Player Matchup

Artemis
Artemis
JessRange
Artemis
Level 45
God Stats
3W - 1L
1,727 SR
Queue Stats
30W - 27L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
MrsMoore
Nu Wa
Level 146
God Stats
68W - 47L
1,674 SR
Queue Stats
116W - 98L
1,538 Elo+
Party 1
Fenrir
Fenrir
Shieldak
Fenrir
Level 77
God Stats
7W - 3L
1,618 SR
Queue Stats
89W - 84L
1,504 Elo+
Party 3
Bastet
Bastet
TRISEMERKI
Bastet
Level 101
God Stats
22W - 10L
1,653 SR
Queue Stats
98W - 82L
1,527 Elo+
Party 1
Hercules
Hercules
fero57
Hercules
Level 109
God Stats
29W - 18L
1,607 SR
Queue Stats
1,154W - 1,104L
1,498 Elo+
Solo
Team Averages
Level 96
1,656 SR
1,517 Elo+

VS

Team Averages
Level 86
1,615 SR
1,562 Elo+
Geb
Geb
ChuleCr
Geb
Level 100
God Stats
42W - 32L
1,592 SR
Queue Stats
182W - 175L
1,519 Elo+
Party 2
Agni
Agni
Emmanuelxox
Agni
Level 141
God Stats
1W - 2L
1,827 SR
Queue Stats
51W - 19L
1,729 Elo+
Party 2
King Arthur
King Arthur
POWW3R_CRW
King Arthur
Level 114
God Stats
21W - 24L
1,656 SR
Queue Stats
422W - 358L
1,562 Elo+
Party 2
Neith
Neith
SirArielo
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Thanatos
Thanatos
XEBO202
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JessRange
Artemis
17
10 / 4 / 7
11,476
546
16,254
11,857
4,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
MrsMoore
Nu Wa
18
5 / 2 / 14
11,570
551
19,971
10,903
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Shieldak
Fenrir
15
4 / 3 / 15
10,695
509
13,435
17,897
19,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
TRISEMERKI
Bastet
18
7 / 2 / 7
11,609
553
13,316
16,292
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
fero57
Hercules
19
11 / 2 / 9
12,123
577
14,043
25,268
19,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 9 / 7
8,074
384
5,537
21,718
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 7 / 3
9,257
441
12,881
15,080
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
POWW3R_CRW
King Arthur
17
3 / 4 / 2
10,550
502
18,486
31,338
26,652
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
SirArielo
Neith
12
1 / 10 / 5
8,295
395
7,862
16,330
5,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
XEBO202
Thanatos
15
5 / 7 / 3
10,258
488
7,457
20,208
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
37
Kills
12
13
Deaths
37
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
0
9
7
0.39
L
3
7
3
0.64
W
Artemis
JessRange
Artemis
10
4
7
3.38
W
Nu Wa
MrsMoore
Nu Wa
5
2
14
6
L
King Arthur
POWW3R_CRW
King Arthur
3
4
2
1
W
Fenrir
Shieldak
Fenrir
4
3
15
3.83
L
Neith
SirArielo
Neith
1
10
5
0.35
W
Bastet
TRISEMERKI
Bastet
7
2
7
5.25
L
Thanatos
XEBO202
Thanatos
5
7
3
0.93
W
Hercules
fero57
Hercules
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,019
Damage
52,223
82,217
Taken
104,674
55,010
Mitigated
60,431
33,556
Healing
31,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
5,537
144
0
1,939
21,718
15,204
0
4,989
16,729
21,671
0
L
12,881
605
0
3,865
15,080
5,516
0
2,408
12,672
60,160
0
W
Artemis
JessRange
Artemis
16,254
9,573
0
3,798
11,857
4,825
4,013
4,237
7,620
0
65,212
W
Nu Wa
MrsMoore
Nu Wa
19,971
4,433
0
4,887
10,903
4,306
1,141
3,655
7,248
100,305
0
L
King Arthur
POWW3R_CRW
King Arthur
18,486
2,013
0
10,461
31,338
26,652
98
4,765
26,573
0
84,650
W
Fenrir
Shieldak
Fenrir
13,435
2,654
0
3,913
17,897
19,076
215
3,897
14,000
0
25,707
L
Neith
SirArielo
Neith
7,862
2,978
0
2,593
16,330
5,055
160
5,100
11,230
0
42,115
W
Bastet
TRISEMERKI
Bastet
13,316
3,760
0
7,070
16,292
6,878
158
3,245
13,047
0
88,653
L
Thanatos
XEBO202
Thanatos
7,457
2,623
0
13,136
20,208
8,004
0
2,709
17,499
0
60,770
W
Hercules
fero57
Hercules
14,043
4,172
0
13,888
25,268
19,925
22
3,384
21,884
0
70,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,473
Gold Earned
46,434
543
Minions Killed
470
0
Camps Cleared
0
2,000,751
Distance Traveled
1,912,509
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,074
384
35
2
0
407,924
0
L
Agni
9,257
441
118
6
0
375,336
4
W
Artemis
11,476
546
103
5
0
342,970
2
W
Nu Wa
11,570
551
151
7
0
375,477
10
L
King Arthur
10,550
502
149
7
0
411,943
3
W
Fenrir
10,695
509
21
1
0
424,992
7
L
Neith
8,295
395
71
3
0
333,321
1
W
Bastet
11,609
553
132
6
0
428,400
3
L
Thanatos
10,258
488
97
5
0
383,985
2
W
Hercules
12,123
577
136
6
0
428,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role