Player Matchup

King Arthur
King Arthur
PumpkinSteam533
King Arthur
Level 44
God Stats
0W - 3L
1,150 SR
Queue Stats
123W - 110L
1,532 Elo+
Party 2
Scylla
Scylla
Shufraken_R
Scylla
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 36L
1,474 Elo+
Solo
Geb
Geb
TheSpacePotato27
Geb
Level 5
God Stats
5W - 10L
1,358 SR
Queue Stats
13W - 13L
1,612 Elo+
Party 2
Sol
Sol
doomwoomper
Sol
Level 14
God Stats
76W - 76L
1,705 SR
Queue Stats
327W - 350L
1,476 Elo+
Solo
Jormungandr
Jormungandr
rebel77marti
Jormungandr
Level 13
God Stats
2W - 7L
1,500 SR
Queue Stats
72W - 109L
1,429 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,505 Elo+

VS

Team Averages
Level 40
1,506 SR
1,502 Elo+
Cabrakan
Cabrakan
Iamtmanb2223
Cabrakan
Level 13
God Stats
3W - 7L
1,327 SR
Queue Stats
278W - 306L
1,584 Elo+
Solo
Mercury
Mercury
Mckow2yahead
Mercury
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 213L
1,528 Elo+
Solo
Neith
Neith
NightSNIPER609
Neith
Level 8
God Stats
1W - 0L
1,539 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Hera
Hera
ROmeodavilvA
Hera
Level 24
God Stats
32W - 34L
1,473 SR
Queue Stats
159W - 164L
1,396 Elo+
Solo
Cthulhu
Cthulhu
RuneFox
Cthulhu
Level 129
God Stats
1W - 0L
1,693 SR
Queue Stats
51W - 37L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PumpkinSteam533
King Arthur
18
2 / 6 / 4
12,643
903
20,955
36,470
29,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
18
1 / 3 / 2
12,084
863
13,717
11,899
4,361
18
2 / 11 / 3
12,561
897
15,029
28,138
29,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 8 / 5
12,061
862
15,432
27,955
10,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
rebel77marti
Jormungandr
17
2 / 10 / 2
11,632
831
5,750
19,752
9,830
Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Iamtmanb2223
Cabrakan
20
8 / 3 / 13
13,643
975
23,976
20,401
26,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Mckow2yahead
Mercury
20
7 / 1 / 18
14,233
1,017
18,264
9,968
4,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 1 / 17
12,672
905
16,813
13,079
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 17
15,073
1,077
28,014
12,240
5,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
RuneFox
Cthulhu
20
11 / 1 / 18
15,193
1,085
29,602
24,105
28,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
121
7
Kills
38
38
Deaths
7
16
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Iamtmanb2223
Cabrakan
8
3
13
4.83
W
Mercury
Mckow2yahead
Mercury
7
1
18
16
W
1
1
17
9.5
L
King Arthur
PumpkinSteam533
King Arthur
2
6
4
0.67
W
11
1
17
19.5
W
Cthulhu
RuneFox
Cthulhu
11
1
18
20
L
Scylla
1
3
2
0.67
L
2
11
3
0.32
L
0
8
5
0.31
L
Jormungandr
rebel77marti
Jormungandr
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,883
Damage
116,669
124,214
Taken
79,793
82,959
Mitigated
69,737
8,638
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Iamtmanb2223
Cabrakan
23,976
3,146
0
1,119
20,401
26,674
0
15,159
5,242
43,869
0
W
Mercury
Mckow2yahead
Mercury
18,264
7,037
0
620
9,968
4,287
0
5,868
4,100
0
27,443
W
16,813
9,691
0
3,233
13,079
5,158
0
9,367
3,712
0
40,570
L
King Arthur
PumpkinSteam533
King Arthur
20,955
1,520
0
5,677
36,470
29,589
0
27,910
8,560
0
32,934
W
28,014
9,778
1,788
5,415
12,240
5,535
0
7,286
4,954
59,899
0
W
Cthulhu
RuneFox
Cthulhu
29,602
2,912
118
1,099
24,105
28,083
0
12,248
11,857
48,463
0
L
Scylla
13,717
699
0
0
11,899
4,361
0
7,300
4,599
39,479
0
L
15,029
2,275
0
0
28,138
29,173
0
17,475
10,663
42,538
0
L
15,432
4,750
485
2,476
27,955
10,006
0
18,645
9,310
48,353
0
L
Jormungandr
rebel77marti
Jormungandr
5,750
639
0
0
19,752
9,830
0
10,262
9,490
17,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,981
Gold Earned
70,814
214
Minions Killed
240
5
Camps Cleared
11
1,156,774
Distance Traveled
1,229,683
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,643
975
51
4
0
243,140
0
W
Mercury
14,233
1,017
15
1
4
281,158
0
W
Neith
12,672
905
55
4
3
217,826
1
L
King Arthur
12,643
903
18
1
1
267,989
0
W
Hera
15,073
1,077
78
6
3
212,383
1
W
Cthulhu
15,193
1,085
41
3
1
275,176
0
L
Scylla
12,084
863
75
5
2
209,382
0
L
Geb
12,561
897
32
2
0
294,886
0
L
Sol
12,061
862
69
5
1
245,686
0
L
Jormungandr
11,632
831
20
1
1
138,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role