Player Matchup

Scylla
Scylla
FelRibMor
Scylla
Level 28
God Stats
2W - 3L
1,677 SR
Queue Stats
83W - 100L
1,354 Elo+
Solo
Yemoja
Yemoja
Polaris7277
Yemoja
Level 28
God Stats
16W - 23L
1,430 SR
Queue Stats
328W - 383L
1,355 Elo+
Solo
Chang'e
Chang'e
SlililaY
Chang'e
Level 26
God Stats
7W - 7L
1,864 SR
Queue Stats
125W - 82L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
TecoNights
Ao Kuang
Level 29
God Stats
41W - 37L
1,575 SR
Queue Stats
101W - 92L
1,507 Elo+
Solo
Artemis
Artemis
TheDarkGhost_25
Artemis
Level 28
God Stats
6W - 11L
1,501 SR
Queue Stats
119W - 129L
1,460 Elo+
Solo
Team Averages
Level 28
1,610 SR
1,437 Elo+

VS

Team Averages
Level 26
1,584 SR
1,413 Elo+
Tyr
Tyr
Brothers-Corris
Tyr
Level 23
God Stats
2W - 1L
1,704 SR
Queue Stats
41W - 43L
1,391 Elo+
Party 1
Medusa
Medusa
ElBlackie123
Medusa
Level 27
God Stats
4W - 7L
1,518 SR
Queue Stats
96W - 90L
1,506 Elo+
Solo
Pele
Pele
Elangelpower
Pele
Level 27
God Stats
10W - 4L
1,775 SR
Queue Stats
90W - 110L
1,317 Elo+
Party 1
Hades
Hades
detectiveAvelana
Hades
Level 27
God Stats
4W - 6L
1,293 SR
Queue Stats
208W - 260L
1,299 Elo+
Solo
Yemoja
Yemoja
feitozinha59
Yemoja
Level 25
God Stats
5W - 5L
1,632 SR
Queue Stats
357W - 390L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FelRibMor
Scylla
12
0 / 3 / 2
6,826
488
2,831
6,200
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
0 / 2 / 1
6,184
442
1,891
6,096
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
SlililaY
Chang'e
1
0 / 0 / 0
4,204
300
0
0
0
Ao Kuang
TecoNights
Ao Kuang
13
5 / 0 / 0
7,947
568
4,510
5,765
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
5,373
384
2,363
3,744
830
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,119
509
2,266
4,364
1,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
4 / 1 / 0
7,105
508
5,762
7,012
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
6,069
434
381
5,099
1,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 2
6,119
437
3,779
7,814
3,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
0 / 0 / 3
6,506
465
2,100
4,749
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
7
7
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Medusa
4
1
0
4
W
1
0
0
1
L
Scylla
FelRibMor
Scylla
0
3
2
0.33
L
Yemoja
0
2
1
0.25
L
Chang'e
SlililaY
Chang'e
0
0
0
0
L
Ao Kuang
TecoNights
Ao Kuang
5
0
0
5
L
0
2
1
0.25
W
1
3
2
0.67
W
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,595
Damage
14,288
21,805
Taken
29,038
6,961
Mitigated
10,877
5,692
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,266
253
0
490
4,364
1,723
338
1,159
3,205
0
34,484
W
Medusa
5,762
2,684
0
3,823
7,012
2,387
62
1,806
5,206
0
52,959
W
381
0
0
683
5,099
1,511
0
318
4,781
0
32,159
L
Scylla
FelRibMor
Scylla
2,831
771
0
517
6,200
1,973
233
3,361
2,839
32,427
0
L
Yemoja
1,891
259
678
1,306
6,096
2,343
0
1,363
4,733
14,416
0
L
Chang'e
SlililaY
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
TecoNights
Ao Kuang
4,510
1,150
0
2,563
5,765
1,815
420
581
5,184
46,835
0
L
2,363
382
0
628
3,744
830
0
574
3,170
0
21,139
W
3,779
217
76
893
7,814
3,079
380
4,609
2,945
21,595
0
W
Yemoja
2,100
160
890
1,783
4,749
2,177
27
1,080
3,669
12,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
32,918
241
Minions Killed
291
0
Camps Cleared
0
957,375
Distance Traveled
1,365,328
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,119
509
79
6
0
259,904
0
W
Medusa
7,105
508
86
6
0
264,278
2
W
Pele
6,069
434
61
4
0
310,231
0
L
Scylla
6,826
488
72
5
0
228,062
3
L
Yemoja
6,184
442
29
2
0
260,316
6
L
Chang'e
4,204
300
0
0
0
0
0
L
Ao Kuang
7,947
568
92
7
0
266,048
0
L
Artemis
5,373
384
48
3
0
202,949
1
W
Hades
6,119
437
43
3
0
255,254
2
W
Yemoja
6,506
465
22
2
0
275,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role