Player Matchup

Neith
Neith
Asceyne
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 1
Nemesis
Nemesis
BABASIO
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 1
Merlin
Merlin
DrHedron
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HonzaSudowskyCz
Achilles
Level 8
God Stats
1W - 2L
1,310 SR
Queue Stats
5W - 9L
1,054 Elo+
Solo
Nu Wa
Nu Wa
WSUkcdakciadaw
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,512 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,405 Elo+

VS

Team Averages
Level 21
1,546 SR
1,540 Elo+
Cerberus
Cerberus
ASHpuppy
Cerberus
Level 26
God Stats
12W - 10L
1,501 SR
Queue Stats
67W - 67L
1,501 Elo+
Party 2
Pele
Pele
Bashirø
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,826 Elo+
Party 3
Chiron
Chiron
Mr69420
Chiron
Level 29
God Stats
18W - 16L
1,640 SR
Queue Stats
31W - 39L
1,388 Elo+
Party 2
Nike
Nike
RedRedamption
Nike
Level 26
God Stats
18W - 9L
1,653 SR
Queue Stats
26W - 22L
1,576 Elo+
Party 3
Anubis
Anubis
ScorpiShow
Anubis
Level 13
God Stats
12W - 11L
1,437 SR
Queue Stats
74W - 69L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asceyne
Neith
9
3 / 6 / 3
5,771
577
2,762
6,899
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
BABASIO
Nemesis
9
0 / 3 / 2
5,140
514
3,504
7,589
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
DrHedron
Merlin
8
1 / 2 / 1
4,941
494
1,514
3,951
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
5 / 2 / 0
6,161
616
4,859
5,063
2,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 3 / 2
4,439
444
1,932
4,283
593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASHpuppy
Cerberus
9
4 / 3 / 0
6,191
619
2,648
5,123
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
9
1 / 1 / 0
5,278
528
2,724
6,516
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
Mr69420
Chiron
11
6 / 2 / 5
6,633
663
5,420
7,537
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 3 / 8
6,062
606
4,075
5,800
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
ScorpiShow
Anubis
10
2 / 1 / 1
5,757
576
3,396
3,800
1,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
16
16
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ASHpuppy
Cerberus
4
3
0
1.33
L
Neith
Asceyne
Neith
3
6
3
0.75
L
Nemesis
BABASIO
Nemesis
0
3
2
0.33
W
Pele
1
1
0
1
L
Merlin
DrHedron
Merlin
1
2
1
0.75
L
Achilles
5
2
0
2.5
W
Chiron
Mr69420
Chiron
6
2
5
4.25
W
3
3
8
2.33
W
Anubis
ScorpiShow
Anubis
2
1
1
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
18,263
27,785
Taken
28,776
7,916
Mitigated
11,124
4,631
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ASHpuppy
Cerberus
2,648
36
0
1,148
5,123
2,577
263
288
4,835
20,203
0
L
Neith
Asceyne
Neith
2,762
1,393
0
633
6,899
1,495
0
413
6,486
0
14,836
L
Nemesis
BABASIO
Nemesis
3,504
1,403
0
1,425
7,589
2,101
0
1,300
6,289
0
27,990
W
Pele
2,724
737
0
3,361
6,516
1,716
126
497
6,019
0
24,774
L
Merlin
DrHedron
Merlin
1,514
48
0
756
3,951
795
0
2,378
1,573
18,308
0
L
Achilles
4,859
1,626
0
472
5,063
2,932
0
2,066
2,997
0
19,469
W
Chiron
Mr69420
Chiron
5,420
1,661
202
3,989
7,537
2,107
634
433
7,104
0
30,531
W
4,075
757
0
1,052
5,800
2,825
385
878
4,922
428
14,742
W
Anubis
ScorpiShow
Anubis
3,396
309
0
1,624
3,800
1,899
403
1,350
2,450
27,700
0
L
1,932
403
0
1,345
4,283
593
0
59
4,224
9,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
29,921
171
Minions Killed
266
0
Camps Cleared
0
871,359
Distance Traveled
909,093
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,191
619
62
6
0
165,450
0
L
Neith
5,771
577
26
3
0
152,475
0
L
Nemesis
5,140
514
59
6
0
186,076
2
W
Pele
5,278
528
61
6
0
200,422
0
L
Merlin
4,941
494
39
4
0
147,098
2
L
Achilles
6,161
616
36
4
0
224,747
0
W
Chiron
6,633
663
58
6
0
162,530
2
W
Nike
6,062
606
29
3
0
216,263
0
W
Anubis
5,757
576
56
6
0
164,428
2
L
Nu Wa
4,439
444
11
1
0
160,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role