Player Matchup

Geb
Geb
IIIGR8 ONEIII
Geb
Level 101
God Stats
8W - 2L
1,939 SR
Queue Stats
404W - 424L
1,534 Elo+
Solo
Nike
Nike
Iran Ujog
Nike
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 107L
1,429 Elo+
Solo
Chiron
Chiron
Strider3355
Chiron
Level 109
God Stats
20W - 7L
1,552 SR
Queue Stats
95W - 80L
1,507 Elo+
Solo
Ah Puch
Ah Puch
gasperproe
Ah Puch
Level 29
God Stats
1W - 3L
1,175 SR
Queue Stats
8W - 11L
1,225 Elo+
Solo
Danzaburou
Danzaburou
masonboy1
Danzaburou
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Team Averages
Level 88
1,533 SR
1,439 Elo+

VS

Team Averages
Level 106
1,459 SR
1,410 Elo+
Khepri
Khepri
BlackValkyrie99
Khepri
Level 88
God Stats
7W - 12L
1,436 SR
Queue Stats
904W - 1,195L
1,443 Elo+
Party 1
Hercules
Hercules
KiD1SoloDolo1
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,401 Elo+
Solo
Loki
Loki
LeiRu909
Loki
Level 129
God Stats
2W - 3L
1,557 SR
Queue Stats
25W - 24L
1,405 Elo+
Solo
Izanami
Izanami
ms_rarity
Izanami
Level 127
God Stats
17W - 22L
1,472 SR
Queue Stats
878W - 1,186L
1,399 Elo+
Party 1
Merlin
Merlin
skyhigh1226
Merlin
Level 160
God Stats
52W - 86L
1,329 SR
Queue Stats
1,344W - 1,754L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
7,818
711
3,180
9,704
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
16
5 / 1 / 3
9,261
842
11,351
9,549
6,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
17
2 / 1 / 5
9,063
824
8,536
6,422
2,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
gasperproe
Ah Puch
13
0 / 2 / 4
7,268
661
5,866
4,925
1,537
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
masonboy1
Danzaburou
15
2 / 2 / 3
8,100
736
4,064
6,999
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,318
756
4,252
9,438
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
KiD1SoloDolo1
Hercules
13
0 / 1 / 2
6,648
604
2,728
8,489
5,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
2 / 4 / 2
8,270
752
5,712
9,607
3,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
ms_rarity
Izanami
13
1 / 1 / 2
7,423
675
5,650
6,984
2,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
15
2 / 2 / 1
7,896
718
9,713
5,203
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
9
Kills
7
7
Deaths
9
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
0
1
6
3
W
Nike
5
1
3
6.5
L
Hercules
KiD1SoloDolo1
Hercules
0
1
2
1
L
Loki
2
4
2
0.75
W
Chiron
2
1
5
4.5
W
Ah Puch
gasperproe
Ah Puch
0
2
4
1
W
Danzaburou
masonboy1
Danzaburou
2
2
3
1.75
L
Izanami
ms_rarity
Izanami
1
1
2
2
L
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,997
Damage
28,055
37,599
Taken
39,721
19,549
Mitigated
24,956
9,816
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,252
179
0
1,496
9,438
10,218
0
2,807
6,631
17,945
0
W
3,180
167
330
1,085
9,704
6,439
353
3,041
6,663
12,126
0
W
Nike
11,351
1,229
0
125
9,549
6,116
0
3,018
6,531
0
39,585
L
Hercules
KiD1SoloDolo1
Hercules
2,728
623
0
1,624
8,489
5,834
0
1,691
6,798
0
13,696
L
Loki
5,712
797
0
0
9,607
3,874
0
1,923
7,684
0
23,763
W
Chiron
8,536
2,903
691
2,852
6,422
2,543
985
3,452
2,970
0
45,928
W
Ah Puch
gasperproe
Ah Puch
5,866
269
785
1,833
4,925
1,537
0
1,491
3,434
21,890
0
W
Danzaburou
masonboy1
Danzaburou
4,064
2,567
0
2,115
6,999
2,914
735
3,751
3,248
0
29,394
L
Izanami
ms_rarity
Izanami
5,650
2,951
0
2,105
6,984
2,559
0
1,668
5,316
0
23,604
L
Merlin
9,713
349
0
1,445
5,203
2,471
0
1,201
4,002
41,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
38,555
318
Minions Killed
267
11
Camps Cleared
6
1,012,627
Distance Traveled
1,010,518
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,318
756
25
2
0
179,906
0
W
Geb
7,818
711
24
2
1
218,272
4
W
Nike
9,261
842
86
8
3
250,854
1
L
Hercules
6,648
604
27
2
0
219,051
0
L
Loki
8,270
752
48
4
4
218,056
3
W
Chiron
9,063
824
93
8
3
188,390
1
W
Ah Puch
7,268
661
54
5
1
180,247
3
W
Danzaburou
8,100
736
61
6
3
174,864
0
L
Izanami
7,423
675
71
6
1
203,141
2
L
Merlin
7,896
718
96
9
1
190,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role