Player Matchup

Artio
Artio
Chrystaliza
Artio
Level 126
God Stats
5W - 3L
1,635 SR
Queue Stats
179W - 160L
1,588 Elo+
Party 1
Neith
Neith
FlamingVoid
Neith
Level 128
God Stats
18W - 12L
1,685 SR
Queue Stats
199W - 185L
1,587 Elo+
Party 1
Ratatoskr
Ratatoskr
HoreHarmony
Ratatoskr
Level 97
God Stats
12W - 10L
1,671 SR
Queue Stats
133W - 124L
1,538 Elo+
Party 1
Zeus
Zeus
Jûiced
Zeus
Level 84
God Stats
2W - 1L
1,833 SR
Queue Stats
188W - 91L
1,716 Elo+
Solo
Gilgamesh
Gilgamesh
ツツttvdiosmiloツツ
Gilgamesh
Level 61
God Stats
11W - 11L
1,629 SR
Queue Stats
30W - 32L
1,539 Elo+
Party 1
Team Averages
Level 99
1,691 SR
1,594 Elo+

VS

Team Averages
Level 149
1,565 SR
1,630 Elo+
Chang'e
Chang'e
GenmaSage
Chang'e
Level 156
God Stats
3W - 3L
1,462 SR
Queue Stats
391W - 361L
1,618 Elo+
Solo
Mulan
Mulan
Lunar_Knight1
Mulan
Level 159
God Stats
8W - 8L
1,571 SR
Queue Stats
386W - 318L
1,595 Elo+
Solo
Aphrodite
Aphrodite
Temptressgammer
Aphrodite
Level 120
God Stats
110W - 64L
1,720 SR
Queue Stats
310W - 264L
1,630 Elo+
Solo
Da Ji
Da Ji
Traslken
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,695 Elo+
Solo
Anhur
Anhur
thejaviZ
Anhur
Level 160
God Stats
1W - 4L
1,575 SR
Queue Stats
165W - 165L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 15
13,022
723
10,716
22,557
31,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 2 / 12
13,060
726
21,516
18,695
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ratatoskr
HoreHarmony
Ratatoskr
18
3 / 3 / 11
12,349
686
9,430
10,739
4,995
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Jûiced
Zeus
20
10 / 2 / 9
15,536
863
33,237
10,213
4,451
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 8
12,382
688
13,034
17,587
14,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GenmaSage
Chang'e
20
4 / 1 / 5
12,822
712
15,607
20,710
8,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 6
10,239
569
9,822
23,335
20,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Temptressgammer
Aphrodite
18
1 / 2 / 8
10,546
586
12,768
14,354
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Traslken
Da Ji
16
6 / 11 / 2
11,541
641
14,348
21,743
11,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
thejaviZ
Anhur
20
1 / 4 / 4
11,564
642
9,092
18,157
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
24
Kills
12
12
Deaths
24
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
3
2
12
4.5
L
Chang'e
GenmaSage
Chang'e
4
1
5
6.5
W
Ratatoskr
HoreHarmony
Ratatoskr
3
3
11
2.83
W
Zeus
Jûiced
Zeus
10
2
9
7.25
L
0
6
6
0.5
L
Aphrodite
Temptressgammer
Aphrodite
1
2
8
2.5
L
Da Ji
Traslken
Da Ji
6
11
2
0.64
L
Anhur
thejaviZ
Anhur
1
4
4
0.75
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,933
Damage
61,637
79,791
Taken
98,299
63,782
Mitigated
53,566
20,728
Healing
30,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,716
984
1,809
4,782
22,557
31,022
0
6,535
15,612
18,342
0
W
21,516
10,945
0
10,882
18,695
8,727
3,408
7,787
10,662
0
78,247
L
Chang'e
GenmaSage
Chang'e
15,607
485
2,948
7,358
20,710
8,861
0
6,321
14,195
60,809
0
W
Ratatoskr
HoreHarmony
Ratatoskr
9,430
146
0
908
10,739
4,995
880
3,768
6,877
0
31,333
W
Zeus
Jûiced
Zeus
33,237
4,886
391
1,693
10,213
4,451
1,187
1,821
8,306
92,568
0
L
9,822
1,041
0
1,256
23,335
20,659
96
11,284
11,765
0
14,063
L
Aphrodite
Temptressgammer
Aphrodite
12,768
748
9,082
6,549
14,354
6,605
1
6,462
7,794
46,835
0
L
Da Ji
Traslken
Da Ji
14,348
3,595
0
436
21,743
11,529
0
8,045
13,525
0
26,900
L
Anhur
thejaviZ
Anhur
9,092
4,896
0
2,565
18,157
5,912
156
11,415
6,526
0
59,414
W
13,034
2,275
0
263
17,587
14,587
712
7,329
9,936
0
28,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,349
Gold Earned
56,712
418
Minions Killed
405
9
Camps Cleared
8
1,756,990
Distance Traveled
1,460,292
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,022
723
14
1
0
384,375
4
W
Neith
13,060
726
153
9
0
293,962
3
L
Chang'e
12,822
712
112
6
3
312,424
2
W
Ratatoskr
12,349
686
52
3
0
349,724
0
W
Zeus
15,536
863
150
8
9
348,784
1
L
Mulan
10,239
569
14
1
0
309,326
0
L
Aphrodite
10,546
586
100
6
0
312,941
0
L
Da Ji
11,541
641
30
2
3
221,435
3
L
Anhur
11,564
642
149
8
2
304,166
1
W
Gilgamesh
12,382
688
49
3
0
380,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role