Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver II
Babouche_K_
Sol
Silver II
Level 86
God Stats
10W - 5L
1,542 SR
Queue Stats
14W - 13L
1,487 MMR
Party 2
Tyr
Tyr
Bronze III
Gaelze
Tyr
Bronze III
Level 44
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum V
Hupenboi
Hades
Platinum V
Level 120
God Stats
2W - 0L
1,765 SR
Queue Stats
101W - 89L
1,655 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,591 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,561 SR
1,465 MMR
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
NextCape6246946
Kumbhakarna
Gold V
Level 114
God Stats
23W - 20L
1,584 SR
Queue Stats
38W - 41L
1,394 MMR
Solo
Freya
Freya
Platinum V
Off Demon666
Freya
Platinum V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 311L
1,471 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Pepita12
Guan Yu
Gold IV
Level 143
God Stats
24W - 17L
1,585 SR
Queue Stats
329W - 329L
1,463 MMR
Solo
Ra
Ra
Bronze III
ottoladrone
Ra
Bronze III
Level 89
God Stats
1W - 1L
1,634 SR
Queue Stats
4W - 5L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 0 / 4
8,545
534
10,239
7,982
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
 
Cthulhu
12
4 / 2 / 5
8,299
519
8,258
10,535
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 2 / 2
7,801
488
8,213
9,171
3,036
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Gaelze
Tyr
14
1 / 2 / 2
8,488
531
5,251
12,875
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Hupenboi
Hades
18
2 / 0 / 1
10,036
627
8,807
10,659
6,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaSetAo KuangCu ChulainnAthena

VS

Bans
DanzaburouAnhurKing ArthurNemesisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 4 / 1
7,603
475
6,330
13,864
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
NextCape6246946
Kumbhakarna
8
0 / 3 / 2
6,186
387
2,316
13,478
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 0
7,090
443
8,031
12,708
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Pepita12
Guan Yu
14
2 / 1 / 1
8,387
524
8,309
12,274
11,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 2
8,244
515
6,677
8,074
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
4
6
W
Cthulhu
 
Cthulhu
4
2
5
3.25
L
Thanatos
 
Thanatos
2
4
1
0.63
W
3
2
2
2
W
Tyr
Gaelze
Tyr
1
2
2
1
W
Hades
Hupenboi
Hades
2
0
1
2.5
L
Kumbhakarna
NextCape6246946
Kumbhakarna
0
3
2
0.33
L
1
4
0
0.25
L
Guan Yu
Pepita12
Guan Yu
2
1
1
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
31,663
51,222
Taken
60,398
27,633
Mitigated
29,838
23,618
Healing
28,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,239
1,295
0
4,619
7,982
2,651
0
644
7,338
0
57,133
W
Cthulhu
 
Cthulhu
8,258
322
734
2,386
10,535
9,224
111
4,428
6,107
27,859
0
L
Thanatos
 
Thanatos
6,330
660
0
9,818
13,864
4,557
125
3,644
10,220
0
42,143
W
8,213
2,445
0
2,920
9,171
3,036
755
6,141
3,030
43,633
3,747
W
Tyr
Gaelze
Tyr
5,251
619
0
5,086
12,875
6,126
0
1,781
11,094
0
51,917
W
Hades
Hupenboi
Hades
8,807
795
263
7,610
10,659
6,596
0
4,030
6,629
97,735
0
L
Kumbhakarna
NextCape6246946
Kumbhakarna
2,316
183
405
2,470
13,478
7,118
0
6,953
6,525
12,662
0
L
8,031
2,437
0
6,900
12,708
3,874
0
8,875
3,833
42,264
0
L
Guan Yu
Pepita12
Guan Yu
8,309
541
594
4,026
12,274
11,618
45
1,807
10,467
0
57,951
L
6,677
1,026
1,964
2,437
8,074
2,671
0
3,676
4,398
71,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,169
Gold Earned
37,510
546
Minions Killed
439
0
Camps Cleared
0
1,636,922
Distance Traveled
1,569,561
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,545
534
102
6
0
331,567
4
W
Cthulhu
8,299
519
38
2
0
329,696
2
L
Thanatos
7,603
475
90
6
0
325,292
0
W
Sol
7,801
488
87
5
0
283,982
1
W
Tyr
8,488
531
122
8
0
368,972
9
W
Hades
10,036
627
197
12
0
322,705
2
L
Kumbhakarna
6,186
387
17
1
0
287,726
0
L
Freya
7,090
443
63
4
0
290,222
0
L
Guan Yu
8,387
524
127
8
0
333,380
3
L
Ra
8,244
515
142
9
0
332,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role