Player Matchup

Anhur
Anhur
BBoredom
Anhur
Level 88
God Stats
1W - 2L
1,750 SR
Queue Stats
91W - 98L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
JrTho7100
Kukulkan
Level 8
God Stats
2W - 1L
1,640 SR
Queue Stats
3W - 3L
1,611 Elo+
Solo
Ares
Ares
TiaBeau
Ares
Level 28
God Stats
0W - 3L
1,154 SR
Queue Stats
28W - 33L
1,385 Elo+
Party 1
Team Averages
Level 41
1,515 SR
1,463 Elo+

VS

Team Averages
Level 71
1,412 SR
1,360 Elo+
Nox
Nox
Rexus91
Nox
Level 117
God Stats
4W - 3L
1,655 SR
Queue Stats
88W - 103L
1,425 Elo+
Party 2
Medusa
Medusa
UoweMeAbj
Medusa
Level 21
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 1L
1,234 Elo+
Solo
Ymir
Ymir
slasherK70
Ymir
Level 76
God Stats
2W - 2L
1,273 SR
Queue Stats
86W - 102L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BBoredom
Anhur
11
1 / 4 / 1
7,975
613
5,572
9,887
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JrTho7100
Kukulkan
11
1 / 3 / 0
7,890
607
6,246
6,058
2,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
TiaBeau
Ares
10
0 / 4 / 2
8,203
631
3,903
13,081
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
5 / 0 / 6
9,220
709
5,361
3,505
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
UoweMeAbj
Medusa
13
5 / 0 / 6
9,343
719
13,231
9,426
3,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 10
9,103
700
5,419
9,947
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
11
11
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
BBoredom
Anhur
1
4
1
0.38
L
Kukulkan
JrTho7100
Kukulkan
1
3
0
0.33
W
Nox
5
0
6
8
L
Ares
TiaBeau
Ares
0
4
2
0.25
W
Medusa
UoweMeAbj
Medusa
5
0
6
8
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
24,011
29,026
Taken
22,878
19,287
Mitigated
13,381
4,928
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BBoredom
Anhur
5,572
1,961
0
2,174
9,887
3,910
22
3,307
6,580
0
45,488
L
Kukulkan
JrTho7100
Kukulkan
6,246
721
0
500
6,058
2,591
0
3,072
2,986
32,314
0
W
Nox
5,361
156
0
0
3,505
1,474
714
929
2,576
29,689
0
L
Ares
TiaBeau
Ares
3,903
191
0
2,254
13,081
12,786
0
4,493
8,588
8,652
0
W
Medusa
UoweMeAbj
Medusa
13,231
6,848
0
4,720
9,426
3,630
2,144
4,974
4,452
0
48,617
W
5,419
502
0
1,097
9,947
8,277
130
4,358
5,589
18,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
27,666
150
Minions Killed
145
0
Camps Cleared
0
604,602
Distance Traveled
696,769
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,975
613
88
7
0
187,282
3
L
Kukulkan
7,890
607
57
4
0
204,895
2
W
Nox
9,220
709
40
3
0
228,648
4
L
Ares
8,203
631
5
0
0
212,425
3
W
Medusa
9,343
719
87
7
0
237,700
4
W
Ymir
9,103
700
18
1
0
230,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role