Player Matchup

Mercury
Mercury
AlexMN24
Mercury
Level 27
God Stats
2W - 1L
1,778 SR
Queue Stats
19W - 12L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
emilianiulian
Ah Puch
Level 81
God Stats
0W - 1L
1,717 SR
Queue Stats
44W - 35L
1,511 Elo+
Party 1
Ymir
Ymir
iLoveDrink
Ymir
Level 29
God Stats
7W - 3L
1,669 SR
Queue Stats
28W - 22L
1,511 Elo+
Party 1
Team Averages
Level 46
1,722 SR
1,524 Elo+

VS

Team Averages
Level 37
1,690 SR
1,628 Elo+
Hou Yi
Hou Yi
Gemorroy
Hou Yi
Level 26
God Stats
51W - 20L
1,785 SR
Queue Stats
184W - 94L
1,695 Elo+
Solo
Nu Wa
Nu Wa
Guardian_of_Ice_
Nu Wa
Level 29
God Stats
5W - 1L
1,785 SR
Queue Stats
198W - 84L
1,689 Elo+
Party 2
Sobek
Sobek
Icecube2401
Sobek
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexMN24
Mercury
7
0 / 5 / 2
5,793
579
1,681
4,883
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
11
2 / 4 / 3
6,990
699
8,698
8,982
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 7 / 2
7,651
765
3,087
13,857
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gemorroy
Hou Yi
13
8 / 0 / 8
9,173
917
12,674
5,836
2,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
7 / 1 / 7
8,684
868
7,528
5,058
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 12
7,847
785
3,331
12,995
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
16
16
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlexMN24
Mercury
0
5
2
0.2
W
Hou Yi
Gemorroy
Hou Yi
8
0
8
12
W
7
1
7
10.5
W
1
5
12
1.4
L
Ah Puch
2
4
3
0.88
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
23,533
27,722
Taken
23,889
12,252
Mitigated
15,899
1,935
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlexMN24
Mercury
1,681
611
0
0
4,883
1,765
0
1,888
2,995
0
6,177
W
Hou Yi
Gemorroy
Hou Yi
12,674
7,437
0
3,080
5,836
2,233
1,958
3,847
1,677
0
42,948
W
7,528
2,866
0
1,866
5,058
1,808
659
1,645
3,329
40,526
0
W
3,331
206
0
4,082
12,995
11,858
87
5,579
7,062
12,100
0
L
Ah Puch
8,698
412
0
1,302
8,982
2,704
0
4,568
4,414
32,143
0
L
3,087
490
0
633
13,857
7,783
0
4,479
9,378
17,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,434
Gold Earned
25,704
78
Minions Killed
151
0
Camps Cleared
0
453,915
Distance Traveled
531,756
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,793
579
6
1
0
128,581
0
W
Hou Yi
9,173
917
87
9
0
174,966
1
W
Nu Wa
8,684
868
51
5
0
170,668
3
W
Sobek
7,847
785
13
1
0
186,122
2
L
Ah Puch
6,990
699
56
6
0
174,316
0
L
Ymir
7,651
765
16
2
0
151,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role