Player Matchup

Anhur
Anhur
Gold I
Az0rd
Anhur
Gold I
Level 158
God Stats
15W - 2L
2,010 SR
Queue Stats
19W - 8L
1,908 MMR
Party 1
Sobek
Sobek
Gold III
Headhunter16
Sobek
Gold III
Level 144
God Stats
2W - 0L
1,679 SR
Queue Stats
10W - 5L
1,725 MMR
Solo
Fenrir
Fenrir
Platinum V
Matrimia
Fenrir
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
Raec
Loki
Gold IV
Level 160
God Stats
2W - 1L
1,736 SR
Queue Stats
28W - 16L
1,716 MMR
Party 1
Sol
Sol
Platinum III
iMiradium
Sol
Platinum III
Level 128
God Stats
4W - 3L
1,507 SR
Queue Stats
155W - 150L
1,864 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,686 SR
1,742 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,539 SR
1,726 MMR
Heimdallr
Heimdallr
Platinum IV
Dfgwas
Heimdallr
Platinum IV
Level 131
God Stats
6W - 4L
1,584 SR
Queue Stats
283W - 276L
1,668 MMR
Solo
Sylvanus
Sylvanus
Gold I
Olinho34
Sylvanus
Gold I
Level 157
God Stats
35W - 36L
1,683 SR
Queue Stats
117W - 124L
1,662 MMR
Solo
Awilix
Awilix
Platinum I
Rahul4448
Awilix
Platinum I
Level 97
God Stats
0W - 4L
1,178 SR
Queue Stats
257W - 251L
1,743 MMR
Solo
Nox
Nox
Platinum IV
Zhiga228
Nox
Platinum IV
Level 144
God Stats
2W - 7L
1,611 SR
Queue Stats
97W - 98L
1,777 MMR
Solo
Guan Yu
Guan Yu
Platinum III
jhosep602
Guan Yu
Platinum III
Level 148
God Stats
2W - 4L
1,640 SR
Queue Stats
124W - 121L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Az0rd
Anhur
20
8 / 0 / 6
17,786
684
17,744
17,201
6,334
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 4 / 8
13,673
526
7,983
26,431
32,096
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Matrimia
Fenrir
20
8 / 2 / 5
17,743
682
15,340
18,047
9,456
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
Raec
Loki
20
4 / 1 / 7
15,803
608
12,448
16,780
15,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 2 / 4
14,982
576
12,399
11,585
4,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAthenaTiamatPersephoneApollo

VS

Bans
TsukuyomiYemojaDanzaburouCerberusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dfgwas
Heimdallr
20
4 / 5 / 0
14,368
553
13,050
16,739
6,462
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Olinho34
Sylvanus
17
0 / 7 / 2
9,975
384
6,330
20,139
16,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Rahul4448
Awilix
17
2 / 4 / 2
11,315
435
4,937
14,434
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 4 / 3
13,302
512
7,582
13,701
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
jhosep602
Guan Yu
20
1 / 4 / 3
12,217
470
9,484
26,447
38,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
24
Kills
9
9
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Az0rd
Anhur
8
0
6
11
L
Heimdallr
Dfgwas
Heimdallr
4
5
0
0.8
W
2
4
8
1.5
W
Fenrir
Matrimia
Fenrir
8
2
5
5.25
L
Sylvanus
Olinho34
Sylvanus
0
7
2
0.14
W
Loki
Raec
Loki
4
1
7
7.5
L
Awilix
Rahul4448
Awilix
2
4
2
0.75
L
2
4
3
0.88
W
2
2
4
2
L
Guan Yu
jhosep602
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,914
Damage
41,383
90,044
Taken
91,460
67,128
Mitigated
73,845
43,752
Healing
30,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Az0rd
Anhur
17,744
10,853
0
10,921
17,201
6,334
8,862
3,366
13,759
0
159,736
L
Heimdallr
Dfgwas
Heimdallr
13,050
9,216
0
6,566
16,739
6,462
1,174
2,969
13,770
0
130,202
W
7,983
810
0
8,982
26,431
32,096
418
7,079
19,070
41,530
0
W
Fenrir
Matrimia
Fenrir
15,340
3,805
0
12,377
18,047
9,456
3,556
2,166
15,793
0
156,275
L
Sylvanus
Olinho34
Sylvanus
6,330
1,065
2,147
6,150
20,139
16,526
0
5,242
14,897
39,953
0
W
Loki
Raec
Loki
12,448
2,623
0
4,562
16,780
15,186
3,060
1,679
15,101
459
93,943
L
Awilix
Rahul4448
Awilix
4,937
1,147
0
3,862
14,434
5,703
0
4,595
9,839
0
65,166
L
7,582
364
0
1,847
13,701
6,510
304
3,458
10,218
99,845
0
W
12,399
1,992
0
6,910
11,585
4,056
3,096
1,679
9,840
136,186
0
L
Guan Yu
jhosep602
Guan Yu
9,484
1,444
830
8,728
26,447
38,644
0
4,388
22,059
0
90,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,987
Gold Earned
61,177
889
Minions Killed
776
0
Camps Cleared
0
2,717,211
Distance Traveled
2,350,592
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,786
684
232
9
0
466,710
8
L
Heimdallr
14,368
553
211
8
0
454,879
4
W
Sobek
13,673
526
40
2
0
563,156
12
W
Fenrir
17,743
682
225
9
0
588,323
4
L
Sylvanus
9,975
384
68
3
0
514,776
6
W
Loki
15,803
608
176
7
0
561,287
6
L
Awilix
11,315
435
130
5
0
387,729
3
L
Nox
13,302
512
222
9
0
454,129
10
W
Sol
14,982
576
216
8
0
537,735
9
L
Guan Yu
12,217
470
145
6
0
539,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role