Player Matchup

Pele
Pele
KingJulien9146
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,639 Elo+
Solo
Guan Yu
Guan Yu
SuctionLeech0
Guan Yu
Level 23
God Stats
33W - 29L
1,539 SR
Queue Stats
599W - 568L
1,553 Elo+
Party 1
Ares
Ares
lordtah64
Ares
Level 8
God Stats
4W - 0L
1,799 SR
Queue Stats
22W - 7L
1,858 Elo+
Party 1
Tiamat
Tiamat
slim jxmmie
Tiamat
Level 96
God Stats
42W - 43L
1,473 SR
Queue Stats
588W - 529L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
thecatc4
Kukulkan
Level 5
God Stats
2W - 2L
1,440 SR
Queue Stats
6W - 4L
1,635 Elo+
Party 1
Team Averages
Level 28
1,550 SR
1,647 Elo+

VS

Team Averages
Level 5
1,536 SR
1,556 Elo+
Chang'e
Chang'e
DoppelCroft
Chang'e
Level 5
God Stats
5W - 7L
1,469 SR
Queue Stats
32W - 28L
1,331 Elo+
Solo
Kukulkan
Kukulkan
GentlEmmxn_
Kukulkan
Level 5
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 2L
1,717 Elo+
Solo
Medusa
Medusa
ImEternalDespair
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,655 Elo+
Solo
Yemoja
Yemoja
PsYco_cracked
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Solo
Neith
Neith
Strykezonekill
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 12
13,794
1,150
20,657
18,497
7,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
19
9 / 2 / 17
13,127
1,094
12,867
19,532
24,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
19
3 / 1 / 25
11,858
988
13,999
17,448
22,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
20
11 / 1 / 19
13,129
1,094
24,976
14,490
10,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
thecatc4
Kukulkan
18
3 / 3 / 15
11,576
965
17,791
10,514
4,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

220

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DoppelCroft
Chang'e
16
2 / 6 / 5
10,881
907
12,701
20,111
9,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GentlEmmxn_
Kukulkan
16
3 / 3 / 6
11,487
957
26,906
11,818
4,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 9 / 4
11,184
932
17,230
22,586
8,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 10 / 7
10,831
903
6,056
20,166
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 9 / 4
10,661
888
9,137
18,225
6,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
35
37
Kills
9
9
Deaths
37
88
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DoppelCroft
Chang'e
2
6
5
0.75
L
Kukulkan
GentlEmmxn_
Kukulkan
3
3
6
2
L
3
9
4
0.56
W
11
2
12
8.5
L
0
10
7
0.35
L
1
9
4
0.33
W
Guan Yu
9
2
17
8.75
W
Ares
3
1
25
15.5
W
Tiamat
11
1
19
20.5
W
Kukulkan
thecatc4
Kukulkan
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,290
Damage
72,030
80,481
Taken
92,906
68,977
Mitigated
46,446
18,971
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DoppelCroft
Chang'e
12,701
1,262
4,198
3,982
20,111
9,491
0
12,774
7,337
35,773
0
L
Kukulkan
GentlEmmxn_
Kukulkan
26,906
818
0
0
11,818
4,554
0
7,790
4,028
56,549
0
L
17,230
8,442
0
1,066
22,586
8,364
0
12,523
10,063
0
27,443
W
20,657
6,816
0
8,878
18,497
7,543
0
9,898
8,337
0
58,620
L
6,056
1,705
953
894
20,166
17,798
0
13,095
7,071
10,932
0
L
9,137
3,823
0
950
18,225
6,239
0
10,879
7,346
0
25,048
W
Guan Yu
12,867
2,656
2,573
3,510
19,532
24,257
0
8,795
10,371
295
20,737
W
Ares
13,999
330
1,152
940
17,448
22,069
0
9,348
7,808
19,079
0
W
Tiamat
24,976
1,696
0
1,918
14,490
10,845
0
8,594
5,740
41,948
0
W
Kukulkan
thecatc4
Kukulkan
17,791
1,804
0
0
10,514
4,263
0
7,914
2,562
40,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,484
Gold Earned
55,044
215
Minions Killed
218
9
Camps Cleared
0
1,271,295
Distance Traveled
1,074,815
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,881
907
44
4
0
196,790
0
L
Kukulkan
11,487
957
92
8
0
266,758
1
L
Medusa
11,184
932
28
2
0
218,142
1
W
Pele
13,794
1,150
83
7
8
235,906
1
L
Yemoja
10,831
903
8
1
0
198,258
0
L
Neith
10,661
888
46
4
0
194,867
0
W
Guan Yu
13,127
1,094
20
2
0
275,964
3
W
Ares
11,858
988
8
1
0
274,199
0
W
Tiamat
13,129
1,094
38
3
1
264,781
0
W
Kukulkan
11,576
965
66
6
0
220,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role