Player Matchup

Apollo
Apollo
AlkmimM9
Apollo
Level 23
God Stats
26W - 21L
1,501 SR
Queue Stats
307W - 301L
1,563 Elo+
Party 1
Poseidon
Poseidon
BadCrisTor
Poseidon
Level 22
God Stats
2W - 0L
1,789 SR
Queue Stats
15W - 5L
1,522 Elo+
Party 1
Nike
Nike
Gabinassz_Pro_
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 150L
1,418 Elo+
Solo
Ymir
Ymir
VillelaGGR
Ymir
Level 16
God Stats
23W - 21L
1,431 SR
Queue Stats
32W - 37L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
y SpaarKzz
Danzaburou
Level 34
God Stats
38W - 45L
1,476 SR
Queue Stats
97W - 104L
1,445 Elo+
Party 1
Team Averages
Level 25
1,539 SR
1,476 Elo+

VS

Team Averages
Level 19
1,564 SR
1,493 Elo+
Guan Yu
Guan Yu
ByNicoLeL
Guan Yu
Level 14
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 10L
1,515 Elo+
Solo
Ymir
Ymir
Carlos2524
Ymir
Level 22
God Stats
1W - 1L
1,700 SR
Queue Stats
14W - 24L
1,350 Elo+
Solo
Nike
Nike
Ecos321
Nike
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 171L
1,417 Elo+
Solo
Merlin
Merlin
Langeee
Merlin
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
3W - 2L
1,742 Elo+
Solo
Awilix
Awilix
SadiCorno
Awilix
Level 29
God Stats
9W - 7L
1,556 SR
Queue Stats
307W - 350L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlkmimM9
Apollo
17
3 / 1 / 4
10,984
523
9,753
14,460
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
BadCrisTor
Poseidon
20
10 / 2 / 3
13,535
645
16,086
15,542
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 2 / 3
10,460
498
7,267
16,725
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 2 / 9
10,129
482
3,453
11,394
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
y SpaarKzz
Danzaburou
18
6 / 3 / 8
12,147
578
15,020
15,962
6,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ByNicoLeL
Guan Yu
14
2 / 8 / 3
8,711
415
6,092
16,300
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 5
7,727
368
8,052
18,900
13,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
Ecos321
Nike
17
2 / 3 / 1
10,237
487
11,581
13,866
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Langeee
Merlin
15
2 / 2 / 2
9,466
451
16,145
10,253
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
SadiCorno
Awilix
15
4 / 1 / 2
10,032
478
5,221
10,113
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
21
Kills
10
10
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlkmimM9
Apollo
3
1
4
5
W
Poseidon
BadCrisTor
Poseidon
10
2
3
5.75
L
Guan Yu
ByNicoLeL
Guan Yu
2
8
3
0.44
L
0
7
5
0.36
L
Nike
Ecos321
Nike
2
3
1
0.83
W
1
2
3
1.25
L
Merlin
Langeee
Merlin
2
2
2
1.5
L
Awilix
SadiCorno
Awilix
4
1
2
5
W
1
2
9
2.75
W
Danzaburou
y SpaarKzz
Danzaburou
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,579
Damage
47,091
74,083
Taken
69,432
36,469
Mitigated
44,501
25,682
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlkmimM9
Apollo
9,753
6,123
0
4,306
14,460
5,203
627
9,792
4,027
0
71,777
W
Poseidon
BadCrisTor
Poseidon
16,086
3,271
0
5,390
15,542
5,836
0
2,523
12,777
154,917
0
L
Guan Yu
ByNicoLeL
Guan Yu
6,092
794
756
1,676
16,300
12,801
285
4,577
11,698
0
29,864
L
8,052
459
0
3,334
18,900
13,711
268
6,317
12,533
45,250
0
L
Nike
Ecos321
Nike
11,581
1,306
0
3,401
13,866
10,804
362
3,886
9,380
9,734
55,549
W
7,267
593
0
6,267
16,725
10,879
376
2,930
13,017
0
48,621
L
Merlin
Langeee
Merlin
16,145
934
0
1,088
10,253
3,433
405
2,336
7,867
56,371
0
L
Awilix
SadiCorno
Awilix
5,221
1,256
0
4,716
10,113
3,752
0
2,423
7,665
0
62,139
W
3,453
559
0
1,536
11,394
8,232
308
4,827
6,318
26,181
0
W
Danzaburou
y SpaarKzz
Danzaburou
15,020
7,922
0
8,183
15,962
6,319
3,113
5,067
10,643
0
89,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,255
Gold Earned
46,173
620
Minions Killed
482
0
Camps Cleared
0
2,116,640
Distance Traveled
1,882,984
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,984
523
137
7
0
418,246
3
W
Poseidon
13,535
645
229
11
0
442,421
3
L
Guan Yu
8,711
415
61
3
0
374,892
3
L
Ymir
7,727
368
61
3
0
335,339
7
L
Nike
10,237
487
128
6
0
389,666
6
W
Nike
10,460
498
100
5
0
459,744
0
L
Merlin
9,466
451
120
6
0
384,076
1
L
Awilix
10,032
478
112
5
0
399,011
2
W
Ymir
10,129
482
42
2
0
427,150
0
W
Danzaburou
12,147
578
112
5
0
369,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role