Player Matchup

Tyr
Tyr
AwGNywihell
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 1
Ao Kuang
Ao Kuang
Miradosha
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Nellangel
Anubis
Level 26
God Stats
5W - 0L
1,716 SR
Queue Stats
82W - 70L
1,433 Elo+
Party 1
Artemis
Artemis
SPSSNRossgard
Artemis
Level 17
God Stats
5W - 4L
1,699 SR
Queue Stats
25W - 27L
1,460 Elo+
Party 2
Bacchus
Bacchus
VanoOtzharyu
Bacchus
Level 23
God Stats
1W - 3L
1,319 SR
Queue Stats
36W - 33L
1,421 Elo+
Party 2
Team Averages
Level 23
1,547 SR
1,523 Elo+

VS

Team Averages
Level 15
1,552 SR
1,386 Elo+
Ra
Ra
BLODUX
Ra
Level 21
God Stats
3W - 2L
1,534 SR
Queue Stats
65W - 59L
1,496 Elo+
Solo
Hera
Hera
Pietpaul
Hera
Level 23
God Stats
21W - 11L
1,500 SR
Queue Stats
256W - 301L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheWellplay
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,423 Elo+
Solo
Tyr
Tyr
VarianRinne
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,156 Elo+
Solo
Thor
Thor
情歌而已丶
Thor
Level 16
God Stats
0W - 1L
1,727 SR
Queue Stats
19W - 26L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,534
545
4,401
7,306
4,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Miradosha
Ao Kuang
12
8 / 1 / 4
7,813
651
7,803
9,210
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Nellangel
Anubis
13
4 / 1 / 5
7,599
633
6,348
6,394
3,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
5 / 3 / 5
6,782
565
5,333
4,793
1,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
VanoOtzharyu
Bacchus
10
2 / 3 / 8
6,971
581
3,939
6,877
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 6 / 0
5,945
495
4,329
8,043
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
10
5 / 5 / 1
6,345
529
4,726
5,782
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
TheWellplay
Cu Chulainn
7
0 / 5 / 5
4,864
405
2,718
6,081
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 3 / 1
6,882
574
4,423
10,071
6,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,711
476
2,951
8,609
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
11
11
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Ra
2
6
0
0.33
W
Ao Kuang
Miradosha
Ao Kuang
8
1
4
10
W
Anubis
Nellangel
Anubis
4
1
5
6.5
L
Hera
5
5
1
1.1
W
Artemis
5
3
5
2.5
L
Cu Chulainn
TheWellplay
Cu Chulainn
0
5
5
0.5
W
Bacchus
VanoOtzharyu
Bacchus
2
3
8
2
L
4
3
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
19,147
34,580
Taken
38,586
18,336
Mitigated
16,699
11,630
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,401
1,192
0
1,010
7,306
4,208
918
298
6,964
0
29,070
L
Ra
4,329
699
83
1,292
8,043
2,265
784
6,230
1,813
28,723
0
W
Ao Kuang
Miradosha
Ao Kuang
7,803
2,499
0
5,204
9,210
3,025
0
1,943
7,121
31,687
0
W
Anubis
Nellangel
Anubis
6,348
11
0
3,491
6,394
3,020
426
1,792
4,420
42,402
0
L
Hera
4,726
1,467
0
714
5,782
2,998
317
2,440
3,342
26,223
0
W
Artemis
5,333
3,789
183
342
4,793
1,427
525
1,428
3,208
0
32,164
L
Cu Chulainn
TheWellplay
Cu Chulainn
2,718
864
0
721
6,081
2,118
305
2,762
3,319
0
9,811
W
Bacchus
VanoOtzharyu
Bacchus
3,939
456
0
1,400
6,877
6,656
0
2,786
3,812
17,057
0
L
4,423
1,587
0
2,161
10,071
6,966
150
2,811
7,260
0
32,483
L
2,951
1,210
0
2,176
8,609
2,352
0
3,847
4,762
0
32,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
29,747
287
Minions Killed
272
0
Camps Cleared
0
1,051,753
Distance Traveled
1,062,797
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,534
545
54
5
0
204,784
1
L
Ra
5,945
495
63
5
0
199,326
1
W
Ao Kuang
7,813
651
63
5
0
218,426
0
W
Anubis
7,599
633
94
8
0
212,379
2
L
Hera
6,345
529
47
4
0
189,346
2
W
Artemis
6,782
565
49
4
0
205,774
0
L
Cu Chulainn
4,864
405
21
2
0
197,306
0
W
Bacchus
6,971
581
27
2
0
210,390
2
L
Tyr
6,882
574
66
6
0
256,016
0
L
Thor
5,711
476
75
6
0
220,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role