Player Matchup

Yemoja
Yemoja
Gold I
HurleyIDK
Yemoja
Gold I
Level 84
God Stats
2W - 4L
1,660 SR
Queue Stats
39W - 40L
1,690 MMR
Solo
Janus
Janus
Gold I
ReiyelHope
Janus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum III
Repty
Chernobog
Platinum III
Level 159
God Stats
7W - 9L
1,623 SR
Queue Stats
211W - 195L
1,684 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
StubyOo
Cu Chulainn
Platinum V
Level 144
God Stats
3W - 5L
1,881 SR
Queue Stats
328W - 316L
1,747 MMR
Solo
Serqet
Serqet
Platinum V
gorkinthorskin
Serqet
Platinum V
Level 160
God Stats
16W - 24L
1,590 SR
Queue Stats
455W - 458L
1,685 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,651 SR
1,661 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,670 SR
1,721 MMR
Hachiman
Hachiman
Platinum III
Legitdogs
Hachiman
Platinum III
Level 67
God Stats
32W - 23L
1,689 SR
Queue Stats
402W - 376L
1,732 MMR
Party 1
Poseidon
Poseidon
Platinum I
MuhammadSweden
Poseidon
Platinum I
Level 74
God Stats
15W - 10L
1,651 SR
Queue Stats
404W - 374L
1,826 MMR
Party 1
Anhur
Anhur
Diamond V
SadlyAizz
Anhur
Diamond V
Level 160
God Stats
5W - 5L
1,605 SR
Queue Stats
170W - 154L
1,866 MMR
Party 2
Osiris
Osiris
Platinum V
SelfishSupport
Osiris
Platinum V
Level 128
God Stats
2W - 1L
1,906 SR
Queue Stats
91W - 76L
1,681 MMR
Party 2
Chang'e
Chang'e
Platinum IV
barthlomio
Chang'e
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HurleyIDK
Yemoja
14
0 / 6 / 2
9,224
461
6,623
23,146
15,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
16
0 / 3 / 0
9,697
485
6,129
11,700
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Repty
Chernobog
18
2 / 1 / 0
11,375
569
9,657
19,044
6,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
StubyOo
Cu Chulainn
15
0 / 8 / 1
9,339
467
10,097
21,118
12,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 4 / 0
8,359
418
6,060
13,315
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SetAthenaScyllaApolloTsukuyomi

VS

Bans
NemesisKing ArthurSobekGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Legitdogs
Hachiman
19
5 / 0 / 8
11,931
597
18,981
15,506
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
20
7 / 1 / 4
12,260
613
15,958
12,187
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SadlyAizz
Anhur
15
0 / 1 / 15
10,838
542
6,069
15,012
7,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 0 / 6
13,367
668
15,990
22,156
22,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
barthlomio
Chang'e
18
2 / 1 / 8
11,301
565
13,901
12,178
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
22
22
Deaths
3
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HurleyIDK
Yemoja
0
6
2
0.17
W
Hachiman
Legitdogs
Hachiman
5
0
8
9
W
Poseidon
7
1
4
9
L
Janus
0
3
0
0
L
Chernobog
Repty
Chernobog
2
1
0
2
W
Anhur
SadlyAizz
Anhur
0
1
15
7.5
W
8
0
6
11
L
Cu Chulainn
StubyOo
Cu Chulainn
0
8
1
0.06
W
Chang'e
barthlomio
Chang'e
2
1
8
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
70,899
88,323
Taken
77,039
46,777
Mitigated
46,084
15,802
Healing
42,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HurleyIDK
Yemoja
6,623
1,122
785
1,516
23,146
15,297
0
11,711
11,435
28,686
0
W
Hachiman
Legitdogs
Hachiman
18,981
14,420
0
9,054
15,506
6,636
3,583
4,053
11,453
0
98,248
W
Poseidon
15,958
2,317
690
7,143
12,187
5,174
1,452
1,982
9,635
113,028
0
L
Janus
6,129
173
0
1,501
11,700
4,168
0
4,605
7,095
86,839
0
L
Chernobog
Repty
Chernobog
9,657
6,163
0
4,914
19,044
6,412
944
5,767
13,277
0
89,229
W
Anhur
SadlyAizz
Anhur
6,069
2,155
0
2,217
15,012
7,555
2,627
3,635
11,377
0
37,392
W
15,990
5,873
0
10,889
22,156
22,026
425
2,385
19,160
6,582
82,559
L
Cu Chulainn
StubyOo
Cu Chulainn
10,097
1,291
0
2,761
21,118
12,501
245
4,219
16,899
5,152
57,809
W
Chang'e
barthlomio
Chang'e
13,901
599
5,572
7,159
12,178
4,693
1,295
2,446
9,296
85,058
0
L
6,060
458
0
4,325
13,315
8,399
0
4,831
8,484
0
55,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
59,697
594
Minions Killed
686
0
Camps Cleared
0
1,946,542
Distance Traveled
2,082,905
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,224
461
32
2
0
349,731
9
W
Hachiman
11,931
597
145
7
0
385,681
2
W
Poseidon
12,260
613
170
9
0
456,408
0
L
Janus
9,697
485
169
8
0
423,499
7
L
Chernobog
11,375
569
167
8
0
382,298
3
W
Anhur
10,838
542
60
3
0
396,845
6
W
Osiris
13,367
668
165
8
0
428,611
10
L
Cu Chulainn
9,339
467
125
6
0
358,034
4
W
Chang'e
11,301
565
146
7
0
415,360
7
L
Serqet
8,359
418
101
5
0
432,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role