Player Matchup

Merlin
Merlin
Kertarion
Merlin
Level 155
God Stats
5W - 3L
1,517 SR
Queue Stats
82W - 83L
1,458 Elo+
Party 1
Bacchus
Bacchus
MoorSpoor36
Bacchus
Level 153
God Stats
2W - 0L
1,662 SR
Queue Stats
75W - 66L
1,562 Elo+
Party 1
Chernobog
Chernobog
Vulthuryoll
Chernobog
Level 88
God Stats
1W - 0L
1,460 SR
Queue Stats
9W - 17L
1,251 Elo+
Party 1
Chronos
Chronos
malfnctn
Chronos
Level 127
God Stats
2W - 6L
1,585 SR
Queue Stats
111W - 103L
1,570 Elo+
Solo
Serqet
Serqet
ukoo
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,545 SR
1,468 Elo+

VS

Team Averages
Level 100
1,500 SR
1,483 Elo+
Yemoja
Yemoja
Dark-Crow-kabuki
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,427 Elo+
Party 2
Janus
Janus
SeRiAL KiLLeRs9
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Vamana
Vamana
UrsuPins
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Anhur
Anhur
Yandere1337
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Zupy29
Ne Zha
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 49L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kertarion
Merlin
16
4 / 3 / 7
8,970
815
12,156
7,190
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
MoorSpoor36
Bacchus
14
3 / 3 / 8
8,672
788
7,551
8,522
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Vulthuryoll
Chernobog
13
1 / 5 / 6
7,742
704
2,679
8,141
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
malfnctn
Chronos
15
3 / 0 / 9
9,741
886
5,660
9,636
3,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
ukoo
Serqet
15
6 / 2 / 7
9,897
900
6,451
7,490
2,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
9,282
844
3,579
10,411
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 7
7,096
645
4,536
10,901
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
UrsuPins
Vamana
13
1 / 5 / 5
7,561
687
6,691
11,352
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 0 / 3
9,074
825
5,658
2,849
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Zupy29
Ne Zha
16
3 / 1 / 1
8,402
764
8,620
4,554
2,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
17
Kills
13
13
Deaths
17
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
Merlin
Kertarion
Merlin
4
3
7
2.5
W
Bacchus
MoorSpoor36
Bacchus
3
3
8
2.33
L
0
7
7
0.5
L
Vamana
UrsuPins
Vamana
1
5
5
0.7
W
Chernobog
Vulthuryoll
Chernobog
1
5
6
0.8
L
6
0
3
7.5
L
Ne Zha
Zupy29
Ne Zha
3
1
1
3.5
W
Chronos
malfnctn
Chronos
3
0
9
7.5
W
Serqet
ukoo
Serqet
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,497
Damage
29,084
40,979
Taken
40,067
18,035
Mitigated
18,375
6,867
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,579
577
1,482
1,823
10,411
6,347
0
5,609
4,522
19,465
0
W
Merlin
Kertarion
Merlin
12,156
271
0
932
7,190
2,604
0
1,884
5,306
39,227
0
W
Bacchus
MoorSpoor36
Bacchus
7,551
456
0
1,610
8,522
6,160
336
1,419
7,103
17,601
0
L
4,536
0
840
1,329
10,901
4,219
2
8,523
2,378
16,073
0
L
Vamana
UrsuPins
Vamana
6,691
1,338
868
2,090
11,352
4,624
0
7,567
3,496
0
11,491
W
Chernobog
Vulthuryoll
Chernobog
2,679
963
0
267
8,141
2,702
378
2,359
5,782
0
18,146
L
5,658
2,919
0
571
2,849
1,078
0
2,150
699
0
22,170
L
Ne Zha
Zupy29
Ne Zha
8,620
1,141
0
1,436
4,554
2,107
0
1,841
2,699
0
36,630
W
Chronos
malfnctn
Chronos
5,660
572
0
2,798
9,636
3,735
16
2,312
7,324
24,543
0
W
Serqet
ukoo
Serqet
6,451
1,061
0
1,260
7,490
2,834
1,033
758
6,732
0
20,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
41,415
235
Minions Killed
196
9
Camps Cleared
6
1,096,167
Distance Traveled
1,029,922
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,282
844
43
4
0
194,451
0
W
Merlin
8,970
815
64
6
0
197,375
4
W
Bacchus
8,672
788
24
2
3
194,972
0
L
Janus
7,096
645
39
4
2
196,753
0
L
Vamana
7,561
687
17
2
0
223,258
0
W
Chernobog
7,742
704
53
5
1
195,333
0
L
Anhur
9,074
825
42
4
2
182,848
2
L
Ne Zha
8,402
764
55
5
2
232,612
4
W
Chronos
9,741
886
47
4
4
277,510
1
W
Serqet
9,897
900
47
4
1
230,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role