Player Matchup

Thanatos
Thanatos
ThreeCIips
Thanatos
Level 12
God Stats
16W - 22L
1,243 SR
Queue Stats
94W - 91L
1,042 Elo+
Solo
Anubis
Anubis
dripyjo
Anubis
Level 25
God Stats
26W - 41L
1,248 SR
Queue Stats
176W - 231L
1,081 Elo+
Solo
Hou Yi
Hou Yi
pookymonster777
Hou Yi
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 19L
1,173 Elo+
Solo
Team Averages
Level 22
1,330 SR
1,099 Elo+

VS

Team Averages
Level 38
1,441 SR
1,317 Elo+
Danzaburou
Danzaburou
Ohh Yuh
Danzaburou
Level 67
God Stats
46W - 40L
1,484 SR
Queue Stats
407W - 398L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
bold-nest217
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Solo
Merlin
Merlin
enzo2v
Merlin
Level 24
God Stats
5W - 13L
1,339 SR
Queue Stats
20W - 31L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ThreeCIips
Thanatos
19
9 / 6 / 11
15,905
692
14,110
18,025
7,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
dripyjo
Anubis
20
14 / 12 / 8
18,549
806
30,323
26,953
12,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 11
14,286
621
8,739
20,788
9,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ohh Yuh
Danzaburou
20
20 / 6 / 5
19,039
828
28,079
27,308
7,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
bold-nest217
Kumbhakarna
11
0 / 7 / 9
12,044
524
458
9,153
2,225
Merlin
enzo2v
Merlin
18
6 / 12 / 12
15,433
671
17,044
23,348
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
52
25
Kills
26
26
Deaths
25
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ohh Yuh
Danzaburou
20
6
5
3.75
W
Thanatos
ThreeCIips
Thanatos
9
6
11
2.42
L
Kumbhakarna
bold-nest217
Kumbhakarna
0
7
9
0.64
W
Anubis
dripyjo
Anubis
14
12
8
1.5
L
Merlin
enzo2v
Merlin
6
12
12
1
W
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,172
Damage
45,581
65,766
Taken
59,809
30,243
Mitigated
14,736
23,565
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ohh Yuh
Danzaburou
28,079
13,921
486
9,674
27,308
7,228
320
12,459
14,849
0
89,446
W
Thanatos
ThreeCIips
Thanatos
14,110
6,904
0
10,062
18,025
7,863
959
2,698
15,123
0
55,559
L
Kumbhakarna
bold-nest217
Kumbhakarna
458
0
0
0
9,153
2,225
134
4,061
5,092
5,977
0
W
Anubis
dripyjo
Anubis
30,323
1,326
195
9,891
26,953
12,530
713
7,743
18,570
93,509
0
L
Merlin
enzo2v
Merlin
17,044
290
716
3,012
23,348
5,283
0
13,931
9,417
60,963
0
W
8,739
5,927
0
3,417
20,788
9,850
2,207
5,968
14,456
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,740
Gold Earned
46,516
227
Minions Killed
176
0
Camps Cleared
0
968,463
Distance Traveled
761,190
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
19,039
828
101
4
0
327,771
2
W
Thanatos
15,905
692
61
3
0
375,341
0
L
Kumbhakarna
12,044
524
8
0
0
143,977
2
W
Anubis
18,549
806
100
4
0
283,860
0
L
Merlin
15,433
671
67
3
0
289,442
5
W
Hou Yi
14,286
621
66
3
0
309,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role