Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DJ_Kallunki
Artemis
Level 5
God Stats
3W - 0L
1,715 SR
Queue Stats
108W - 98L
994 Elo+
Party 1
Merlin
Merlin
Lain3zii
Merlin
Level 5
God Stats
5W - 4L
1,323 SR
Queue Stats
117W - 123L
1,164 Elo+
Party 1
Medusa
Medusa
Maddoverlord1234
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
vuori944
Cthulhu
Level 23
God Stats
21W - 12L
1,696 SR
Queue Stats
87W - 89L
1,351 Elo+
Party 1
Team Averages
Level 12
1,547 SR
1,302 Elo+

VS

Team Averages
Level 15
1,488 SR
1,408 Elo+
Nike
Nike
BapTrash
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
DLammy
Thanatos
Level 22
God Stats
6W - 11L
1,383 SR
Queue Stats
117W - 96L
1,419 Elo+
Solo
Medusa
Medusa
KingWildHeart
Medusa
Level 16
God Stats
5W - 8L
1,555 SR
Queue Stats
90W - 92L
1,288 Elo+
Solo
Sobek
Sobek
RustableBooch85
Sobek
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 21L
1,334 Elo+
Solo
Merlin
Merlin
kidmoney678554
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
12 / 3 / 6
9,444
556
11,105
11,973
4,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
DJ_Kallunki
Artemis
11
5 / 3 / 6
7,821
460
6,823
7,072
2,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Lain3zii
Merlin
13
4 / 3 / 11
7,904
465
6,735
6,787
2,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 11 / 8
6,774
398
6,181
10,199
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
vuori944
Cthulhu
11
4 / 1 / 12
7,218
425
6,260
8,876
5,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
0 / 10 / 4
5,711
336
4,647
12,588
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
DLammy
Thanatos
13
5 / 4 / 3
8,693
511
5,154
12,418
4,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 4 / 1
7,658
450
9,086
13,128
4,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
7 / 2 / 2
8,515
501
7,437
12,887
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 9 / 2
5,876
346
2,215
5,808
1,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
28
Kills
20
21
Deaths
29
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
3
6
5
L
Nike
0
10
4
0.2
W
Artemis
DJ_Kallunki
Artemis
5
3
6
2.67
L
Thanatos
DLammy
Thanatos
5
4
3
1.63
L
7
4
1
1.88
W
Merlin
Lain3zii
Merlin
4
3
11
3.17
W
3
11
8
0.64
L
7
2
2
4
L
1
9
2
0.22
W
Cthulhu
vuori944
Cthulhu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,104
Damage
28,539
44,907
Taken
56,829
17,178
Mitigated
29,735
6,592
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,105
2,327
0
3,480
11,973
4,733
0
3,277
8,621
0
43,712
L
Nike
4,647
988
0
1,056
12,588
5,416
0
2,847
9,741
0
13,985
W
Artemis
DJ_Kallunki
Artemis
6,823
4,163
0
1,706
7,072
2,204
828
515
6,457
0
24,522
L
Thanatos
DLammy
Thanatos
5,154
666
0
6,741
12,418
4,841
927
1,015
11,403
222
53,225
L
9,086
3,602
0
4,247
13,128
4,696
256
3,008
10,120
0
36,823
W
Merlin
Lain3zii
Merlin
6,735
1,386
0
851
6,787
2,514
280
2,292
4,370
27,749
0
W
6,181
2,798
0
0
10,199
2,694
20
1,639
8,460
0
13,920
L
7,437
931
0
4,832
12,887
13,341
305
4,295
8,592
26,733
0
L
2,215
679
0
0
5,808
1,441
145
1,830
3,978
10,657
0
W
Cthulhu
vuori944
Cthulhu
6,260
842
65
490
8,876
5,033
124
2,141
6,610
20,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
36,453
193
Minions Killed
252
0
Camps Cleared
0
1,527,417
Distance Traveled
1,350,480
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,444
556
67
4
0
331,935
0
L
Nike
5,711
336
21
1
0
282,793
1
W
Artemis
7,821
460
41
2
0
260,885
2
L
Thanatos
8,693
511
100
6
0
280,322
0
L
Medusa
7,658
450
60
4
0
270,843
1
W
Merlin
7,904
465
51
3
0
294,028
1
W
Medusa
6,774
398
10
1
0
283,725
1
L
Sobek
8,515
501
46
3
0
331,760
6
L
Merlin
5,876
346
25
1
0
184,762
0
W
Cthulhu
7,218
425
24
1
0
356,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role