Player Matchup

Sylvanus
Sylvanus
Abdalla82
Sylvanus
Level 17
God Stats
4W - 3L
1,642 SR
Queue Stats
35W - 33L
1,499 Elo+
Party 2
Merlin
Merlin
DarkHoboGamer
Merlin
Level 10
God Stats
4W - 2L
1,733 SR
Queue Stats
9W - 10L
1,388 Elo+
Party 2
Anhur
Anhur
EnVi-Blitz
Anhur
Level 29
God Stats
30W - 36L
1,787 SR
Queue Stats
939W - 917L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
Ice_Cold2k18
Sun Wukong
Level 4
God Stats
2W - 1L
1,820 SR
Queue Stats
10W - 15L
1,775 Elo+
Party 2
Awilix
Awilix
lajanivora
Awilix
Level 4
God Stats
0W - 4L
1,302 SR
Queue Stats
3W - 4L
1,506 Elo+
Solo
Team Averages
Level 13
1,657 SR
1,527 Elo+

VS

Team Averages
Level 35
1,450 SR
1,568 Elo+
Nemesis
Nemesis
JovenBruh
Nemesis
Level 17
God Stats
1W - 1L
1,579 SR
Queue Stats
16W - 11L
1,649 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ManuelPat18
Ah Muzen Cab
Level 26
God Stats
7W - 7L
1,363 SR
Queue Stats
178W - 227L
1,500 Elo+
Solo
Bakasura
Bakasura
Nanoxl
Bakasura
Level 88
God Stats
3W - 4L
1,209 SR
Queue Stats
48W - 39L
1,602 Elo+
Party 1
Cerberus
Cerberus
bysantiago20
Cerberus
Level 28
God Stats
15W - 17L
1,296 SR
Queue Stats
525W - 510L
1,540 Elo+
Solo
Eset
Eset
jhouna
Eset
Level 18
God Stats
1W - 0L
1,805 SR
Queue Stats
19W - 17L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abdalla82
Sylvanus
13
0 / 9 / 6
9,470
451
6,731
20,347
16,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 6 / 4
11,668
556
13,503
13,352
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
16
4 / 8 / 2
10,694
509
8,053
14,075
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Ice_Cold2k18
Sun Wukong
14
3 / 9 / 4
9,177
437
5,489
18,551
9,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
lajanivora
Awilix
12
1 / 5 / 3
8,605
410
5,684
13,386
4,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JovenBruh
Nemesis
18
3 / 3 / 6
12,015
572
8,235
11,616
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
ManuelPat18
Ah Muzen Cab
18
7 / 2 / 15
12,212
582
12,163
14,107
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Nanoxl
Bakasura
20
18 / 2 / 6
14,060
670
20,200
15,954
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
bysantiago20
Cerberus
17
5 / 1 / 20
12,198
581
11,683
25,007
27,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
jhouna
Eset
16
4 / 6 / 11
11,071
527
9,941
13,812
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
14
Kills
37
37
Deaths
14
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Abdalla82
Sylvanus
0
9
6
0.33
L
6
6
4
1.33
L
Anhur
4
8
2
0.63
L
Sun Wukong
Ice_Cold2k18
Sun Wukong
3
9
4
0.56
W
Nemesis
JovenBruh
Nemesis
3
3
6
2
W
Ah Muzen Cab
ManuelPat18
Ah Muzen Cab
7
2
15
7.25
W
Bakasura
Nanoxl
Bakasura
18
2
6
10.5
W
Cerberus
bysantiago20
Cerberus
5
1
20
15
W
Eset
jhouna
Eset
4
6
11
1.58
L
Awilix
lajanivora
Awilix
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,460
Damage
62,222
79,711
Taken
80,496
41,256
Mitigated
52,299
10,377
Healing
29,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Abdalla82
Sylvanus
6,731
1,922
3,327
1,898
20,347
16,391
151
7,525
12,154
21,926
0
L
13,503
2,097
0
2,148
13,352
5,909
854
4,862
7,587
58,869
0
L
Anhur
8,053
4,140
139
231
14,075
4,879
904
4,463
9,366
0
52,400
L
Sun Wukong
Ice_Cold2k18
Sun Wukong
5,489
1,366
0
2,634
18,551
9,528
356
1,460
15,622
0
29,864
W
Nemesis
JovenBruh
Nemesis
8,235
2,151
0
4,543
11,616
4,627
1,581
1,091
10,479
0
68,781
W
Ah Muzen Cab
ManuelPat18
Ah Muzen Cab
12,163
5,422
0
4,598
14,107
5,999
4,947
4,946
9,015
0
92,758
W
Bakasura
Nanoxl
Bakasura
20,200
14,417
0
6,902
15,954
9,228
4,140
3,346
12,504
0
101,689
W
Cerberus
bysantiago20
Cerberus
11,683
970
0
9,260
25,007
27,141
582
5,829
18,958
50,623
0
W
Eset
jhouna
Eset
9,941
416
1,127
3,522
13,812
5,304
902
5,960
7,535
48,382
0
L
Awilix
lajanivora
Awilix
5,684
3,269
0
0
13,386
4,549
1,830
2,753
10,029
0
34,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
61,556
357
Minions Killed
609
0
Camps Cleared
0
1,835,454
Distance Traveled
1,986,351
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,470
451
31
1
0
354,135
6
L
Merlin
11,668
556
104
5
0
357,262
5
L
Anhur
10,694
509
96
5
0
340,858
2
L
Sun Wukong
9,177
437
63
3
0
374,078
6
W
Nemesis
12,015
572
134
6
0
370,648
0
W
Ah Muzen Cab
12,212
582
133
6
0
398,989
5
W
Bakasura
14,060
670
189
9
0
472,115
1
W
Cerberus
12,198
581
72
3
0
401,968
2
W
Eset
11,071
527
81
4
0
342,631
2
L
Awilix
8,605
410
63
3
0
409,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role