Player Matchup

Hun Batz
Hun Batz
Fjallerus
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 85L
1,335 Elo+
Solo
Ymir
Ymir
Max683157
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Papa Emeritus66
Aphrodite
Level 66
God Stats
2W - 3L
1,495 SR
Queue Stats
18W - 23L
1,436 Elo+
Party 2
Fenrir
Fenrir
ac3kwan36
Fenrir
Level 19
God Stats
27W - 46L
1,337 SR
Queue Stats
28W - 46L
1,378 Elo+
Solo
Danzaburou
Danzaburou
yourownfau1t
Danzaburou
Level 27
God Stats
175W - 266L
1,394 SR
Queue Stats
180W - 276L
1,330 Elo+
Solo
Team Averages
Level 29
1,445 SR
1,396 Elo+

VS

Team Averages
Level 37
1,499 SR
1,398 Elo+
Nemesis
Nemesis
CHUNKYBEAN__
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
Egghive
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,414 Elo+
Solo
Anubis
Anubis
InationalREN
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
Xx_Assa7ssin_xX
Heimdallr
Level 26
God Stats
4W - 4L
1,246 SR
Queue Stats
89W - 67L
1,438 Elo+
Solo
Pele
Pele
Zed Lucione
Pele
Level 20
God Stats
4W - 1L
1,747 SR
Queue Stats
14W - 11L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fjallerus
Hun Batz
17
5 / 13 / 5
11,635
970
15,109
25,999
8,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ymir
17
0 / 4 / 6
10,450
871
2,877
13,631
11,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Papa Emeritus66
Aphrodite
18
4 / 5 / 7
11,240
937
18,249
17,858
9,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
ac3kwan36
Fenrir
17
6 / 4 / 4
11,790
983
12,894
17,021
5,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Danzaburou
yourownfau1t
Danzaburou
18
2 / 5 / 7
11,380
948
9,824
13,000
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

32

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHUNKYBEAN__
Nemesis
18
0 / 6 / 13
10,813
901
2,679
10,755
4,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Egghive
Cthulhu
19
4 / 4 / 12
12,252
1,021
12,961
18,127
9,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
19
15 / 1 / 7
14,621
1,218
32,722
8,768
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Xx_Assa7ssin_xX
Heimdallr
18
1 / 6 / 17
11,749
979
11,944
14,100
5,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 0 / 7
12,594
1,050
19,136
12,830
4,542
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
17
Kills
31
31
Deaths
17
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CHUNKYBEAN__
Nemesis
0
6
13
1.08
W
Cthulhu
Egghive
Cthulhu
4
4
12
2.5
L
Hun Batz
Fjallerus
Hun Batz
5
13
5
0.58
W
Anubis
15
1
7
18.5
L
Ymir
0
4
6
0.75
L
Aphrodite
Papa Emeritus66
Aphrodite
4
5
7
1.5
W
Heimdallr
Xx_Assa7ssin_xX
Heimdallr
1
6
17
1.58
W
11
0
7
14.5
L
Fenrir
ac3kwan36
Fenrir
6
4
4
2
L
Danzaburou
yourownfau1t
Danzaburou
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,953
Damage
79,442
87,509
Taken
64,580
38,145
Mitigated
28,821
16,248
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CHUNKYBEAN__
Nemesis
2,679
1,034
0
309
10,755
4,306
0
2,297
8,458
0
12,420
W
Cthulhu
Egghive
Cthulhu
12,961
1,604
659
1,281
18,127
9,761
0
6,452
11,675
23,009
0
L
Hun Batz
Fjallerus
Hun Batz
15,109
6,098
0
2,897
25,999
8,419
0
13,434
12,127
1,187
29,211
W
Anubis
32,722
1,208
278
2,393
8,768
4,296
0
1,908
6,860
56,046
0
L
Ymir
2,877
1,298
0
0
13,631
11,124
0
5,115
8,416
16,345
0
L
Aphrodite
Papa Emeritus66
Aphrodite
18,249
2,079
3,820
6,794
17,858
9,187
0
9,763
7,682
43,764
0
W
Heimdallr
Xx_Assa7ssin_xX
Heimdallr
11,944
5,902
408
328
14,100
5,916
0
5,689
8,411
0
41,633
W
19,136
7,886
0
357
12,830
4,542
0
5,276
7,554
0
26,954
L
Fenrir
ac3kwan36
Fenrir
12,894
3,027
146
1,672
17,021
5,637
0
9,627
7,246
0
29,525
L
Danzaburou
yourownfau1t
Danzaburou
9,824
3,601
0
919
13,000
3,778
0
6,489
6,355
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,495
Gold Earned
62,029
182
Minions Killed
202
7
Camps Cleared
4
1,073,052
Distance Traveled
983,356
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,813
901
19
2
1
147,343
0
W
Cthulhu
12,252
1,021
33
3
1
203,008
1
L
Hun Batz
11,635
970
37
3
2
228,862
0
W
Anubis
14,621
1,218
62
5
2
179,717
1
L
Ymir
10,450
871
18
2
3
191,455
1
L
Aphrodite
11,240
937
60
5
0
239,731
2
W
Heimdallr
11,749
979
72
6
0
181,359
2
W
Pele
12,594
1,050
16
1
0
271,929
0
L
Fenrir
11,790
983
32
3
1
214,242
0
L
Danzaburou
11,380
948
35
3
1
198,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role