Player Matchup

Anhur
Anhur
BIGfavorBERTHA
Anhur
Level 23
God Stats
7W - 6L
1,706 SR
Queue Stats
25W - 17L
1,719 Elo+
Solo
Scylla
Scylla
Dezca18
Scylla
Level 21
God Stats
5W - 5L
1,455 SR
Queue Stats
97W - 90L
1,372 Elo+
Solo
Bastet
Bastet
Filthymerc
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
LWB1977
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
WinniwTheFool
Ymir
Level 24
God Stats
0W - 3L
1,237 SR
Queue Stats
25W - 23L
1,462 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,510 Elo+

VS

Team Averages
Level 23
1,472 SR
1,509 Elo+
Scylla
Scylla
BASHA4934
Scylla
Level 28
God Stats
3W - 2L
1,793 SR
Queue Stats
63W - 93L
1,369 Elo+
Solo
Cthulhu
Cthulhu
RanaLoca
Cthulhu
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 93L
1,470 Elo+
Solo
Fenrir
Fenrir
Ratserif
Fenrir
Level 26
God Stats
18W - 14L
1,440 SR
Queue Stats
295W - 301L
1,433 Elo+
Solo
Olorun
Olorun
ThanatosBoludo
Olorun
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 4L
1,991 Elo+
Solo
Geb
Geb
hctibbackwards
Geb
Level 18
God Stats
21W - 19L
1,129 SR
Queue Stats
159W - 173L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,647
521
3,097
3,877
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Dezca18
Scylla
7
1 / 2 / 0
4,101
586
1,302
2,840
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Filthymerc
Bastet
6
0 / 2 / 0
3,840
549
414
3,580
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
LWB1977
Nike
1
0 / 2 / 0
2,910
416
191
1,362
528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,702
529
899
4,057
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BASHA4934
Scylla
8
2 / 0 / 0
4,847
692
1,302
2,314
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
RanaLoca
Cthulhu
8
3 / 0 / 1
4,646
664
1,860
1,863
1,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Ratserif
Fenrir
6
1 / 0 / 3
4,096
585
1,620
2,451
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 1
4,344
621
3,042
3,037
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 2
4,168
595
1,802
4,052
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
8
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
BASHA4934
Scylla
2
0
0
2
L
1
1
0
1
L
Scylla
Dezca18
Scylla
1
2
0
0.5
L
Bastet
Filthymerc
Bastet
0
2
0
0
L
Nike
LWB1977
Nike
0
2
0
0
W
Cthulhu
RanaLoca
Cthulhu
3
0
1
3.5
W
Fenrir
Ratserif
Fenrir
1
0
3
2.5
W
2
1
1
2.5
L
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,903
Damage
9,626
15,716
Taken
13,717
4,684
Mitigated
4,204
4,908
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BASHA4934
Scylla
1,302
300
0
250
2,314
574
760
711
1,519
18,651
0
L
3,097
2,128
0
1,850
3,877
972
0
2,613
1,264
0
13,842
L
Scylla
Dezca18
Scylla
1,302
121
0
729
2,840
842
0
1,583
1,232
16,556
0
L
Bastet
Filthymerc
Bastet
414
86
0
690
3,580
898
0
1,097
2,358
0
11,952
L
Nike
LWB1977
Nike
191
27
0
0
1,362
528
0
655
682
0
968
W
Cthulhu
RanaLoca
Cthulhu
1,860
323
71
150
1,863
1,319
686
0
1,838
15,381
0
W
Fenrir
Ratserif
Fenrir
1,620
483
0
1,451
2,451
607
0
291
2,152
0
9,329
W
3,042
1,390
140
1,974
3,037
384
876
220
2,817
16,775
0
L
899
340
0
1,639
4,057
1,444
0
1,883
2,174
8,139
0
W
1,802
414
0
1,955
4,052
1,320
0
887
3,165
10,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,200
Gold Earned
22,101
113
Minions Killed
139
0
Camps Cleared
0
532,354
Distance Traveled
664,063
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,847
692
39
6
0
115,659
1
L
Anhur
3,647
521
27
4
0
125,446
0
L
Scylla
4,101
586
32
5
0
121,113
2
L
Bastet
3,840
549
36
5
0
130,707
1
L
Nike
2,910
416
4
1
0
28,976
1
W
Cthulhu
4,646
664
25
4
0
132,789
2
W
Fenrir
4,096
585
24
3
0
145,540
0
W
Olorun
4,344
621
35
5
0
114,316
0
L
Ymir
3,702
529
14
2
0
126,112
1
W
Geb
4,168
595
16
2
0
155,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role