Player Matchup

Anhur
Anhur
CoNfuzed21
Anhur
Level 32
God Stats
6W - 9L
1,426 SR
Queue Stats
51W - 58L
1,440 Elo+
Party 1
Hel
Hel
DrHedron
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Gains4Days
Set
Level 28
God Stats
5W - 8L
1,722 SR
Queue Stats
37W - 39L
1,473 Elo+
Party 1
Erlang Shen
Erlang Shen
NekoDeKat
Erlang Shen
Level 27
God Stats
2W - 5L
1,784 SR
Queue Stats
102W - 95L
1,546 Elo+
Solo
Kukulkan
Kukulkan
kirruaz
Kukulkan
Level 18
God Stats
1W - 3L
1,640 SR
Queue Stats
3W - 5L
1,475 Elo+
Party 1
Team Averages
Level 26
1,615 SR
1,487 Elo+

VS

Team Averages
Level 28
1,544 SR
1,530 Elo+
Loki
Loki
Ace306
Loki
Level 28
God Stats
12W - 10L
1,443 SR
Queue Stats
115W - 114L
1,513 Elo+
Solo
Zeus
Zeus
BreastSqueeze
Zeus
Level 29
God Stats
18W - 6L
1,713 SR
Queue Stats
55W - 41L
1,547 Elo+
Solo
Geb
Geb
Raptor212
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,529 Elo+
Party 2
Chernobog
Chernobog
SGMaxis
Chernobog
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 69L
1,542 Elo+
Party 2
Tyr
Tyr
Tyr99
Tyr
Level 27
God Stats
3W - 2L
1,563 SR
Queue Stats
75W - 66L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 2 / 3
8,657
456
5,066
9,653
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 2 / 5
8,723
459
6,273
12,103
6,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 8 / 1
9,501
500
11,017
17,517
6,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
NekoDeKat
Erlang Shen
14
1 / 7 / 3
8,887
468
7,233
17,050
11,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kirruaz
Kukulkan
13
1 / 9 / 1
8,305
437
6,714
13,904
6,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ace306
Loki
18
7 / 2 / 7
10,788
568
9,793
13,626
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 0 / 7
11,085
583
20,228
7,368
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 11
9,486
499
5,710
12,255
8,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
SGMaxis
Chernobog
16
5 / 3 / 6
10,147
534
8,184
14,146
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Tyr99
Tyr
18
6 / 2 / 6
10,723
564
11,335
13,725
13,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
10
Kills
28
28
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Loki
Ace306
Loki
7
2
7
5.25
W
9
0
7
12.5
L
Anhur
2
2
3
1.75
L
0
2
5
1.25
L
6
8
1
0.81
L
Erlang Shen
NekoDeKat
Erlang Shen
1
7
3
0.36
W
1
3
11
2.17
W
Chernobog
SGMaxis
Chernobog
5
3
6
2.67
W
Tyr
Tyr99
Tyr
6
2
6
4.5
L
Kukulkan
kirruaz
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,303
Damage
55,250
70,227
Taken
61,120
33,397
Mitigated
34,135
22,325
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ace306
Loki
9,793
1,955
0
5,470
13,626
5,065
0
1,529
12,097
0
76,653
W
20,228
1,182
0
1,544
7,368
2,746
660
3,900
3,468
76,657
0
L
Anhur
5,066
2,709
561
1,296
9,653
3,121
612
2,904
6,749
0
32,907
L
6,273
543
2,741
6,474
12,103
6,119
122
6,631
5,472
37,898
0
L
11,017
5,387
222
5,338
17,517
6,929
610
5,315
12,202
0
61,468
L
Erlang Shen
NekoDeKat
Erlang Shen
7,233
3,787
0
3,665
17,050
11,048
320
3,191
13,859
0
43,997
W
5,710
1,047
0
1,080
12,255
8,597
0
3,345
8,910
16,567
0
W
Chernobog
SGMaxis
Chernobog
8,184
6,176
0
4,311
14,146
4,682
1,463
3,830
10,316
0
67,058
W
Tyr
Tyr99
Tyr
11,335
2,709
0
3,911
13,725
13,045
2,792
383
13,342
0
56,716
L
Kukulkan
kirruaz
Kukulkan
6,714
911
438
1,590
13,904
6,180
0
7,897
6,007
52,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
52,229
443
Minions Killed
523
0
Camps Cleared
0
1,638,969
Distance Traveled
1,786,251
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,788
568
132
7
0
406,678
3
W
Zeus
11,085
583
133
7
0
327,032
5
L
Anhur
8,657
456
83
4
0
361,858
5
L
Hel
8,723
459
52
3
0
331,258
6
L
Set
9,501
500
92
5
0
346,029
2
L
Erlang Shen
8,887
468
104
5
0
288,198
3
W
Geb
9,486
499
28
1
0
358,960
6
W
Chernobog
10,147
534
119
6
0
340,155
0
W
Tyr
10,723
564
111
6
0
353,426
1
L
Kukulkan
8,305
437
112
6
0
311,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role