Player Matchup

Ymir
Ymir
MichIsBadAtGames
Ymir
Level 14
God Stats
4W - 1L
1,884 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 3
Amaterasu
Amaterasu
Vickq
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,534 Elo+
Party 1
Arachne
Arachne
Youshy8
Arachne
Level 31
God Stats
2W - 3L
1,415 SR
Queue Stats
14W - 17L
1,552 Elo+
Party 1
Neith
Neith
YungDagger999
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
zety1
Kukulkan
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 9L
1,687 Elo+
Party 1
Team Averages
Level 43
1,560 SR
1,570 Elo+

VS

Team Averages
Level 89
1,551 SR
1,502 Elo+
Athena
Athena
Hadrey
Athena
Level 49
God Stats
4W - 1L
1,495 SR
Queue Stats
10W - 6L
1,599 Elo+
Party 4
Ah Puch
Ah Puch
Kyela
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
ParadinKishi
Bakasura
Level 53
God Stats
3W - 0L
1,759 SR
Queue Stats
14W - 15L
1,456 Elo+
Party 2
King Arthur
King Arthur
Tidus
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
leluareghey
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,443
496
3,142
9,288
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Vickq
Amaterasu
10
2 / 3 / 1
6,211
478
5,570
11,319
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Youshy8
Arachne
10
2 / 3 / 1
6,443
496
4,346
9,899
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 1
6,094
469
4,751
9,193
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
zety1
Kukulkan
11
2 / 5 / 2
6,873
529
7,491
8,298
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hadrey
Athena
10
2 / 0 / 12
7,020
540
5,618
8,976
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Kyela
Ah Puch
14
6 / 1 / 7
8,497
654
9,462
5,025
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ParadinKishi
Bakasura
11
1 / 4 / 4
6,575
506
1,656
9,428
2,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Tidus
King Arthur
13
6 / 1 / 4
8,106
624
10,191
10,708
10,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
leluareghey
Izanami
11
5 / 1 / 5
7,090
545
6,384
7,475
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
20
20
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
Hadrey
Athena
2
0
12
8
W
Ah Puch
Kyela
Ah Puch
6
1
7
9.5
L
1
5
0
0.2
W
Bakasura
ParadinKishi
Bakasura
1
4
4
0.75
W
King Arthur
Tidus
King Arthur
6
1
4
8
L
Amaterasu
Vickq
Amaterasu
2
3
1
0.83
L
Arachne
Youshy8
Arachne
2
3
1
0.83
L
0
4
1
0.13
W
Izanami
leluareghey
Izanami
5
1
5
7.5
L
Kukulkan
zety1
Kukulkan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,300
Damage
33,311
47,997
Taken
41,612
19,486
Mitigated
22,159
16,483
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Hadrey
Athena
5,618
1,557
0
1,294
8,976
4,981
162
3,671
5,193
15,368
0
W
Ah Puch
Kyela
Ah Puch
9,462
394
0
2,756
5,025
1,590
0
1,831
3,032
46,997
0
L
3,142
526
0
1,488
9,288
4,348
182
3,913
5,233
14,957
0
W
Bakasura
ParadinKishi
Bakasura
1,656
1,211
0
1,829
9,428
2,753
0
1,112
8,268
0
34,628
W
King Arthur
Tidus
King Arthur
10,191
1,445
0
2,361
10,708
10,685
0
1,669
8,926
0
46,462
L
Amaterasu
Vickq
Amaterasu
5,570
2,413
0
4,135
11,319
5,694
0
2,411
8,721
0
26,083
L
Arachne
Youshy8
Arachne
4,346
2,786
0
3,856
9,899
3,931
0
1,148
8,719
0
35,638
L
4,751
2,680
0
4,615
9,193
2,542
734
3,159
5,896
0
39,036
W
Izanami
leluareghey
Izanami
6,384
4,209
0
3,118
7,475
2,150
770
1,847
5,560
0
38,470
L
Kukulkan
zety1
Kukulkan
7,491
1,215
0
2,389
8,298
2,971
0
3,795
4,199
37,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
37,288
309
Minions Killed
392
0
Camps Cleared
0
1,258,482
Distance Traveled
1,362,720
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,020
540
21
2
0
293,109
3
W
Ah Puch
8,497
654
116
9
0
264,069
6
L
Ymir
6,443
496
14
1
0
235,638
1
W
Bakasura
6,575
506
73
6
0
306,581
5
W
King Arthur
8,106
624
97
7
0
270,739
0
L
Amaterasu
6,211
478
47
4
0
282,791
2
L
Arachne
6,443
496
74
6
0
300,805
1
L
Neith
6,094
469
84
6
0
195,631
5
W
Izanami
7,090
545
85
7
0
228,222
3
L
Kukulkan
6,873
529
90
7
0
243,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role