Player Matchup

Achilles
Achilles
Mothyjones
Achilles
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
33W - 36L
1,422 Elo+
Party 3
Jormungandr
Jormungandr
Riccocco
Jormungandr
Level 67
God Stats
56W - 47L
1,502 SR
Queue Stats
118W - 139L
1,320 Elo+
Party 1
Anubis
Anubis
linevaux
Anubis
Level 27
God Stats
29W - 30L
1,550 SR
Queue Stats
199W - 223L
1,376 Elo+
Party 1
Olorun
Olorun
royal_francese
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,043 Elo+
Party 1
Chernobog
Chernobog
terminatorJJ16
Chernobog
Level 16
God Stats
22W - 9L
1,776 SR
Queue Stats
209W - 232L
1,209 Elo+
Party 3
Team Averages
Level 24
1,566 SR
1,274 Elo+

VS

Team Averages
Level 12
1,478 SR
1,166 Elo+
Ravana
Ravana
DwightReeves
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,153 Elo+
Party 2
Olorun
Olorun
Juulez2208
Olorun
Level 13
God Stats
1W - 4L
1,357 SR
Queue Stats
9W - 20L
1,100 Elo+
Party 2
Cupid
Cupid
Mal1bu69
Cupid
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 16L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
Zhiraslan
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,108 Elo+
Party 2
Cthulhu
Cthulhu
janki10
Cthulhu
Level 14
God Stats
3W - 4L
1,531 SR
Queue Stats
24W - 25L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mothyjones
Achilles
18
6 / 9 / 12
14,089
454
13,176
25,099
36,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Riccocco
Jormungandr
20
19 / 3 / 19
16,734
540
31,047
27,945
42,890
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
linevaux
Anubis
20
15 / 2 / 10
17,089
551
40,720
23,032
14,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 9 / 6
10,968
354
2,432
16,193
9,741
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
terminatorJJ16
Chernobog
20
18 / 11 / 12
16,927
546
30,515
33,023
18,734
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 11 / 10
11,123
359
6,915
22,877
7,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Juulez2208
Olorun
20
5 / 9 / 11
14,392
464
22,076
31,330
10,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Mal1bu69
Cupid
20
11 / 15 / 14
15,287
493
35,125
27,483
9,004
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Zhiraslan
Sun Wukong
19
8 / 14 / 12
13,435
433
8,589
26,559
16,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
janki10
Cthulhu
17
5 / 10 / 16
12,419
401
15,007
39,262
27,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
96
58
Kills
33
34
Deaths
59
59
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
11
10
0.82
L
Olorun
Juulez2208
Olorun
5
9
11
1.17
L
Cupid
Mal1bu69
Cupid
11
15
14
1.2
W
Achilles
Mothyjones
Achilles
6
9
12
1.33
W
Jormungandr
Riccocco
Jormungandr
19
3
19
9.5
L
Sun Wukong
Zhiraslan
Sun Wukong
8
14
12
1
L
Cthulhu
janki10
Cthulhu
5
10
16
1.3
W
Anubis
linevaux
Anubis
15
2
10
10
W
0
9
6
0.33
W
Chernobog
terminatorJJ16
Chernobog
18
11
12
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,890
Damage
87,712
125,292
Taken
147,511
123,030
Mitigated
71,974
30,845
Healing
32,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,915
1,622
0
4,532
22,877
7,693
0
8,321
14,356
0
43,342
L
Olorun
Juulez2208
Olorun
22,076
14,908
1,912
13,409
31,330
10,538
934
18,774
12,406
94,960
0
L
Cupid
Mal1bu69
Cupid
35,125
19,763
1,060
1,547
27,483
9,004
0
14,594
12,739
0
103,937
W
Achilles
Mothyjones
Achilles
13,176
3,122
0
1,667
25,099
36,803
2,181
6,832
18,039
0
64,417
W
Jormungandr
Riccocco
Jormungandr
31,047
3,284
647
6,040
27,945
42,890
1,404
8,023
19,547
96,187
0
L
Sun Wukong
Zhiraslan
Sun Wukong
8,589
2,045
0
344
26,559
16,799
281
10,623
15,711
0
48,778
L
Cthulhu
janki10
Cthulhu
15,007
1,723
0
9,658
39,262
27,940
0
24,015
15,182
45,872
0
W
Anubis
linevaux
Anubis
40,720
462
0
16,125
23,032
14,862
3,604
6,789
16,168
139,543
0
W
2,432
1,015
0
1,250
16,193
9,741
277
6,485
9,508
13,876
0
W
Chernobog
terminatorJJ16
Chernobog
30,515
16,404
0
5,116
33,023
18,734
4,468
7,882
24,947
0
111,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,807
Gold Earned
66,656
524
Minions Killed
451
0
Camps Cleared
0
2,690,499
Distance Traveled
2,445,132
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,123
359
70
2
0
534,355
0
L
Olorun
14,392
464
176
6
0
483,966
0
L
Cupid
15,287
493
105
3
0
443,197
1
W
Achilles
14,089
454
73
2
0
556,948
0
W
Jormungandr
16,734
540
123
4
0
591,534
0
L
Sun Wukong
13,435
433
60
2
0
493,785
1
L
Cthulhu
12,419
401
40
1
0
489,829
0
W
Anubis
17,089
551
173
6
0
520,921
4
W
Olorun
10,968
354
13
0
0
463,618
2
W
Chernobog
16,927
546
142
5
0
557,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role