus
HoreHarmony
Sylvanus
2
0
24
14
L
Vulcan
0
10
1
0.05
L
8
6
2
1.5
L
Gilgamesh
NotYaDaddy
Gilgamesh
2
7
6
0.71
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,421
Damage
87,338
100,216
Taken
90,945
66,861
Mitigated
57,882
12,065
Healing
42,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AProtato
Danzaburou
19,160
6,300
0
6,505
19,094
9,229
2,851
10,252
8,842
0
69,701
L
Hera
20,559
3,426
158
1,705
16,010
6,531
2
6,197
9,712
71,527
0
W
24,448
1,461
1,519
4,928
15,574
8,201
568
5,664
9,910
61,739
0
L
9,893
326
1,353
1,138
20,758
17,927
0
8,814
11,568
24,460
0
W
21,881
10,016
0
10,029
18,780
8,686
2,999
7,886
10,894
0
82,859
W
Sylvanus
HoreHarmony
Sylvanus
13,202
1,790
6,141
9,213
18,926
21,263
416
9,409
9,517
21,399
0
L
Vulcan
9,479
5,591
147
1,107
14,502
7,433
1,921
6,012
8,434
50,423
0
L
18,660
9,236
0
5,816
24,007
11,690
1
7,168
16,654
0
57,244
L
Gilgamesh
NotYaDaddy
Gilgamesh
16,830
3,051
0
641
24,939
23,280
150
9,262
15,314
0
35,710
W
8,647
4,025
0
3,696
18,571
10,503
1,296
7,406
11,165
0
46,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
71,599
416
Minions Killed
446
8
Camps Cleared
8
1,513,799
Distance Traveled
1,705,325
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,384
744
99
6
4
342,660
2
L
Hera
11,886
660
133
7
3
308,180
1
W
Nox
15,595
866
88
5
1
379,797
5
L
Geb
10,348
575
35
2
0
312,498
3
W
Neith
13,892
772
143
8
2
273,125
2
W
Sylvanus
13,785
766
22
1
0
352,818
0
L
Vulcan
11,028
613
115
6
0
278,685
2
L
Apollo
14,115
784
91
5
3
308,776
2
L
Gilgamesh
12,022
668
42
2
2
305,660
1
W
Apollo
14,943
830
94
5
1
356,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role