Player Matchup

Kukulkan
Kukulkan
DollaDame
Kukulkan
Level 28
God Stats
3W - 2L
1,431 SR
Queue Stats
64W - 60L
1,508 Elo+
Solo
Sylvanus
Sylvanus
HesOneHit
Sylvanus
Level 29
God Stats
7W - 6L
1,848 SR
Queue Stats
373W - 387L
1,469 Elo+
Party 3
Loki
Loki
KacoSenpai
Loki
Level 27
God Stats
14W - 22L
1,600 SR
Queue Stats
52W - 60L
1,564 Elo+
Party 2
Tyr
Tyr
MateoCc22
Tyr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 26L
1,453 Elo+
Party 2
Artemis
Artemis
TheCrusader555
Artemis
Level 21
God Stats
14W - 7L
1,657 SR
Queue Stats
359W - 331L
1,542 Elo+
Party 3
Team Averages
Level 26
1,607 SR
1,507 Elo+

VS

Team Averages
Level 26
1,538 SR
1,454 Elo+
Mulan
Mulan
Athril07
Mulan
Level 29
God Stats
9W - 10L
1,491 SR
Queue Stats
182W - 154L
1,548 Elo+
Party 1
Chang'e
Chang'e
Dezca18
Chang'e
Level 21
God Stats
0W - 1L
1,289 SR
Queue Stats
97W - 90L
1,344 Elo+
Solo
Tyr
Tyr
Khelgor
Tyr
Level 29
God Stats
3W - 2L
1,721 SR
Queue Stats
37W - 43L
1,451 Elo+
Solo
Sol
Sol
Nitrokalogian
Sol
Level 27
God Stats
7W - 12L
1,443 SR
Queue Stats
28W - 29L
1,479 Elo+
Party 1
Neith
Neith
WinniwTheFool
Neith
Level 24
God Stats
1W - 1L
1,748 SR
Queue Stats
25W - 23L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DollaDame
Kukulkan
18
13 / 4 / 2
11,698
650
15,944
9,416
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
HesOneHit
Sylvanus
14
2 / 1 / 8
8,886
494
4,349
8,970
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 6
9,085
505
7,043
9,659
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 2
8,740
486
6,901
13,293
6,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 1 / 8
7,992
444
8,815
10,001
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Athril07
Mulan
15
6 / 3 / 1
9,303
517
9,432
12,608
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Dezca18
Chang'e
13
1 / 3 / 0
7,671
426
5,849
9,283
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
14
2 / 6 / 0
8,789
488
4,558
15,703
15,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 6 / 1
8,888
494
4,568
11,139
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 2
7,617
423
4,523
10,081
2,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
12
12
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
Athril07
Mulan
6
3
1
2.17
L
Chang'e
Dezca18
Chang'e
1
3
0
0.33
W
Kukulkan
DollaDame
Kukulkan
13
4
2
3.5
W
Sylvanus
HesOneHit
Sylvanus
2
1
8
6
W
3
3
6
2
L
Tyr
2
6
0
0.33
W
3
3
2
1.33
L
3
6
1
0.58
W
2
1
8
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,052
Damage
28,930
51,339
Taken
58,814
24,662
Mitigated
34,692
16,015
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Athril07
Mulan
9,432
640
0
3,430
12,608
7,005
0
3,837
8,633
0
60,442
L
Chang'e
Dezca18
Chang'e
5,849
33
565
3,824
9,283
5,619
32
2,538
6,723
40,456
0
W
Kukulkan
DollaDame
Kukulkan
15,944
2,356
0
140
9,416
3,915
0
3,041
6,375
79,663
0
W
Sylvanus
HesOneHit
Sylvanus
4,349
1,497
1,842
2,740
8,970
7,219
684
2,476
6,494
28,332
0
W
7,043
1,645
0
2,988
9,659
3,364
123
1,579
8,080
0
51,461
L
Tyr
4,558
1,774
0
2,505
15,703
15,249
0
2,760
12,825
359
48,313
W
6,901
1,065
0
3,615
13,293
6,788
312
2,049
11,244
0
42,878
L
4,568
1,038
0
3,882
11,139
4,089
2,464
5,829
4,956
49,547
0
W
8,815
5,169
711
3,979
10,001
3,376
1,103
1,631
8,370
0
46,913
L
4,523
1,604
0
2,849
10,081
2,730
0
4,609
5,384
0
38,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
42,268
458
Minions Killed
465
0
Camps Cleared
0
1,683,274
Distance Traveled
1,591,731
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,303
517
104
6
0
350,695
10
L
Chang'e
7,671
426
73
4
0
332,885
4
W
Kukulkan
11,698
650
146
8
0
332,662
6
W
Sylvanus
8,886
494
65
4
0
286,449
2
W
Loki
9,085
505
102
6
0
359,710
2
L
Tyr
8,789
488
98
5
0
291,640
6
W
Tyr
8,740
486
79
4
0
368,097
4
L
Sol
8,888
494
107
6
0
321,478
1
W
Artemis
7,992
444
66
4
0
336,356
3
L
Neith
7,617
423
83
5
0
295,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role