Player Matchup

Amaterasu
Amaterasu
Castrx__
Amaterasu
Level 8
God Stats
1W - 1L
1,685 SR
Queue Stats
4W - 22L
1,313 Elo+
Party 1
Loki
Loki
MWalk
Loki
Level 8
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
SrSadi12
Baron Samedi
Level 67
God Stats
1W - 4L
1,471 SR
Queue Stats
66W - 97L
1,328 Elo+
Party 1
Anhur
Anhur
Xr1izz_
Anhur
Level 27
God Stats
1W - 7L
1,364 SR
Queue Stats
53W - 107L
1,329 Elo+
Party 1
Yemoja
Yemoja
katyka903
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,379 Elo+
Party 1
Team Averages
Level 25
1,458 SR
1,329 Elo+

VS

Team Averages
Level 16
1,545 SR
1,460 Elo+
Odin
Odin
ELBRELIOOSHEESH
Odin
Level 17
God Stats
3W - 0L
1,902 SR
Queue Stats
21W - 14L
1,556 Elo+
Party 2
Merlin
Merlin
Sparatanko
Merlin
Level 16
God Stats
3W - 4L
1,378 SR
Queue Stats
15W - 17L
1,432 Elo+
Solo
Neith
Neith
Svisse
Neith
Level 8
God Stats
2W - 1L
1,510 SR
Queue Stats
2W - 1L
1,490 Elo+
Party 3
Ymir
Ymir
paaraa1
Ymir
Level 29
God Stats
11W - 18L
1,434 SR
Queue Stats
13W - 23L
1,431 Elo+
Party 3
Nike
Nike
realcarton
Nike
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 11L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Castrx__
Amaterasu
15
1 / 13 / 1
10,339
369
4,323
21,686
14,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
MWalk
Loki
19
3 / 10 / 1
11,807
422
9,662
24,066
9,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SrSadi12
Baron Samedi
20
11 / 6 / 4
15,173
542
23,704
24,359
12,868
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Xr1izz_
Anhur
17
6 / 10 / 8
12,200
436
12,825
23,862
9,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
katyka903
Yemoja
14
0 / 7 / 5
8,779
314
3,487
16,097
19,295
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 7
19,112
683
34,564
23,496
12,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Sparatanko
Merlin
8
0 / 4 / 0
9,207
329
1,040
4,121
1,054
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
Svisse
Neith
20
8 / 6 / 10
14,755
527
22,147
19,529
6,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
paaraa1
Ymir
16
3 / 8 / 9
12,066
431
7,319
21,660
19,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 17
15,810
565
15,910
21,528
22,514
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
21
Kills
46
46
Deaths
22
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Castrx__
Amaterasu
1
13
1
0.12
W
26
2
7
14.75
L
Loki
MWalk
Loki
3
10
1
0.35
W
Merlin
Sparatanko
Merlin
0
4
0
0
L
Baron Samedi
SrSadi12
Baron Samedi
11
6
4
2.17
W
Neith
Svisse
Neith
8
6
10
2.17
L
Anhur
Xr1izz_
Anhur
6
10
8
1
L
Yemoja
katyka903
Yemoja
0
7
5
0.36
W
Ymir
paaraa1
Ymir
3
8
9
0.94
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,001
Damage
80,980
110,070
Taken
90,334
64,273
Mitigated
62,086
14,443
Healing
23,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Castrx__
Amaterasu
4,323
1,696
0
73
21,686
14,085
410
1,070
19,776
0
42,437
W
34,564
12,719
0
8,817
23,496
12,404
9,392
6,761
16,479
0
152,595
L
Loki
MWalk
Loki
9,662
2,903
0
4,530
24,066
9,000
141
2,861
21,063
0
89,963
W
Merlin
Sparatanko
Merlin
1,040
204
0
1,112
4,121
1,054
324
1,853
1,956
9,878
0
L
Baron Samedi
SrSadi12
Baron Samedi
23,704
1,287
324
5,566
24,359
12,868
29
1,920
22,018
114,000
0
W
Neith
Svisse
Neith
22,147
12,750
0
5,251
19,529
6,965
2,157
5,381
13,912
0
109,968
L
Anhur
Xr1izz_
Anhur
12,825
5,552
0
3,418
23,862
9,025
120
2,560
21,012
0
50,551
L
Yemoja
katyka903
Yemoja
3,487
946
482
50
16,097
19,295
214
2,511
13,410
24,865
0
W
Ymir
paaraa1
Ymir
7,319
1,384
0
1,173
21,660
19,149
168
6,678
14,779
39,339
0
W
15,910
1,698
0
7,261
21,528
22,514
1,892
5,295
16,017
13,517
63,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,298
Gold Earned
70,950
500
Minions Killed
568
0
Camps Cleared
0
2,138,837
Distance Traveled
2,135,507
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,339
369
81
3
0
397,134
2
W
Odin
19,112
683
205
7
0
570,805
1
L
Loki
11,807
422
140
5
0
515,945
1
W
Merlin
9,207
329
20
1
0
104,122
0
L
Baron Samedi
15,173
542
170
6
0
428,414
1
W
Neith
14,755
527
161
6
0
471,626
0
L
Anhur
12,200
436
79
3
0
436,484
3
L
Yemoja
8,779
314
30
1
0
360,860
1
W
Ymir
12,066
431
42
2
0
462,426
16
W
Nike
15,810
565
140
5
0
526,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role