Player Matchup

Neith
Neith
CopperUK
Neith
Level 45
God Stats
16W - 14L
1,509 SR
Queue Stats
29W - 31L
1,420 Elo+
Party 4
Bakasura
Bakasura
HuoratHirteen
Bakasura
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Promethos
Danzaburou
Level 148
God Stats
26W - 17L
1,701 SR
Queue Stats
296W - 172L
1,673 Elo+
Party 2
Nemesis
Nemesis
Radekishere69
Nemesis
Level 40
God Stats
11W - 9L
1,601 SR
Queue Stats
84W - 76L
1,519 Elo+
Party 4
Ares
Ares
ukabong
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,547 Elo+
Party 4
Team Averages
Level 54
1,562 SR
1,532 Elo+

VS

Team Averages
Level 88
1,552 SR
1,559 Elo+
Cthulhu
Cthulhu
DoctorCizzle
Cthulhu
Level 122
God Stats
3W - 3L
1,705 SR
Queue Stats
399W - 406L
1,540 Elo+
Party 1
Janus
Janus
Drunkyhedgy
Janus
Level 138
God Stats
2W - 3L
1,278 SR
Queue Stats
366W - 376L
1,531 Elo+
Party 1
Ares
Ares
Kuboloss
Ares
Level 28
God Stats
28W - 34L
1,467 SR
Queue Stats
226W - 224L
1,501 Elo+
Party 1
Izanami
Izanami
MrXamelax
Izanami
Level 123
God Stats
14W - 9L
1,622 SR
Queue Stats
65W - 47L
1,597 Elo+
Party 3
Amaterasu
Amaterasu
Shastra
Amaterasu
Level 27
God Stats
1W - 3L
1,687 SR
Queue Stats
40W - 35L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CopperUK
Neith
18
7 / 0 / 11
11,942
597
15,296
14,059
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
HuoratHirteen
Bakasura
20
13 / 0 / 3
14,578
729
15,236
18,587
12,468
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Promethos
Danzaburou
16
6 / 2 / 8
11,612
581
16,912
15,558
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
17
6 / 1 / 6
11,739
587
9,523
8,738
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ukabong
Ares
13
1 / 6 / 13
10,127
506
10,586
16,369
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoctorCizzle
Cthulhu
14
1 / 5 / 2
8,734
437
8,044
16,668
9,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 7 / 1
8,512
426
10,171
14,077
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
1 / 7 / 4
7,478
374
6,996
20,666
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MrXamelax
Izanami
15
4 / 8 / 2
9,707
485
7,155
16,201
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Shastra
Amaterasu
13
0 / 6 / 1
8,180
409
4,674
14,943
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
33
Kills
9
9
Deaths
33
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
CopperUK
Neith
7
0
11
12.5
L
Cthulhu
DoctorCizzle
Cthulhu
1
5
2
0.4
L
3
7
1
0.5
W
Bakasura
HuoratHirteen
Bakasura
13
0
3
14.5
L
Ares
1
7
4
0.43
L
Izanami
MrXamelax
Izanami
4
8
2
0.63
W
Danzaburou
Promethos
Danzaburou
6
2
8
5
W
Nemesis
6
1
6
9
L
Amaterasu
Shastra
Amaterasu
0
6
1
0.08
W
Ares
ukabong
Ares
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,553
Damage
37,040
73,311
Taken
82,555
42,501
Mitigated
41,083
31,725
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CopperUK
Neith
15,296
6,600
0
7,523
14,059
5,366
4,004
6,252
7,347
0
78,004
L
Cthulhu
DoctorCizzle
Cthulhu
8,044
306
0
930
16,668
9,776
371
1,233
14,523
43,854
0
L
10,171
1,316
0
1,920
14,077
3,938
0
1,033
12,887
54,965
0
W
Bakasura
HuoratHirteen
Bakasura
15,236
9,776
0
11,875
18,587
12,468
4,290
3,721
14,708
0
103,778
L
Ares
6,996
367
0
3,110
20,666
13,216
0
4,415
16,181
15,164
0
L
Izanami
MrXamelax
Izanami
7,155
3,931
0
3,498
16,201
5,169
1,266
2,083
13,558
0
71,470
W
Danzaburou
Promethos
Danzaburou
16,912
9,019
0
7,760
15,558
6,066
2,780
5,234
10,194
0
82,071
W
Nemesis
9,523
5,391
0
1,518
8,738
3,305
526
3,247
5,239
0
69,318
L
Amaterasu
Shastra
Amaterasu
4,674
2,876
0
4,286
14,943
8,984
93
1,822
12,642
0
44,645
W
Ares
ukabong
Ares
10,586
993
0
3,049
16,369
15,296
169
7,100
9,067
25,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,998
Gold Earned
42,611
578
Minions Killed
467
0
Camps Cleared
0
1,991,532
Distance Traveled
1,766,183
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,942
597
131
7
0
354,964
6
L
Cthulhu
8,734
437
107
5
0
377,479
1
L
Janus
8,512
426
99
5
0
360,463
3
W
Bakasura
14,578
729
208
10
0
437,294
5
L
Ares
7,478
374
21
1
0
357,613
4
L
Izanami
9,707
485
140
7
0
327,738
10
W
Danzaburou
11,612
581
102
5
0
352,907
3
W
Nemesis
11,739
587
111
6
0
467,987
0
L
Amaterasu
8,180
409
100
5
0
342,890
2
W
Ares
10,127
506
26
1
0
378,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role