Player Matchup

Jormungandr
Jormungandr
Brelant
Jormungandr
Level 71
God Stats
6W - 4L
1,615 SR
Queue Stats
314W - 321L
1,366 Elo+
Party 1
He Bo
He Bo
Slo1922
He Bo
Level 84
God Stats
4W - 5L
1,753 SR
Queue Stats
378W - 412L
1,368 Elo+
Party 1
Loki
Loki
SooleArg
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 283L
1,426 Elo+
Solo
Jing Wei
Jing Wei
ocraMFilion
Jing Wei
Level 60
God Stats
2W - 0L
1,717 SR
Queue Stats
47W - 52L
1,437 Elo+
Solo
Horus
Horus
valaco_2005
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 107L
1,438 Elo+
Solo
Team Averages
Level 70
1,617 SR
1,407 Elo+

VS

Team Averages
Level 74
1,443 SR
1,420 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DimebagMatcher
Hera
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 115L
1,373 Elo+
Solo
Khepri
Khepri
caretean
Khepri
Level 27
God Stats
1W - 1L
1,267 SR
Queue Stats
38W - 59L
1,371 Elo+
Solo
Bakasura
Bakasura
lilhayes12
Bakasura
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
519W - 498L
1,440 Elo+
Solo
King Arthur
King Arthur
maddestmax_
King Arthur
Level 68
God Stats
2W - 1L
1,450 SR
Queue Stats
104W - 92L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brelant
Jormungandr
20
10 / 3 / 17
13,856
770
21,937
36,347
32,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Slo1922
He Bo
20
14 / 5 / 10
13,850
769
26,060
18,446
8,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
19
2 / 3 / 20
11,821
657
10,047
14,906
7,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
ocraMFilion
Jing Wei
19
3 / 2 / 22
11,864
659
25,964
16,215
7,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 3 / 26
11,685
649
10,481
26,413
26,053
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
2 / 3 / 8
12,026
668
16,378
23,711
35,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 5 / 7
11,201
622
24,306
12,355
7,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
caretean
Khepri
19
2 / 4 / 9
11,854
659
10,321
22,821
37,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
lilhayes12
Bakasura
17
5 / 11 / 7
11,045
614
17,028
23,205
15,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
maddestmax_
King Arthur
19
4 / 8 / 8
12,171
676
22,240
26,217
22,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
31
Kills
16
16
Deaths
31
95
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
8
2
W
Jormungandr
Brelant
Jormungandr
10
3
17
6.17
L
3
5
7
1.3
W
He Bo
Slo1922
He Bo
14
5
10
3.8
W
Loki
2
3
20
4
L
Khepri
caretean
Khepri
2
4
9
1.63
L
Bakasura
lilhayes12
Bakasura
5
11
7
0.77
L
King Arthur
maddestmax_
King Arthur
4
8
8
1
W
Jing Wei
ocraMFilion
Jing Wei
3
2
22
7
W
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,489
Damage
90,273
112,327
Taken
108,309
81,344
Mitigated
118,340
63,904
Healing
41,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
16,378
5,295
9,701
11,114
23,711
35,258
133
12,091
11,620
29,997
0
W
Jormungandr
Brelant
Jormungandr
21,937
4,586
3,368
14,141
36,347
32,172
448
15,646
18,732
53,390
0
L
24,306
3,578
3,853
1,359
12,355
7,423
861
5,755
6,600
52,225
0
W
He Bo
Slo1922
He Bo
26,060
1,573
3,791
4,103
18,446
8,640
1,870
10,334
8,112
43,745
0
W
Loki
10,047
1,938
3,287
2,675
14,906
7,086
0
7,378
7,456
0
28,033
L
Khepri
caretean
Khepri
10,321
551
1,512
3,220
22,821
37,499
557
7,502
15,319
23,076
0
L
Bakasura
lilhayes12
Bakasura
17,028
11,497
112
3,976
23,205
15,617
0
10,971
12,234
0
18,934
L
King Arthur
maddestmax_
King Arthur
22,240
3,116
1,554
4,749
26,217
22,543
280
11,678
14,539
0
39,815
W
Jing Wei
ocraMFilion
Jing Wei
25,964
17,079
3,485
4,847
16,215
7,393
2,540
7,579
7,897
0
50,506
W
10,481
5,751
12,717
11,490
26,413
26,053
470
10,068
15,296
0
18,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,076
Gold Earned
58,297
187
Minions Killed
149
0
Camps Cleared
0
1,591,113
Distance Traveled
1,399,191
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,026
668
23
1
0
246,772
0
W
Jormungandr
13,856
770
56
3
0
297,220
1
L
Hera
11,201
622
55
3
0
302,550
0
W
He Bo
13,850
769
30
2
0
286,987
0
W
Loki
11,821
657
32
2
0
349,103
0
L
Khepri
11,854
659
25
1
0
256,579
0
L
Bakasura
11,045
614
24
1
0
282,600
4
L
King Arthur
12,171
676
22
1
0
310,690
0
W
Jing Wei
11,864
659
58
3
0
296,669
1
W
Horus
11,685
649
11
1
0
361,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role