Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
D3R_D4_H1NT3N_
Baba Yaga
Level 137
God Stats
0W - 3L
1,282 SR
Queue Stats
203W - 213L
1,567 Elo+
Solo
Da Ji
Da Ji
fenimal
Da Ji
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
196W - 184L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
h4xx
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 80L
1,500 Elo+
Solo
Discordia
Discordia
kolacc420
Discordia
Level 120
God Stats
7W - 2L
1,500 SR
Queue Stats
217W - 233L
1,495 Elo+
Solo
Team Averages
Level 127
1,456 SR
1,528 Elo+

VS

Team Averages
Level 124
1,607 SR
1,544 Elo+
Hachiman
Hachiman
BrodoFreddo
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ThyCallMeFeeding
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zodiark260
Tsukuyomi
Level 143
God Stats
2W - 1L
1,602 SR
Queue Stats
70W - 55L
1,568 Elo+
Party 1
Khepri
Khepri
gliughe
Khepri
Level 102
God Stats
5W - 0L
1,944 SR
Queue Stats
69W - 53L
1,544 Elo+
Party 1
Chronos
Chronos
zodiark260
Chronos
Level 150
God Stats
7W - 3L
1,490 SR
Queue Stats
175W - 179L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 4 / 12
11,741
618
11,973
17,462
12,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
D3R_D4_H1NT3N_
Baba Yaga
20
10 / 2 / 8
14,715
774
17,199
15,954
8,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
fenimal
Da Ji
17
6 / 10 / 8
11,954
629
9,847
18,816
10,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
h4xx
Sun Wukong
20
6 / 5 / 13
12,860
677
22,331
35,295
49,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
kolacc420
Discordia
20
4 / 4 / 16
13,251
697
17,474
14,722
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrodoFreddo
Hachiman
18
4 / 7 / 12
12,260
645
19,844
17,939
9,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 5 / 9
13,959
735
16,568
16,606
9,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Zodiark260
Tsukuyomi
20
11 / 7 / 6
14,414
759
25,981
22,283
24,912
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
gliughe
Khepri
19
1 / 6 / 14
12,491
657
5,649
20,039
29,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
zodiark260
Chronos
20
0 / 2 / 14
12,296
647
15,284
16,347
8,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
80
27
Kills
25
25
Deaths
27
57
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
12
1.75
W
Hachiman
BrodoFreddo
Hachiman
4
7
12
1.43
L
Baba Yaga
D3R_D4_H1NT3N_
Baba Yaga
10
2
8
7
W
9
5
9
2.7
W
Tsukuyomi
Zodiark260
Tsukuyomi
11
7
6
2
L
Da Ji
fenimal
Da Ji
6
10
8
1
W
Khepri
gliughe
Khepri
1
6
14
1.33
L
Sun Wukong
h4xx
Sun Wukong
6
5
13
2.5
L
Discordia
kolacc420
Discordia
4
4
16
3
W
Chronos
zodiark260
Chronos
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,824
Damage
83,326
102,249
Taken
93,214
88,724
Mitigated
81,169
35,148
Healing
24,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,973
296
2,278
4,275
17,462
12,565
0
3,539
13,656
31,958
0
W
Hachiman
BrodoFreddo
Hachiman
19,844
10,086
778
3,281
17,939
9,039
793
8,905
9,034
0
34,375
L
Baba Yaga
D3R_D4_H1NT3N_
Baba Yaga
17,199
635
411
3,975
15,954
8,929
1,863
2,416
13,538
48,774
0
W
16,568
8,602
3,242
4,824
16,606
9,435
2,381
8,543
8,063
0
42,945
W
Tsukuyomi
Zodiark260
Tsukuyomi
25,981
5,200
0
2,762
22,283
24,912
282
11,906
10,377
0
48,208
L
Da Ji
fenimal
Da Ji
9,847
1,331
1,074
2,385
18,816
10,078
80
1,994
16,822
0
15,291
W
Khepri
gliughe
Khepri
5,649
334
2,767
1,916
20,039
29,276
166
9,371
10,668
13,140
0
L
Sun Wukong
h4xx
Sun Wukong
22,331
3,888
4,618
11,414
35,295
49,631
1,700
9,975
25,212
908
31,341
L
Discordia
kolacc420
Discordia
17,474
996
2,523
2,195
14,722
7,521
1,386
3,009
11,713
42,576
0
W
Chronos
zodiark260
Chronos
15,284
4,776
432
4,365
16,347
8,507
2,209
8,817
7,530
48,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,521
Gold Earned
65,420
194
Minions Killed
208
0
Camps Cleared
0
1,641,719
Distance Traveled
1,751,131
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,741
618
50
3
0
329,323
1
W
Hachiman
12,260
645
27
1
0
313,653
4
L
Baba Yaga
14,715
774
69
4
0
359,003
3
W
Jing Wei
13,959
735
50
3
0
363,603
5
W
Tsukuyomi
14,414
759
37
2
0
369,972
0
L
Da Ji
11,954
629
9
0
0
287,945
0
W
Khepri
12,491
657
11
1
0
317,668
0
L
Sun Wukong
12,860
677
18
1
0
315,125
4
L
Discordia
13,251
697
48
3
0
350,323
1
W
Chronos
12,296
647
83
4
0
386,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role