Player Matchup

Sun Wukong
Sun Wukong
ArminCrieg1
Sun Wukong
Level 44
God Stats
20W - 8L
1,682 SR
Queue Stats
168W - 164L
1,513 Elo+
Party 2
Anubis
Anubis
InterMissionn
Anubis
Level 41
God Stats
8W - 5L
1,605 SR
Queue Stats
92W - 82L
1,433 Elo+
Party 2
Chernobog
Chernobog
RobertxD
Chernobog
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 20L
1,913 Elo+
Party 4
Sobek
Sobek
Starfysh
Sobek
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 14L
1,913 Elo+
Party 4
Arachne
Arachne
Woradx
Arachne
Level 42
God Stats
1W - 1L
1,309 SR
Queue Stats
157W - 137L
1,482 Elo+
Party 2
Team Averages
Level 47
1,519 SR
1,651 Elo+

VS

Team Averages
Level 75
1,435 SR
1,430 Elo+
Cupid
Cupid
Akardos3384
Cupid
Level 123
God Stats
0W - 3L
1,237 SR
Queue Stats
7W - 16L
1,394 Elo+
Party 1
Xing Tian
Xing Tian
BigDev1L
Xing Tian
Level 29
God Stats
4W - 5L
1,533 SR
Queue Stats
14W - 25L
1,476 Elo+
Party 3
Persephone
Persephone
Lucidify
Persephone
Level 25
God Stats
0W - 3L
1,228 SR
Queue Stats
10W - 17L
1,437 Elo+
Party 1
Da Ji
Da Ji
YOUR1games
Da Ji
Level 116
God Stats
134W - 128L
1,679 SR
Queue Stats
977W - 984L
1,499 Elo+
Solo
Pele
Pele
YourDarkPart
Pele
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArminCrieg1
Sun Wukong
18
3 / 3 / 9
11,559
525
9,435
16,946
11,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 5 / 12
11,755
534
7,684
12,327
6,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RobertxD
Chernobog
20
17 / 1 / 6
16,073
731
32,334
23,000
11,626
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Starfysh
Sobek
18
3 / 1 / 17
13,154
598
9,400
22,390
26,789
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Woradx
Arachne
20
6 / 3 / 11
13,582
617
9,369
20,305
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
10,002
455
10,664
17,525
6,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
BigDev1L
Xing Tian
14
0 / 4 / 5
8,932
406
9,548
20,783
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Persephone
Lucidify
Persephone
15
3 / 8 / 3
10,039
456
17,167
13,608
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Da Ji
16
4 / 7 / 4
10,330
470
10,389
20,379
9,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 7 / 5
10,189
463
9,199
16,373
10,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
33
Kills
13
13
Deaths
33
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Sun Wukong
ArminCrieg1
Sun Wukong
3
3
9
2.5
L
Xing Tian
BigDev1L
Xing Tian
0
4
5
0.63
W
4
5
12
2
L
Persephone
Lucidify
Persephone
3
8
3
0.56
W
Chernobog
RobertxD
Chernobog
17
1
6
20
W
Sobek
Starfysh
Sobek
3
1
17
11.5
W
Arachne
Woradx
Arachne
6
3
11
3.83
L
Da Ji
4
7
4
0.86
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,222
Damage
56,967
94,968
Taken
88,668
67,785
Mitigated
50,739
36,025
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,664
6,058
73
4,658
17,525
6,582
1,313
2,207
15,318
0
55,973
W
Sun Wukong
ArminCrieg1
Sun Wukong
9,435
1,285
0
6,798
16,946
11,998
2,618
3,699
13,247
0
53,749
L
Xing Tian
BigDev1L
Xing Tian
9,548
255
0
2,474
20,783
20,485
269
5,246
15,537
38,667
0
W
7,684
396
0
4,082
12,327
6,144
132
8,106
4,221
49,764
0
L
Persephone
Lucidify
Persephone
17,167
316
0
316
13,608
4,468
0
3,960
9,644
56,606
0
W
Chernobog
RobertxD
Chernobog
32,334
25,292
0
11,393
23,000
11,626
6,574
6,299
16,701
0
152,685
W
Sobek
Starfysh
Sobek
9,400
899
0
5,883
22,390
26,789
828
7,193
15,197
29,935
0
W
Arachne
Woradx
Arachne
9,369
6,046
0
7,869
20,305
11,228
2,281
3,032
17,273
0
101,607
L
Da Ji
10,389
1,774
513
2,017
20,379
9,081
0
3,741
16,638
0
77,367
L
9,199
1,720
0
841
16,373
10,123
122
2,977
13,396
0
50,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,123
Gold Earned
49,492
570
Minions Killed
468
0
Camps Cleared
0
2,119,705
Distance Traveled
1,989,846
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,002
455
96
4
0
395,644
3
W
Sun Wukong
11,559
525
109
5
0
447,346
2
L
Xing Tian
8,932
406
52
2
0
420,964
0
W
Anubis
11,755
534
90
4
0
345,324
5
L
Persephone
10,039
456
91
4
0
372,220
1
W
Chernobog
16,073
731
189
9
0
454,778
4
W
Sobek
13,154
598
37
2
0
463,206
6
W
Arachne
13,582
617
145
7
0
409,051
1
L
Da Ji
10,330
470
129
6
0
370,904
4
L
Pele
10,189
463
100
5
0
430,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role