Player Matchup

Ymir
Ymir
Silver V
Alazade
Ymir
Silver V
Level 134
God Stats
3W - 0L
1,804 SR
Queue Stats
157W - 174L
722 MMR
Solo
Osiris
Osiris
Silver I
GARKO13
Osiris
Silver I
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver IV
VHL-Rites
Ravana
Silver IV
Level 49
God Stats
3W - 1L
1,742 SR
Queue Stats
169W - 187L
674 MMR
Solo
Cupid
Cupid
Silver IV
Violeett
Cupid
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
anyelo123
Kukulkan
Silver IV
Level 121
God Stats
144W - 149L
1,468 SR
Queue Stats
534W - 570L
683 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,603 SR
1,016 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,510 SR
873 MMR
Tsukuyomi
Tsukuyomi
Bronze IV
ComputerSwag
Tsukuyomi
Bronze IV
Level 57
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 21L
1,078 MMR
Solo
Anhur
Anhur
Silver I
Emancus09
Anhur
Silver I
Level 108
God Stats
1W - 3L
1,490 SR
Queue Stats
81W - 108L
1,168 MMR
Solo
Achilles
Achilles
Bronze II
Sammysdruid
Achilles
Bronze II
Level 72
God Stats
4W - 7L
1,535 SR
Queue Stats
77W - 100L
303 MMR
Solo
Bacchus
Bacchus
Bronze I
petterandres
Bacchus
Bronze I
Level 76
God Stats
19W - 39L
1,278 SR
Queue Stats
47W - 77L
315 MMR
Solo
Thoth
Thoth
Silver IV
xTedinhO
Thoth
Silver IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alazade
Ymir
16
7 / 1 / 11
11,812
537
7,128
19,411
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
GARKO13
Osiris
20
5 / 0 / 4
12,794
582
10,168
13,708
17,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
VHL-Rites
Ravana
20
11 / 1 / 11
13,061
594
16,795
13,340
12,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Violeett
Cupid
17
3 / 1 / 8
11,724
533
10,008
10,036
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
anyelo123
Kukulkan
18
5 / 4 / 11
12,293
559
14,609
11,302
4,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetCu ChulainnApolloScyllaAthena

VS

Bans
NemesisDanzaburouJanusHeimdallrNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ComputerSwag
Tsukuyomi
14
0 / 8 / 3
9,019
410
5,569
20,396
8,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Emancus09
Anhur
17
3 / 7 / 0
10,840
493
6,986
15,941
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Sammysdruid
Achilles
15
1 / 6 / 0
9,011
410
8,494
19,223
21,169
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
petterandres
Bacchus
13
1 / 5 / 1
8,591
391
7,704
18,112
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
xTedinhO
Thoth
18
2 / 5 / 1
10,722
487
8,600
10,401
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
31
Kills
7
7
Deaths
31
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alazade
Ymir
7
1
11
12.5
L
Tsukuyomi
ComputerSwag
Tsukuyomi
0
8
3
0.19
L
Anhur
Emancus09
Anhur
3
7
0
0.43
W
Osiris
GARKO13
Osiris
5
0
4
7
L
Achilles
Sammysdruid
Achilles
1
6
0
0.17
W
Ravana
VHL-Rites
Ravana
11
1
11
16.5
W
Cupid
Violeett
Cupid
3
1
8
7
W
Kukulkan
anyelo123
Kukulkan
5
4
11
2.63
L
Bacchus
petterandres
Bacchus
1
5
1
0.3
L
Thoth
xTedinhO
Thoth
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,708
Damage
37,353
67,797
Taken
84,073
57,450
Mitigated
56,513
24,819
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alazade
Ymir
7,128
1,445
0
3,194
19,411
19,065
571
5,575
13,652
34,142
0
L
Tsukuyomi
ComputerSwag
Tsukuyomi
5,569
1,202
0
5,314
20,396
8,594
0
2,338
18,058
0
55,477
L
Anhur
Emancus09
Anhur
6,986
3,423
0
4,690
15,941
5,142
310
3,697
12,244
0
74,282
W
Osiris
GARKO13
Osiris
10,168
5,025
0
6,705
13,708
17,253
1,221
630
13,078
0
76,180
L
Achilles
Sammysdruid
Achilles
8,494
3,840
0
2,852
19,223
21,169
0
3,980
15,243
0
49,478
W
Ravana
VHL-Rites
Ravana
16,795
5,440
0
7,322
13,340
12,288
167
3,285
9,853
0
98,482
W
Cupid
Violeett
Cupid
10,008
5,939
580
3,205
10,036
4,239
4,603
2,140
7,880
0
84,162
W
Kukulkan
anyelo123
Kukulkan
14,609
1,678
0
3,813
11,302
4,605
2,070
4,191
6,859
84,604
0
L
Bacchus
petterandres
Bacchus
7,704
630
219
5,028
18,112
17,710
328
8,344
9,768
33,063
0
L
Thoth
xTedinhO
Thoth
8,600
202
0
2,672
10,401
3,898
414
3,738
6,663
78,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,684
Gold Earned
48,183
608
Minions Killed
538
0
Camps Cleared
0
2,067,213
Distance Traveled
1,849,420
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,812
537
52
2
0
396,152
4
L
Tsukuyomi
9,019
410
87
4
0
395,450
6
L
Anhur
10,840
493
118
5
0
348,223
4
W
Osiris
12,794
582
130
6
0
430,501
7
L
Achilles
9,011
410
114
5
0
348,432
6
W
Ravana
13,061
594
152
7
0
434,788
1
W
Cupid
11,724
533
133
6
0
407,657
9
W
Kukulkan
12,293
559
141
6
0
398,115
6
L
Bacchus
8,591
391
58
3
0
392,246
0
L
Thoth
10,722
487
161
7
0
365,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role