Player Matchup

Yemoja
Yemoja
DanteKingJ
Yemoja
Level 14
God Stats
12W - 12L
1,449 SR
Queue Stats
131W - 145L
1,266 Elo+
Solo
Rama
Rama
Meredian05312000
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nerezor
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Samcakes90
Tiamat
Level 29
God Stats
2W - 9L
1,500 SR
Queue Stats
142W - 188L
1,434 Elo+
Solo
Artemis
Artemis
WolfLikeMe
Artemis
Level 5
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,442 SR
1,440 Elo+

VS

Team Averages
Level 14
1,425 SR
1,434 Elo+
Apollo
Apollo
DCA BIG 11
Apollo
Level 29
God Stats
107W - 106L
1,482 SR
Queue Stats
213W - 222L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
GDZxr
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ares
Ares
Menorx
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
Solzz
Scylla
Level 28
God Stats
66W - 49L
1,449 SR
Queue Stats
320W - 321L
1,416 Elo+
Party 2
Loki
Loki
WhiteDruid
Loki
Level 7
God Stats
30W - 35L
1,195 SR
Queue Stats
146W - 173L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DanteKingJ
Yemoja
7
0 / 0 / 0
4,798
480
936
3,045
1,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 0
6,403
640
3,924
4,396
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Nerezor
Cthulhu
7
0 / 5 / 0
4,284
428
1,608
7,921
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Samcakes90
Tiamat
6
0 / 4 / 0
4,311
431
602
4,525
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
WolfLikeMe
Artemis
7
0 / 4 / 0
4,147
415
1,323
4,658
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DCA BIG 11
Apollo
10
5 / 0 / 2
6,233
623
5,107
5,342
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
GDZxr
Amaterasu
8
0 / 2 / 0
4,678
468
1,266
4,410
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Menorx
Ares
7
0 / 2 / 0
4,594
459
1,629
5,909
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Solzz
Scylla
11
7 / 0 / 1
6,112
611
7,397
3,380
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 3
5,588
559
1,144
5,964
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
13
13
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
DCA BIG 11
Apollo
5
0
2
6
L
Yemoja
DanteKingJ
Yemoja
0
0
0
0
W
Amaterasu
GDZxr
Amaterasu
0
2
0
0
W
Ares
Menorx
Ares
0
2
0
0
L
4
0
0
4
L
Cthulhu
Nerezor
Cthulhu
0
5
0
0
L
Tiamat
Samcakes90
Tiamat
0
4
0
0
W
Scylla
Solzz
Scylla
7
0
1
7.5
W
1
0
3
2.5
L
Artemis
WolfLikeMe
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,393
Damage
16,543
24,545
Taken
25,005
9,906
Mitigated
8,649
5,073
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DCA BIG 11
Apollo
5,107
3,331
0
2,001
5,342
1,579
87
739
4,553
0
34,017
L
Yemoja
DanteKingJ
Yemoja
936
165
194
933
3,045
1,158
0
716
2,329
10,982
0
W
Amaterasu
GDZxr
Amaterasu
1,266
592
0
929
4,410
1,906
24
0
4,410
0
17,252
W
Ares
Menorx
Ares
1,629
357
0
671
5,909
2,649
0
0
5,909
6,659
0
L
3,924
3,261
0
2,538
4,396
1,272
450
1,629
2,767
0
30,469
L
Cthulhu
Nerezor
Cthulhu
1,608
239
0
358
7,921
4,630
0
4,547
3,374
11,181
0
L
Tiamat
Samcakes90
Tiamat
602
160
0
424
4,525
1,385
75
1,258
3,267
17,237
0
W
Scylla
Solzz
Scylla
7,397
1,263
0
685
3,380
946
877
1,763
1,310
30,147
0
W
1,144
245
0
2,688
5,964
1,569
597
287
5,677
0
26,775
L
Artemis
WolfLikeMe
Artemis
1,323
586
0
626
4,658
1,461
0
876
3,782
0
9,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,943
Gold Earned
27,205
141
Minions Killed
230
0
Camps Cleared
0
852,425
Distance Traveled
982,396
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,233
623
60
6
0
187,651
0
L
Yemoja
4,798
480
20
2
0
189,760
3
W
Amaterasu
4,678
468
45
5
0
220,636
1
W
Ares
4,594
459
9
1
0
195,498
0
L
Rama
6,403
640
66
7
0
134,276
1
L
Cthulhu
4,284
428
13
1
0
195,068
1
L
Tiamat
4,311
431
28
3
0
147,540
0
W
Scylla
6,112
611
56
6
0
187,299
0
W
Loki
5,588
559
60
6
0
191,312
0
L
Artemis
4,147
415
14
1
0
185,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role