Player Matchup

Vulcan
Vulcan
Silver V
Arietis4
Vulcan
Silver V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 81L
650 MMR
Solo
Danzaburou
Danzaburou
Bronze I
Hellrico
Danzaburou
Bronze I
Level 85
God Stats
62W - 57L
1,560 SR
Queue Stats
625W - 671L
486 MMR
Solo
Guan Yu
Guan Yu
Silver V
Lalah
Guan Yu
Silver V
Level 122
God Stats
22W - 21L
1,568 SR
Queue Stats
315W - 317L
617 MMR
Solo
Fenrir
Fenrir
Bronze I
Quicus0363
Fenrir
Bronze I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
381 MMR
Solo
Ares
Ares
Silver V
rezavp
Ares
Silver V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 353L
616 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,526 SR
550 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,478 SR
1,002 MMR
Merlin
Merlin
Silver IV
ESTEFFF
Merlin
Silver IV
Level 108
God Stats
14W - 13L
1,385 SR
Queue Stats
142W - 166L
727 MMR
Solo
Bakasura
Bakasura
Silver IV
KoH4yBPoTuk
Bakasura
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
Vaan16
Anhur
Silver IV
Level 88
God Stats
31W - 29L
1,497 SR
Queue Stats
607W - 617L
740 MMR
Party 1
Xing Tian
Xing Tian
Silver V
demys94
Xing Tian
Silver V
Level 75
God Stats
66W - 45L
1,509 SR
Queue Stats
468W - 508L
542 MMR
Party 1
Chaac
Chaac
Silver V
НадеждаМисякова
Chaac
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arietis4
Vulcan
15
2 / 6 / 7
10,453
436
14,543
11,836
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hellrico
Danzaburou
19
1 / 1 / 4
12,348
515
9,107
12,767
5,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Lalah
Guan Yu
18
5 / 5 / 7
11,676
487
16,405
23,855
25,688
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Quicus0363
Fenrir
20
6 / 5 / 6
12,577
524
8,956
22,716
16,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
rezavp
Ares
14
2 / 6 / 8
10,186
424
8,358
23,117
25,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatAthenaApolloSetTsukuyomi

VS

Bans
JanusNemesisMercuryCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ESTEFFF
Merlin
20
3 / 4 / 8
13,164
549
11,108
13,392
5,656
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
KoH4yBPoTuk
Bakasura
20
13 / 4 / 3
14,848
619
21,460
22,425
10,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Vaan16
Anhur
20
6 / 0 / 2
14,310
596
10,639
10,347
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
demys94
Xing Tian
16
1 / 2 / 14
11,529
480
7,900
18,007
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 6 / 8
11,823
493
12,148
26,177
28,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
16
Kills
23
23
Deaths
16
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arietis4
Vulcan
2
6
7
0.92
W
Merlin
ESTEFFF
Merlin
3
4
8
1.75
L
Danzaburou
Hellrico
Danzaburou
1
1
4
3
W
Bakasura
KoH4yBPoTuk
Bakasura
13
4
3
3.63
L
Guan Yu
Lalah
Guan Yu
5
5
7
1.7
L
Fenrir
Quicus0363
Fenrir
6
5
6
1.8
W
Anhur
Vaan16
Anhur
6
0
2
7
W
Xing Tian
demys94
Xing Tian
1
2
14
4
L
Ares
rezavp
Ares
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,369
Damage
63,255
94,291
Taken
90,348
78,785
Mitigated
64,449
26,363
Healing
34,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arietis4
Vulcan
14,543
4,011
0
1,531
11,836
5,554
55
3,362
8,107
78,064
0
W
Merlin
ESTEFFF
Merlin
11,108
1,091
211
3,942
13,392
5,656
41
3,966
9,350
115,972
0
L
Danzaburou
Hellrico
Danzaburou
9,107
4,716
0
8,966
12,767
5,860
850
1,619
11,008
0
103,698
W
Bakasura
KoH4yBPoTuk
Bakasura
21,460
13,948
0
6,762
22,425
10,122
0
4,103
18,266
0
95,180
L
Guan Yu
Lalah
Guan Yu
16,405
3,464
789
6,514
23,855
25,688
0
5,181
16,909
0
76,927
L
Fenrir
Quicus0363
Fenrir
8,956
2,686
0
5,892
22,716
16,616
0
2,953
18,452
99
89,989
W
Anhur
Vaan16
Anhur
10,639
6,479
0
6,239
10,347
4,111
1,283
2,193
8,112
0
120,020
W
Xing Tian
demys94
Xing Tian
7,900
459
0
3,911
18,007
16,347
54
7,520
10,209
26,838
0
L
Ares
rezavp
Ares
8,358
372
0
2,671
23,117
25,067
0
6,432
15,779
35,329
0
W
12,148
2,432
0
13,737
26,177
28,213
740
6,730
19,198
294
76,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,240
Gold Earned
65,674
669
Minions Killed
680
0
Camps Cleared
0
2,119,912
Distance Traveled
2,349,776
34
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,453
436
156
7
0
435,877
10
W
Merlin
13,164
549
173
7
0
438,189
6
L
Danzaburou
12,348
515
185
8
0
393,902
6
W
Bakasura
14,848
619
166
7
0
515,262
1
L
Guan Yu
11,676
487
120
5
0
404,642
3
L
Fenrir
12,577
524
166
7
0
470,661
5
W
Anhur
14,310
596
181
8
0
454,801
9
W
Xing Tian
11,529
480
27
1
0
515,825
16
L
Ares
10,186
424
42
2
0
414,830
10
W
Chaac
11,823
493
133
6
0
425,699
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role