Player Matchup

Cabrakan
Cabrakan
Annihilistic
Cabrakan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 8L
1,685 Elo+
Party 1
Merlin
Merlin
WehaveL8game
Merlin
Level 5
God Stats
8W - 2L
1,793 SR
Queue Stats
116W - 23L
1,816 Elo+
Party 1
Chaac
Chaac
xDaAsSiNaToR
Chaac
Level 115
God Stats
23W - 6L
1,917 SR
Queue Stats
107W - 38L
1,725 Elo+
Party 1
Team Averages
Level 88
1,736 SR
1,742 Elo+

VS

Team Averages
Level 57
1,680 SR
1,657 Elo+
Nike
Nike
CT 985
Nike
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 12L
1,675 Elo+
Party 2
Pele
Pele
GudGuyToasty
Pele
Level 29
God Stats
3W - 1L
1,873 SR
Queue Stats
80W - 57L
1,624 Elo+
Party 2
Tiamat
Tiamat
Nightshades13
Tiamat
Level 115
God Stats
3W - 2L
1,667 SR
Queue Stats
85W - 43L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Annihilistic
Cabrakan
11
6 / 1 / 8
8,479
848
6,649
7,164
7,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
2 / 0 / 9
8,113
811
5,612
5,395
1,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 8
8,230
823
6,750
6,729
4,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CT 985
Nike
8
0 / 6 / 1
5,690
569
999
7,922
4,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 4 / 0
6,334
633
4,281
6,660
2,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
6,264
626
7,346
7,262
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Annihilistic
Cabrakan
6
1
8
10
L
Nike
CT 985
Nike
0
6
1
0.08
L
1
4
0
0.25
L
0
4
1
0.13
W
Merlin
2
0
9
6.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,011
Damage
12,626
19,288
Taken
21,844
13,333
Mitigated
11,375
5,276
Healing
1,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Annihilistic
Cabrakan
6,649
631
0
291
7,164
7,079
0
2,321
4,595
15,697
0
L
Nike
CT 985
Nike
999
169
0
0
7,922
4,606
0
4,526
3,396
0
6,645
L
4,281
32
135
369
6,660
2,051
0
4,186
2,474
0
14,602
L
7,346
1,008
0
1,330
7,262
4,718
0
3,617
3,645
28,657
0
W
Merlin
5,612
0
0
2,113
5,395
1,708
501
2,098
3,037
30,079
0
W
6,750
705
0
2,872
6,729
4,546
583
2,346
4,195
0
26,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
18,288
121
Minions Killed
92
0
Camps Cleared
0
555,010
Distance Traveled
499,390
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,479
848
25
3
0
179,131
0
L
Nike
5,690
569
13
1
0
152,735
0
L
Pele
6,334
633
20
2
0
188,963
0
L
Tiamat
6,264
626
59
6
0
157,692
0
W
Merlin
8,113
811
52
5
0
182,170
0
W
Chaac
8,230
823
44
4
0
193,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role