Player Matchup

Merlin
Merlin
Boriskao
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,394 Elo+
Party 2
Bastet
Bastet
MurilexORei
Bastet
Level 17
God Stats
2W - 2L
1,667 SR
Queue Stats
72W - 77L
1,391 Elo+
Solo
Yemoja
Yemoja
Ziooon
Yemoja
Level 21
God Stats
1W - 1L
1,752 SR
Queue Stats
65W - 70L
1,498 Elo+
Party 2
Chernobog
Chernobog
etosagrado
Chernobog
Level 26
God Stats
3W - 3L
1,715 SR
Queue Stats
273W - 303L
1,442 Elo+
Solo
Nike
Nike
pandapdr
Nike
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,306 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,406 Elo+

VS

Team Averages
Level 23
1,533 SR
1,533 Elo+
Chaac
Chaac
JuniorKaline
Chaac
Level 24
God Stats
17W - 19L
1,280 SR
Queue Stats
117W - 142L
1,257 Elo+
Solo
Ganesha
Ganesha
applepi1_
Ganesha
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 9L
1,553 Elo+
Party 1
Hachiman
Hachiman
pepetielgrillo
Hachiman
Level 47
God Stats
5W - 4L
1,349 SR
Queue Stats
119W - 84L
1,569 Elo+
Party 1
Achilles
Achilles
pibesibara
Achilles
Level 17
God Stats
9W - 13L
1,603 SR
Queue Stats
284W - 170L
1,638 Elo+
Party 1
Merlin
Merlin
Sibara
Merlin
Level 18
God Stats
20W - 3L
1,932 SR
Queue Stats
175W - 71L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boriskao
Merlin
7
1 / 4 / 0
4,403
489
2,470
4,016
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
8
0 / 2 / 2
4,740
527
990
5,655
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Ziooon
Yemoja
4
1 / 3 / 0
4,010
446
386
3,336
1,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes

Shoes

+6%
Movement Speed

Chernobog
etosagrado
Chernobog
7
1 / 4 / 1
4,747
527
1,747
7,342
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nike
8
0 / 0 / 0
4,562
507
2,580
3,641
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,243
583
2,277
4,922
3,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
applepi1_
Ganesha
8
0 / 2 / 5
4,948
550
515
4,287
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
8
1 / 0 / 3
4,853
539
2,496
2,573
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
pibesibara
Achilles
10
6 / 1 / 2
5,823
647
4,640
4,699
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 0 / 3
6,664
740
4,262
3,406
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Boriskao
Merlin
1
4
0
0.25
W
1
0
0
1
L
Bastet
0
2
2
0.5
L
Yemoja
Ziooon
Yemoja
1
3
0
0.33
W
Ganesha
applepi1_
Ganesha
0
2
5
1.25
L
Chernobog
etosagrado
Chernobog
1
4
1
0.38
L
Nike
0
0
0
0
W
Hachiman
1
0
3
2.5
W
Achilles
pibesibara
Achilles
6
1
2
7
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,173
Damage
14,190
23,990
Taken
19,887
6,777
Mitigated
7,872
4,485
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Boriskao
Merlin
2,470
235
0
30
4,016
1,028
0
1,594
2,222
13,024
0
W
2,277
633
0
2,185
4,922
3,073
34
0
4,611
0
22,026
L
Bastet
990
264
0
2,454
5,655
1,314
0
214
5,423
0
17,744
L
Yemoja
Ziooon
Yemoja
386
92
0
151
3,336
1,074
0
1,321
1,905
4,666
0
W
Ganesha
applepi1_
Ganesha
515
91
0
1,186
4,287
1,632
0
180
4,107
6,036
0
L
Chernobog
etosagrado
Chernobog
1,747
1,356
0
1,508
7,342
1,652
0
1,250
6,022
0
17,969
L
Nike
2,580
115
0
342
3,641
1,709
0
0
3,641
0
14,117
W
Hachiman
2,496
1,402
0
958
2,573
609
152
175
2,398
0
19,030
W
Achilles
pibesibara
Achilles
4,640
1,720
0
2,037
4,699
1,465
0
592
4,013
0
22,850
W
4,262
352
0
1,092
3,406
1,093
86
1,609
1,591
34,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
27,531
144
Minions Killed
236
0
Camps Cleared
0
815,249
Distance Traveled
880,111
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,403
489
27
3
0
164,713
2
W
Chaac
5,243
583
50
6
0
169,125
2
L
Bastet
4,740
527
51
6
0
198,540
2
L
Yemoja
4,010
446
9
1
0
101,243
2
W
Ganesha
4,948
550
3
0
0
176,366
0
L
Chernobog
4,747
527
30
3
0
157,425
3
L
Nike
4,562
507
27
3
0
193,328
0
W
Hachiman
4,853
539
47
5
0
151,547
1
W
Achilles
5,823
647
51
6
0
208,824
4
W
Merlin
6,664
740
85
9
0
174,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role