Player Matchup

Tsukuyomi
Tsukuyomi
JHeartHero
Tsukuyomi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,317 Elo+
Solo
Medusa
Medusa
iStanTM
Medusa
Level 57
God Stats
24W - 11L
1,693 SR
Queue Stats
189W - 192L
1,523 Elo+
Solo
Chang'e
Chang'e
jaythebluejay
Chang'e
Level 85
God Stats
4W - 3L
1,625 SR
Queue Stats
10W - 13L
1,574 Elo+
Solo
Team Averages
Level 81
1,606 SR
1,471 Elo+

VS

Team Averages
Level 75
1,717 SR
1,640 Elo+
Izanami
Izanami
SmiteVladimirMan
Izanami
Level 73
God Stats
44W - 36L
1,651 SR
Queue Stats
721W - 770L
1,523 Elo+
Solo
Cerberus
Cerberus
Trixlezz
Cerberus
Level 27
God Stats
2W - 0L
1,690 SR
Queue Stats
241W - 188L
1,624 Elo+
Party 1
King Arthur
King Arthur
wyvvi
King Arthur
Level 125
God Stats
7W - 3L
1,811 SR
Queue Stats
88W - 58L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JHeartHero
Tsukuyomi
13
4 / 11 / 4
10,831
677
9,305
18,456
7,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
iStanTM
Medusa
15
4 / 6 / 5
11,351
709
11,130
14,539
6,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
14
4 / 4 / 6
10,637
665
12,479
16,448
9,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
11,680
730
16,990
10,267
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Trixlezz
Cerberus
14
7 / 6 / 10
11,497
719
12,852
16,901
14,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
wyvvi
King Arthur
16
9 / 3 / 8
11,773
736
13,193
15,192
12,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
21
21
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
JHeartHero
Tsukuyomi
4
11
4
0.55
W
5
3
11
3.5
W
Cerberus
Trixlezz
Cerberus
7
6
10
2
L
Medusa
iStanTM
Medusa
4
6
5
1.08
L
Chang'e
4
4
6
1.75
W
King Arthur
wyvvi
King Arthur
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
43,035
49,443
Taken
42,360
23,581
Mitigated
31,224
11,957
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
JHeartHero
Tsukuyomi
9,305
3,562
0
1,024
18,456
7,161
0
4,349
13,822
0
28,603
W
16,990
11,028
732
1,642
10,267
4,309
2,184
2,472
7,795
0
74,631
W
Cerberus
Trixlezz
Cerberus
12,852
342
0
3,638
16,901
14,760
22
5,053
11,848
38,272
0
L
Medusa
iStanTM
Medusa
11,130
4,793
0
496
14,539
6,831
0
3,813
10,430
0
61,456
L
Chang'e
12,479
1,292
5,141
5,296
16,448
9,589
0
5,263
10,773
31,129
0
W
King Arthur
wyvvi
King Arthur
13,193
2,759
0
1,450
15,192
12,155
26
5,087
10,105
5,836
41,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
34,950
162
Minions Killed
240
0
Camps Cleared
0
847,829
Distance Traveled
806,245
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,831
677
33
2
0
270,597
3
W
Izanami
11,680
730
115
7
0
249,241
2
W
Cerberus
11,497
719
73
5
0
264,257
4
L
Medusa
11,351
709
95
6
0
261,947
3
L
Chang'e
10,637
665
34
2
0
315,285
1
W
King Arthur
11,773
736
52
3
0
292,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role