Player Matchup

Thanatos
Thanatos
InSanityPappi
Thanatos
Level 28
God Stats
57W - 53L
1,525 SR
Queue Stats
66W - 58L
1,469 Elo+
Party 3
Mercury
Mercury
Ivankst325
Mercury
Level 98
God Stats
8W - 11L
1,550 SR
Queue Stats
210W - 233L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WhiteWolfves
Tsukuyomi
Level 106
God Stats
61W - 46L
1,667 SR
Queue Stats
271W - 287L
1,456 Elo+
Party 1
Anubis
Anubis
deyoxx
Anubis
Level 17
God Stats
54W - 40L
1,637 SR
Queue Stats
89W - 98L
1,456 Elo+
Party 3
Cerberus
Cerberus
p1ut01337
Cerberus
Level 23
God Stats
16W - 4L
1,827 SR
Queue Stats
353W - 361L
1,455 Elo+
Party 1
Team Averages
Level 54
1,641 SR
1,467 Elo+

VS

Team Averages
Level 35
1,532 SR
1,378 Elo+
Discordia
Discordia
Drogi93
Discordia
Level 43
God Stats
8W - 9L
1,494 SR
Queue Stats
106W - 140L
1,374 Elo+
Solo
Anhur
Anhur
boskito10
Anhur
Level 28
God Stats
71W - 85L
1,485 SR
Queue Stats
100W - 125L
1,416 Elo+
Party 2
Hercules
Hercules
cesarespartan2
Hercules
Level 23
God Stats
4W - 2L
1,756 SR
Queue Stats
33W - 45L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
elgreto
Jormungandr
Level 28
God Stats
51W - 62L
1,440 SR
Queue Stats
69W - 108L
1,364 Elo+
Party 2
Nemesis
Nemesis
kiregas
Nemesis
Level 51
God Stats
2W - 3L
1,485 SR
Queue Stats
101W - 141L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InSanityPappi
Thanatos
17
14 / 3 / 5
11,611
581
14,447
12,025
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
Ivankst325
Mercury
17
5 / 2 / 9
10,304
515
6,254
13,486
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
WhiteWolfves
Tsukuyomi
18
9 / 2 / 11
11,382
569
17,475
10,866
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
deyoxx
Anubis
18
5 / 3 / 6
11,384
569
12,312
11,687
4,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
p1ut01337
Cerberus
16
2 / 4 / 14
9,976
499
7,712
14,806
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drogi93
Discordia
14
1 / 5 / 2
8,475
424
6,311
10,563
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
boskito10
Anhur
15
2 / 9 / 5
9,492
475
9,283
16,531
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
14
1 / 6 / 3
8,316
416
3,096
15,416
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
elgreto
Jormungandr
13
5 / 8 / 4
8,665
433
7,160
16,263
12,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
kiregas
Nemesis
14
5 / 7 / 3
9,717
486
8,636
18,370
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
35
Kills
14
14
Deaths
35
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Drogi93
Discordia
1
5
2
0.4
W
Thanatos
InSanityPappi
Thanatos
14
3
5
5.5
W
Mercury
Ivankst325
Mercury
5
2
9
4.75
W
Tsukuyomi
WhiteWolfves
Tsukuyomi
9
2
11
7.25
L
Anhur
boskito10
Anhur
2
9
5
0.5
L
Hercules
1
6
3
0.42
W
Anubis
deyoxx
Anubis
5
3
6
2.67
L
Jormungandr
elgreto
Jormungandr
5
8
4
0.88
L
Nemesis
kiregas
Nemesis
5
7
3
0.93
W
Cerberus
p1ut01337
Cerberus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,200
Damage
34,486
62,870
Taken
77,143
29,929
Mitigated
39,690
31,087
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Drogi93
Discordia
6,311
213
228
1,730
10,563
3,283
0
2,677
7,886
43,860
0
W
Thanatos
InSanityPappi
Thanatos
14,447
5,346
0
11,426
12,025
5,126
46
2,894
8,945
0
59,467
W
Mercury
Ivankst325
Mercury
6,254
3,430
0
5,576
13,486
4,631
1,172
806
12,481
0
57,032
W
Tsukuyomi
WhiteWolfves
Tsukuyomi
17,475
4,405
0
3,731
10,866
5,499
1,664
2,086
8,666
0
74,176
L
Anhur
boskito10
Anhur
9,283
5,801
0
2,211
16,531
5,379
391
4,914
11,617
0
70,827
L
Hercules
3,096
115
0
2,430
15,416
10,979
266
3,080
12,336
0
27,941
W
Anubis
deyoxx
Anubis
12,312
735
0
5,827
11,687
4,872
377
4,174
6,934
85,837
0
L
Jormungandr
elgreto
Jormungandr
7,160
1,568
206
569
16,263
12,885
371
4,668
11,595
28,569
0
L
Nemesis
kiregas
Nemesis
8,636
3,208
0
3,754
18,370
7,164
0
4,685
13,685
0
42,705
W
Cerberus
p1ut01337
Cerberus
7,712
487
0
4,527
14,806
9,801
142
2,478
12,173
45,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
44,665
552
Minions Killed
399
0
Camps Cleared
0
1,949,285
Distance Traveled
1,624,529
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,475
424
91
5
0
304,398
0
W
Thanatos
11,611
581
90
5
0
409,346
0
W
Mercury
10,304
515
102
5
0
450,770
0
W
Tsukuyomi
11,382
569
114
6
0
387,242
1
L
Anhur
9,492
475
127
6
0
294,372
0
L
Hercules
8,316
416
59
3
0
293,930
0
W
Anubis
11,384
569
162
8
0
323,660
6
L
Jormungandr
8,665
433
43
2
0
377,456
1
L
Nemesis
9,717
486
79
4
0
354,373
2
W
Cerberus
9,976
499
84
4
0
378,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role