Player Matchup

Tiamat
Tiamat
ModiWinWoo
Tiamat
Level 7
God Stats
1W - 6L
1,373 SR
Queue Stats
2W - 7L
1,344 Elo+
Solo
Hou Yi
Hou Yi
PoliteGangster1
Hou Yi
Level 14
God Stats
2W - 2L
1,785 SR
Queue Stats
39W - 24L
1,607 Elo+
Party 1
Bacchus
Bacchus
ToddyJ24
Bacchus
Level 66
God Stats
6W - 5L
1,751 SR
Queue Stats
19W - 16L
1,538 Elo+
Party 1
Team Averages
Level 29
1,636 SR
1,496 Elo+

VS

Team Averages
Level 49
1,536 SR
1,486 Elo+
Discordia
Discordia
I0MillionDays
Discordia
Level 28
God Stats
26W - 29L
1,463 SR
Queue Stats
50W - 62L
1,430 Elo+
Solo
Nemesis
Nemesis
Steelman74385
Nemesis
Level 15
God Stats
1W - 0L
1,734 SR
Queue Stats
11W - 12L
1,511 Elo+
Party 2
Neith
Neith
Steelman74386
Neith
Level 104
God Stats
4W - 6L
1,411 SR
Queue Stats
159W - 167L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ModiWinWoo
Tiamat
8
0 / 5 / 1
5,713
571
3,056
7,095
2,676
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 5 / 0
6,520
652
5,522
10,141
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
ToddyJ24
Bacchus
8
0 / 5 / 2
5,873
587
2,723
10,100
5,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I0MillionDays
Discordia
11
2 / 1 / 7
7,342
734
7,855
3,524
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
11
6 / 1 / 7
8,170
817
5,737
5,859
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 0 / 7
8,502
850
10,766
7,665
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
15
15
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
I0MillionDays
Discordia
2
1
7
5.5
L
Tiamat
ModiWinWoo
Tiamat
0
5
1
0.1
L
2
5
0
0.4
W
Nemesis
6
1
7
9.5
W
7
0
7
10.5
L
Bacchus
ToddyJ24
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,301
Damage
24,358
27,336
Taken
17,048
11,467
Mitigated
6,373
4,481
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
I0MillionDays
Discordia
7,855
112
448
527
3,524
979
49
470
3,054
26,001
0
L
Tiamat
ModiWinWoo
Tiamat
3,056
825
222
1,438
7,095
2,676
0
2,042
4,706
12,560
0
L
5,522
2,251
0
1,745
10,141
3,173
0
2,503
7,324
0
25,971
W
Nemesis
5,737
2,607
0
1,303
5,859
2,546
0
1,676
4,183
0
31,986
W
10,766
5,520
0
4,665
7,665
2,848
2,032
3,752
3,913
0
31,200
L
Bacchus
ToddyJ24
Bacchus
2,723
389
0
1,076
10,100
5,618
0
2,411
7,427
6,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,106
Gold Earned
24,014
74
Minions Killed
157
0
Camps Cleared
0
455,772
Distance Traveled
567,858
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,342
734
57
6
0
183,643
5
L
Tiamat
5,713
571
24
2
0
125,621
3
L
Hou Yi
6,520
652
38
4
0
151,348
2
W
Nemesis
8,170
817
40
4
0
204,799
2
W
Neith
8,502
850
60
6
0
179,416
0
L
Bacchus
5,873
587
12
1
0
178,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role