Player Matchup

Tiamat
Tiamat
Argut90
Tiamat
Level 139
God Stats
2W - 0L
1,567 SR
Queue Stats
28W - 22L
1,487 Elo+
Party 2
Mulan
Mulan
IDestru24I
Mulan
Level 158
God Stats
3W - 1L
1,795 SR
Queue Stats
70W - 51L
1,483 Elo+
Party 2
Ymir
Ymir
machas79
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 13L
1,859 Elo+
Party 2
Team Averages
Level 107
1,621 SR
1,610 Elo+

VS

Team Averages
Level 45
1,564 SR
1,669 Elo+
Hera
Hera
ADunkLlama
Hera
Level 117
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 1
Hachiman
Hachiman
KiLlaPaYne37
Hachiman
Level 14
God Stats
1W - 1L
1,472 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 1
Fenrir
Fenrir
burger-kingi
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Argut90
Tiamat
14
13 / 0 / 17
10,182
926
14,382
8,786
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
10 / 0 / 16
9,465
860
9,569
7,505
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
8 / 1 / 18
9,714
883
7,008
10,219
7,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
6,091
554
3,868
10,303
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
KiLlaPaYne37
Hachiman
8
0 / 8 / 0
5,871
534
3,413
12,296
3,644
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
1 / 15 / 0
6,372
579
3,500
14,087
4,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
2
31
Kills
1
1
Deaths
32
51
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Tiamat
Argut90
Tiamat
13
0
17
21.5
W
Mulan
10
0
16
18
L
Hachiman
KiLlaPaYne37
Hachiman
0
8
0
0
L
Fenrir
1
15
0
0.07
W
Ymir
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,959
Damage
10,781
26,510
Taken
36,686
19,113
Mitigated
11,192
6,469
Healing
1,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,868
1,032
0
441
10,303
3,195
0
6,254
3,677
17,133
0
W
Tiamat
Argut90
Tiamat
14,382
1,128
318
4,416
8,786
5,206
1,195
828
7,834
41,545
0
W
Mulan
9,569
1,892
0
1,735
7,505
6,318
528
1,629
5,876
0
25,924
L
Hachiman
KiLlaPaYne37
Hachiman
3,413
1,623
0
670
12,296
3,644
0
6,889
4,998
0
11,375
L
Fenrir
3,500
1,650
0
83
14,087
4,353
78
7,451
6,127
0
11,683
W
Ymir
7,008
1,336
0
0
10,219
7,589
210
1,481
8,738
23,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
18,334
129
Minions Killed
61
0
Camps Cleared
0
591,146
Distance Traveled
453,544
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,091
554
27
2
0
148,769
0
W
Tiamat
10,182
926
73
7
0
213,393
2
W
Mulan
9,465
860
26
2
0
184,828
1
L
Hachiman
5,871
534
18
2
0
142,593
1
L
Fenrir
6,372
579
16
1
0
162,182
0
W
Ymir
9,714
883
30
3
0
192,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role