Player Matchup

Tiamat
Tiamat
Armandi_12
Tiamat
Level 89
God Stats
1W - 1L
1,679 SR
Queue Stats
19W - 22L
1,436 Elo+
Party 1
Anhur
Anhur
Crazyman010
Anhur
Level 43
God Stats
0W - 1L
1,418 SR
Queue Stats
13W - 15L
1,807 Elo+
Solo
Sun Wukong
Sun Wukong
Drouze
Sun Wukong
Level 121
God Stats
2W - 5L
1,172 SR
Queue Stats
435W - 426L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noway1998
Tsukuyomi
Level 96
God Stats
38W - 28L
1,697 SR
Queue Stats
154W - 157L
1,485 Elo+
Solo
Sobek
Sobek
lemon_the_citric
Sobek
Level 25
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,134 Elo+
Party 1
Team Averages
Level 75
1,450 SR
1,461 Elo+

VS

Team Averages
Level 49
1,434 SR
1,325 Elo+
Kukulkan
Kukulkan
Bl00dySenpai
Kukulkan
Level 22
God Stats
27W - 21L
1,316 SR
Queue Stats
116W - 145L
1,348 Elo+
Party 2
Artio
Artio
Daraten
Artio
Level 56
God Stats
4W - 5L
1,364 SR
Queue Stats
35W - 52L
1,169 Elo+
Party 2
Mercury
Mercury
DarkLinken
Mercury
Level 68
God Stats
34W - 40L
1,484 SR
Queue Stats
207W - 232L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DimKa33
Tsukuyomi
Level 83
God Stats
2W - 0L
1,735 SR
Queue Stats
126W - 118L
1,437 Elo+
Solo
Artemis
Artemis
Emy2002
Artemis
Level 18
God Stats
45W - 68L
1,269 SR
Queue Stats
62W - 104L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Armandi_12
Tiamat
9
1 / 1 / 1
5,713
519
1,186
5,262
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,026
457
1,589
5,341
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Drouze
Sun Wukong
11
1 / 1 / 0
6,263
569
5,389
8,832
4,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Noway1998
Tsukuyomi
10
2 / 2 / 2
5,786
526
4,845
7,416
2,244
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 2 / 2
4,880
444
1,020
6,100
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bl00dySenpai
Kukulkan
10
0 / 1 / 1
5,899
536
2,747
2,979
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
Daraten
Artio
8
0 / 1 / 4
5,684
517
1,044
5,648
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
DarkLinken
Mercury
12
8 / 0 / 1
7,405
673
6,698
7,347
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DimKa33
Tsukuyomi
11
0 / 1 / 0
6,060
551
7,060
8,317
2,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Emy2002
Artemis
8
1 / 1 / 1
5,142
467
1,503
2,361
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
9
9
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Armandi_12
Tiamat
1
1
1
1.5
W
Kukulkan
Bl00dySenpai
Kukulkan
0
1
1
0.5
L
0
3
0
0
W
Artio
Daraten
Artio
0
1
4
2
W
Mercury
DarkLinken
Mercury
8
0
1
8.5
W
Tsukuyomi
DimKa33
Tsukuyomi
0
1
0
0
L
Sun Wukong
Drouze
Sun Wukong
1
1
0
1
W
Artemis
Emy2002
Artemis
1
1
1
1.5
L
Tsukuyomi
Noway1998
Tsukuyomi
2
2
2
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,029
Damage
19,052
32,951
Taken
26,652
14,103
Mitigated
10,062
8,418
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Armandi_12
Tiamat
1,186
83
0
1,275
5,262
3,185
0
2,168
3,094
22,625
0
W
Kukulkan
Bl00dySenpai
Kukulkan
2,747
219
0
390
2,979
938
0
661
2,274
28,667
0
L
1,589
583
0
1,593
5,341
1,223
0
241
5,100
0
25,569
W
Artio
Daraten
Artio
1,044
214
546
1,602
5,648
3,106
188
830
4,808
15,165
0
W
Mercury
DarkLinken
Mercury
6,698
3,810
0
1,973
7,347
2,537
96
436
6,873
0
39,674
W
Tsukuyomi
DimKa33
Tsukuyomi
7,060
1,911
0
3,952
8,317
2,640
74
0
8,317
0
37,923
L
Sun Wukong
Drouze
Sun Wukong
5,389
1,132
0
3,177
8,832
4,197
0
0
8,832
0
37,187
W
Artemis
Emy2002
Artemis
1,503
585
0
45
2,361
841
1,188
187
2,174
0
20,849
L
Tsukuyomi
Noway1998
Tsukuyomi
4,845
1,242
0
1,324
7,416
2,244
0
875
6,541
0
32,044
L
1,020
163
0
1,049
6,100
3,254
0
507
5,593
4,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
30,190
259
Minions Killed
289
0
Camps Cleared
0
1,006,625
Distance Traveled
1,139,616
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,713
519
71
6
0
199,502
0
W
Kukulkan
5,899
536
60
5
0
199,902
4
L
Anhur
5,026
457
43
4
0
182,380
2
W
Artio
5,684
517
33
3
0
229,544
1
W
Mercury
7,405
673
73
7
0
278,092
2
W
Tsukuyomi
6,060
551
72
7
0
239,982
2
L
Sun Wukong
6,263
569
87
8
0
204,570
4
W
Artemis
5,142
467
51
5
0
192,096
1
L
Tsukuyomi
5,786
526
47
4
0
229,325
3
L
Sobek
4,880
444
11
1
0
190,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role